130,443 Commits over 4,201 Days - 1.29cph!
    
    
    
        
            
            
            
                
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                Remove workbench rotate option
                
                
                
                
             
         
        
            
            
            
                
                Increase brightness of map view on death screen
                
                
                
                
             
         
        
            
            
            
                
                New southwest road & coast
                
                
                
                
             
         
        
        
            
            
            
                
                Terrain mods around new road network WIP
                
                
                
                
             
         
        
            
            
            
                
                Fix cloth collisions not working properly with capsule colliders
                
                
                
                
             
         
        
        
            
            
            
                
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                Added a batch count limit to the group conversion utility. If we go over the batchcount, the group will be split up.
                
                
                
                
             
         
        
            
            
            
                
                Weather particle effects follow camera altitude when flying
                
                
                
                
             
         
        
            
            
            
                
                Reduce weather particle effect emission rate with increasing distance from the camera
Reduce weather particle effect update rate and distribute over multiple frames
                
                
                
                
             
         
        
            
            
            
                
                fix incorrect attack sound on m39 when muzzlebreak is attached
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Added StateError.
State ticking now returns a states code (error/ok initially).
Added state error AI event.
Changed existing states to return correct codes.
                
                
                
                
             
         
        
            
            
            
                
                Implemented group / batch removal method
                
                
                
                
             
         
        
            
            
            
                
                Tidying code, rewrote AddGroup method to start to account for removal
                
                
                
                
             
         
        
            
            
            
                
                Navigator fixes and improvements
                
                
                
                
             
         
        
            
            
            
                
                Updating test to be able to support add / remove
                
                
                
                
             
         
        
        
            
            
            
                
                addtime console command uses more human readable formatting (default unit is now hours instead of days, can optionally postfix s / m / h / d / w / M / Y to specify different unit)
                
                
                
                
             
         
        
            
            
            
                
                Fixed initial burst of snowflakes on spawn (destroyed snowflakes with facts and logic)
                
                
                
                
             
         
        
        
            
            
            
                
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                Made a custom fuse loot panel for fuse boxes (will need S2P to take effect)
                
                
                
                
             
         
        
            
            
            
                
                Set loot panel title when looting horse corpses
Hooked up title field on large wood box loot panel so the entity name gets updated dynamically (will need some testing)
Add PrefabInformation component to large wood box so it can update the loot panel
                
                
                
                
             
         
        
            
            
            
                
                Fixed combat knife not showing skins in third person
                
                
                
                
             
         
        
            
            
            
                
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                Fixed "Others" options on HBHF
Updated HBHF desc
                
                
                
                
             
         
        
            
            
            
                
                Fix the skin picker UI showing a few skins twice
                
                
                
                
             
         
        
            
            
            
                
                Make floating origin client-only (client+server is hopeless)
                
                
                
                
             
         
        
            
            
            
                
                Backporting ParticleSpawn / ParticlePatch changes to DecorSpawn / DecorPatch
                
                
                
                
             
         
        
            
            
            
                
                Spawn weather particle effects on a grid, opens the door to various optimizations
                
                
                
                
             
         
        
        
            
            
            
                
                Added a test to work out memory layout and conversion to BRG batches to allow adding and removing batches.
                
                
                
                
             
         
        
        
            
            
            
                
                Restored weather.rain and weather.wind convars