240,452 Commits over 3,867 Days - 2.59cph!

3 Years Ago
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3 Years Ago
bugfix
3 Years Ago
fixed not being able to chain missions in the conversation
3 Years Ago
conversation adjustments
3 Years Ago
Let static SAM rockets actually destroy MLRs rockets
3 Years Ago
wildlife mission
3 Years Ago
FX scene backup & airdrop related files.
3 Years Ago
Rubikon: Don't backup body if we're stuck
3 Years Ago
Hide overlays from Materials tab in Hammer, they appear in Overlays tab already
3 Years Ago
Added missing icon for 'Unreferenced by Content' tag Fixed missing tag icon for 'From Other Project' tag
3 Years Ago
Citizen: updated move_RH/move_LH weightlists Merge branch 'master' of sbox-game
3 Years Ago
Ignore _bakeresourcecache.vpk files in asset browser Automatically hide Hammer entity icons from Hammer's material list This is so that there's less useless clutter in Hammer's material selection
3 Years Ago
Recompiled all editor entity icons
3 Years Ago
Delete hlvr editor materials/textures, we have no use for them HLA Hammer puzzle textures, HLA Hammer entity icons
3 Years Ago
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3 Years Ago
Asset browser displays and searches though real file extension, not the asset type file extension (which is jpg for all images)
3 Years Ago
test
3 Years Ago
Trying to fix build server randomly segfaulting
3 Years Ago
Disable AllLevelsUnlocked Fixed campaign leaderboards not showing / hiding correctly
3 Years Ago
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3 Years Ago
EOS: Fixed certificate / key file names
3 Years Ago
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3 Years Ago
EOS changes
3 Years Ago
merge from main
3 Years Ago
Desert dwellings progress backup
3 Years Ago
Players can pickup enemy flags, moved spawnpoint logic to Game, added FlagEntity
3 Years Ago
Lighting Preview files are extracted next to the map itself, not in the "leafiest"/last loaded mod
3 Years Ago
Added Various Hammer Entity Icons and Model Fixed point_aimat using wrong file path
3 Years Ago
Friction + JP tweaks Merge branch 'main' of sbox-hover into main Lose less velocity when skiing flat
3 Years Ago
Added team and flag spawns
3 Years Ago
Fixed issues with addon folders with capital letters
3 Years Ago
Added PlayerSpawnpoint, FlagSpawnpoint and updated to use them - reorganized project a little
3 Years Ago
Add INetworkSerializer
3 Years Ago
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3 Years Ago
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3 Years Ago
Updated flag Temp flag base
3 Years Ago
Replication supports List<BaseNetworkable>
3 Years Ago
Temp flag model
3 Years Ago
write baked light probe cache vtex via full path so it doesn't end up in the wrong folder
3 Years Ago
Cutout leaning and fixed camera setup reference
3 Years Ago
Added HoverCamera, remember last ski time and adjust post ski friction accordingly, ensure FOV changes with speed
3 Years Ago
Intial work on ShaderProc to pack shader headers CppPacker in ShaderProc Add ShaderProc to sandbox tools sln Empty interop.shaders header file for building in dev Support reading shaders from interop shaders header Definition file for ShaderProc Put interop.shaders on vpc ShaderProc publish profile and bind it to the build pipeline Refactor ShaderProc Speedup querying on packed shaders Start minifying shaders, refactor ShaderProc update interop shader headers update gitignore
3 Years Ago
Tweak some values, remove walk speed, move ski to separate method from friction (don't apply when skiing)
3 Years Ago
Basic test map for testing
3 Years Ago
Added temporary punch first-person model/anims
3 Years Ago
Draw panel overlay manually
3 Years Ago
Panel selection favours visible Added Render.UI.MatrixScope
3 Years Ago
Fixed template stylesheet links starting with "./" not hotloading Fixed not parsing rgba( 255, 255, 255, .5 ) Snap scrolling to grid, prevent weird looking shit Merge branch 'master' of sbox
3 Years Ago
Fixed path_particle_rope not showing up in game
3 Years Ago
Improved velocity add calculation