224,595 Commits over 3,714 Days - 2.52cph!

3 Years Ago
Another round of clean up and deleted some unused code/files.
3 Years Ago
Created Velocity Test Map Map for testing velocity
3 Years Ago
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3 Years Ago
ProceduralMapEmpty test scene for just the heightmaps
3 Years Ago
Remove an unused test RPC. Codegen
3 Years Ago
merge from main
3 Years Ago
merge from brain cleanup
3 Years Ago
Refactored a bunch of design start/stop to a central place. Brain now remains clientside, updated prefab realm/removes.
3 Years Ago
Properly fixed wrong player running console commands
3 Years Ago
Fixed potential crash when joining a server and getting errors
3 Years Ago
Fix autocomplete box sticking around on console input submit
3 Years Ago
Fixed warnings in menu
3 Years Ago
Release cached resources on load Add FCVAR_CLIENT_CAN_EXECUTE and FCVAR_CHEAT appropriately Fixed running console commands from the wrong player
3 Years Ago
Resource precache test
3 Years Ago
dm_testingmap_02 build
3 Years Ago
fix ballpit shop error Merge branch 'master' of SpaceUsurperUnity hard frame meteor switches target player, etc Merge branch 'master' of SpaceUsurperUnity fix respawnPod on hard fuse changed fuse enemy shield amount changed some hunter powerups respawnPod wont spawn too far away from other player
3 Years Ago
Disable server side gameobject enabling/disabling every frame on hot air balloons Floating junkpiles no longer run buoyancy if no players are nearby
3 Years Ago
Less arm twisting on IK position
3 Years Ago
Remove any lingering scrap in the pot when loading a save
3 Years Ago
You now need to hold space down for a second to dismount the card table while in game
3 Years Ago
Fix up the card send/rec RPC
3 Years Ago
Final(?) card material update. Looking good in all lighting situations now.
3 Years Ago
Another material edit
3 Years Ago
Change card material again
3 Years Ago
rust asset stuff vehicle material tweak, adding doors Merge branch 'master' of sbox
3 Years Ago
Added a notification when a player leaves the game
3 Years Ago
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3 Years Ago
Fixed another leaving game edge case
3 Years Ago
Material edit
3 Years Ago
Improved the look of the world space cards UI. The UI component is now affected by light sources, reds don't look so bright
3 Years Ago
Fixed some more edge cases where players leaving mid-game weren't being handled
3 Years Ago
Make the playing card material slightly emissive, useful for playing in relatively dark interiors
3 Years Ago
Removed CurrentBet from card game saved data (we get that from player data now)
3 Years Ago
Nicer "NONE" text for unbound control slots
3 Years Ago
Fix NRE when player leaves game when only 2 players are left and it's the leaving players turn
3 Years Ago
Working on making sure Settings still looks good on PC LeaderboardView exception fix in Editor Nicer disabled button style Made revert buttons in settings menu consistent, some more scaling
3 Years Ago
Created Door Testing Map For Door Testing Merge branch 'master' of sbox
3 Years Ago
Adjusted card UI to only need one canvas
3 Years Ago
Better blending for the world-space cards
3 Years Ago
Add card deck with transparent backgrounds
3 Years Ago
updated light model/material stuff Merge branch 'master' of sbox
3 Years Ago
Removed non-spawning roadsigns from the autospawn folder
3 Years Ago
Added some nullptr safeguards to C_ServerRagdoll::TestCollision
3 Years Ago
Fixed bow/arrow material testmap 2 tweaks
3 Years Ago
Added sv_location convar, which is used to set a custom flag icon for the server in the server browser (a filename of materials/icons16/ without the extension) The default server browser now uses the connection address to connect, not the query address Adjusted the server info area to show the full server name if it is too long, and fixed player list sometimes appearing broken due to long player names
3 Years Ago
Settings menu vertical centering, parent player join UI to level select Fixed main menu navigation on Switch Fixed settings element scaling being broken when first opened HUD scaling for Switch Game over / victory screen scaling Fixed progress bar / timer being visible during game over / victory Game over scale tweaks Pause menu scaling tweaks Fixed being able to hide the pause menu while still paused HintDisplay now respects pivot More pause menu tweaks
3 Years Ago
skin approval
3 Years Ago
Native glue splitting
3 Years Ago
Updated dm_testingmap_01 added weapons spawns
3 Years Ago
Created dm_testingmap_02 Map for DM; Weapons and Spawns ready