139,947 Commits over 4,352 Days - 1.34cph!

4 Years Ago
Switch back to the older target inaccuracy system for the MLRS. Gives a much better guarantee of the target area that's ultimately hit by rockets.
4 Years Ago
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4 Years Ago
Desert bases now use an MLRS spawner instead of directly placing an MLRS. Otherwise the link to the MLRS prefab is lost when the desert base prefab is built from the scene.
4 Years Ago
Rebuild military bases, to get the updated MLRS changes
4 Years Ago
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4 Years Ago
merge from halloween2021 for initial testing
4 Years Ago
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4 Years Ago
cherrypicking all /cloth2 commits to keep isolated from main
4 Years Ago
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4 Years Ago
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4 Years Ago
MLRS UI overhaul: Capture mouse and keyboard correctly
4 Years Ago
MLRS UI overhaul: Fixes
4 Years Ago
MLRS UI overhaul: Some requested changes
4 Years Ago
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4 Years Ago
MLRS UI overhaul: Scaling some content instead of resizing it, makes the appearance more consistent
4 Years Ago
MLRS UI overhaul: Finally got the map to zoom to the same scale regardless of world size. A true miracle.
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
Merge from store_changes
4 Years Ago
MLRS UI overhaul: Set the MLRS username to the player's Steam name. Map fixes.
4 Years Ago
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4 Years Ago
Fix first item added to cart not being visible in the list
4 Years Ago
MLRS UI overhaul: Square map window instead of circular
4 Years Ago
MLRS UI overhaul: Move the min range circle with the MLRS, now that we allow scrolling/panning the map
4 Years Ago
Merge from main
4 Years Ago
Fix dialog OnDisable, replace with Clear override
4 Years Ago
MLRS UI overhaul: Various map UI work in progress. Scrollbars and stuff.
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
MLRS LOD0 model / WIP textures and materials
4 Years Ago
MLRS UI overhaul: Changing plans. Removed outer red circle, kept the fade. Map is now at a fixed zoom level and draggable. Still WIP
4 Years Ago
Updated a radio station URL Increased scroll speed in radio station selection dialog