240,473 Commits over 3,867 Days - 2.59cph!

3 Years Ago
Flow fixes and bug fixes to dwellings
3 Years Ago
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3 Years Ago
toolrenderutils: allow drawing of translucents in ortho
3 Years Ago
metal fences - fixed missing support and post
3 Years Ago
Updated Steamworks SDK to v1.52 This commit: * Removes 'heartbeat' console command - this feature is deprecated by Steam * Potentially breaks '-steamport' launch option and 'sv_master_share_game_socket' convar (when set to not 1 which is the default) * Slightly alters old server browser query port behavior (Just listing this here in case it causes issues)
3 Years Ago
switched tackle reward to grubs
3 Years Ago
Metal fence Gates - 3 sizes of gates and two types of post to use with the gates Merge branch 'master' of sbox-game
3 Years Ago
ModelDoc: Fix model sometimes not showing up in ortho views. Reframe camera when switching camera mode.
3 Years Ago
reduced size of mission marker
3 Years Ago
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3 Years Ago
Fix Jetpack particles velocity causing them to appear in front of player
3 Years Ago
Allow multiple problems with the same ID but different parameters to coexist "Addon is missing its file" problem now shows which addon exactly is broken
3 Years Ago
WorldPositionGenerator partial rewrite (fixed incorrect position calculation + missing valid spawn positions under certain conditions)
3 Years Ago
Failed addon downloads will now fire a Problem with the reason why it failed Bump severity of "Missing addon files" problem Show severity of problems in the problems menu Added one higher severity, used for failed addon downloads
3 Years Ago
Fixed OnComponentAdded, OnComponentRemoved not being called Component Enabled state is networked, added OnActivate, OnDeactivate
3 Years Ago
Tweaked speed lines to start at higher speed
3 Years Ago
Tweaked speed line Merge branch 'main' of sbox-hover into main
3 Years Ago
Updated everything to use Client instead of GetClientOwner and updated scoreboard
3 Years Ago
Added launch pad idle particles + speed line support
3 Years Ago
merge from main
3 Years Ago
Desert dwellings progress backup
3 Years Ago
Speed line particle
3 Years Ago
Merge from vehicles
3 Years Ago
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3 Years Ago
Camper respawn NRE fix
3 Years Ago
Global.ChangeLevel
3 Years Ago
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3 Years Ago
Moved all predicted vars that MoveController references from Player to MoveController
3 Years Ago
Fixed colors on all particles
3 Years Ago
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3 Years Ago
Implemented life time on turret projectiles. Added trail, base, and idle effect spawning for flags. Added launch pad jump particle effect.
3 Years Ago
Launch pad jump effect particle
3 Years Ago
Launch pad particles RenderFields on launchpad entity
3 Years Ago
Branch for discussion
3 Years Ago
Launch pad temp model
3 Years Ago
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3 Years Ago
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3 Years Ago
Flag idle base particle Flag idle ground particle Flag trail particle
3 Years Ago
Fix client not reading all variables
3 Years Ago
Cleaned up entity list filters
3 Years Ago
Added Entity.IsFromMap
3 Years Ago
Changed when client creates network tables
3 Years Ago
merge from missions
3 Years Ago
Fixed BeachGen having invalid spawn filter ("TopologyAny" checks are not allowed to be empty, since that will always be false)
3 Years Ago
Can do Superluminal scopes from c#
3 Years Ago
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3 Years Ago
Merge from vehicles
3 Years Ago
Revert head IK look from a RotateTowards back to a Lerp
3 Years Ago
Can't respawn into a camper seat while it's underwater