240,486 Commits over 3,867 Days - 2.59cph!

3 Years Ago
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3 Years Ago
Added award earned sound. Added flag captured, land, and pickup sounds. Ensure flag is correctly positioned on carriers
3 Years Ago
Merge from media_projects
3 Years Ago
Merge from main
3 Years Ago
Unsaved scene changes
3 Years Ago
Added sounds for when energy is critically low and when health starts to regenerate
3 Years Ago
Don't blur the UI elements
3 Years Ago
Merge Vehicles -> MLRS
3 Years Ago
Added FollowEffect to PhysicsProjectile and updated TurretEntity to use it
3 Years Ago
BaseVehicle seat clipping trick now ignores trigger colliders
3 Years Ago
Make HudIconBar elements full width and increase the overal width of the Health and Energy container
3 Years Ago
Temporary fix for active child when giving weapons. Renamed Standard Issue to Sideman.
3 Years Ago
merge from missions
3 Years Ago
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3 Years Ago
Updated packages Fixed speech bubble progress bars sometimes not animating Fixed rough transition when color grading disables
3 Years Ago
Fixed deaths / kills being added twice and fixed scoreboard entry positions
3 Years Ago
Removed debug.logs
3 Years Ago
Remove unused method
3 Years Ago
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3 Years Ago
Added Jetpack and Ski sounds and a skidding sound when you stop skiing
3 Years Ago
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3 Years Ago
1 hour timelimit for vodka/tackle missions wider radius for oilhunt mission
3 Years Ago
block mission points to prevent multiple missions using the same position
3 Years Ago
Restore ZNear on FirstPersonCamera
3 Years Ago
Initial commit
3 Years Ago
Various changes to Physics Projectile. Added ProjectileWeapon base class. Added Blaser particles and placeholder sound.
3 Years Ago
mission panel NRE fix lowered max vodka range
3 Years Ago
- ▌▊▍▍▆▍▋▅▄▋▆█▋▊█▇ ▇▆▌ ▆█▍ '▅█▆▄▅▆▌▅▅▇▅▄█▅▆▋▉▆' ▋█ ▊▊ ▉▄▋█▆▊. ▉██ ▉▇ ▍█ █▊▅▌, █▇▍ ▉▌▇ ▊▆▆▄▉▊▉▉▄ ▆▉▍ ▆▇▊▄ ▆▉ ▊▍▉▋ █▊▋▅█ █▆▄▊▄▊▊. - ▄▆▄▉▍▋▌▄▆▊▍▉▇▋▅█ ▄▇▍ ▍▋▍▋▉▆▇▆▅▆ ▍▊ █▆▉▆█▄▋▊ ▍▄ ██▌▊▆▌▊▆▌▍▇, ▅▋▌ ▅▉█▆▉▉ ▋▋▇▄ ▉▇▋█ ▋█▇▋▍▍▇█▌▌▄▉ ▉▌█▍▆ ▇ ▉▊▅▍▉█ ▄▇▇ ▋▅▌ ▅▌▄▆▉▇▊▊▅▌ ▉▋▊▉ ▅▄▍▌▇ ▇▋▅▋. ▄▇▌▌ ▍▊▊▉▊▇ ▄▋▆▉▇▇▄▇▊▆▋▅█▆▄▆▄▇▉▇▌▄▍▄▍▌▊ ▉▊▍ █▆▍▇▉▌▍█▊█▆▍▄▍▄▍▍▉, ▌▊ ▊▆▄▆ ▉▍▋▅▉█ ▊▉▊▋▋█▅ ▄▋ ▅▆▉▋▄▅▌▄▄ ▍▍▍▅▋ ▄▆▆▅▋ ▌▉▅ ▌▍▅▋ ▊▆▆▆▊ ▌▌ ▌▊▇▅ ▉▄▄▊ ▍▋▅▉▉ ▉▌.
3 Years Ago
Adjusted Blaster impact effect
3 Years Ago
Blaster Impact effect
3 Years Ago
Tweaked Blaster Particles
3 Years Ago
metal fence - LODS for all metal fence and gate assets
3 Years Ago
merge from missions
3 Years Ago
compile fix
3 Years Ago
fix stables NPC clipping into ground
3 Years Ago
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3 Years Ago
reduced max distance for tackle mission
3 Years Ago
NRE fixes, precache worldpositiongenerator results
3 Years Ago
vodka mission stuck fix
3 Years Ago
Fixed an infinite loop with map pak searching empty wildcard
3 Years Ago
Improved to PhysicsProjectile. SMG -> Blaster. Implemented Blaster particle effects
3 Years Ago
Compile fix
3 Years Ago
Subtracting 65396 since it didn't do shit
3 Years Ago
fix needing to dive to complete oilhunt worldpositiongenerator now can generate positions on the surface of the water
3 Years Ago
merge from mission fixes
3 Years Ago
Blaster Projectile fix test
3 Years Ago
updated mission icon
3 Years Ago
Fixed IndexOutOfRangeException edge case (untested, for helk)
3 Years Ago
NW progress
3 Years Ago
Removed old clear test