124,937 Commits over 4,171 Days - 1.25cph!

4 Months Ago
hooked up icon after merge
4 Months Ago
updated icon
4 Months Ago
Fix error when opening admin ui, caused by empty firework pattern
4 Months Ago
Commented ddraw
4 Months Ago
Fixed various causes that could render meshes twice
4 Months Ago
Updated wallpaper tool description Hidden wallpaper ceiling, wall and flooring items More materials
4 Months Ago
jungle_floor_cube_fix -> main
4 Months Ago
Fix jungle floor spawning a random cube in the centre when highlighting it
4 Months Ago
Viewmodel mesh swapping based on current mode
4 Months Ago
Enabled detail layers on all ceiling and floor wallpaper materials
4 Months Ago
added wallpapers to world model, added outline , rendered icon
4 Months Ago
Wallpaper floor & ceiling pack - added subway ceilings, integrated swirls ceiling
4 Months Ago
Third person model swapping based on current mode
4 Months Ago
Continuing floating walkway lookdev
4 Months Ago
Submitting missing metas for bucket, hammock
4 Months Ago
Prefab changes
4 Months Ago
Hook up server browser page to our server browser list backend Run same setup/methods as current main menu (this wont be changed anyway)
4 Months Ago
Fixed some skins item name
4 Months Ago
Merge from foliage_instancing
4 Months Ago
ServerBrowserList port to use the new UI entries Ported the tag system over to the new setup Tag prefab new style
4 Months Ago
Made it easier to pick up rugs
4 Months Ago
updated wallpaper viewmodel and set up in view and world
4 Months Ago
Iterating configs.
4 Months Ago
bucket variation blockouts with potato and apple variants
4 Months Ago
Fixed ceiling and flooring skinnable prefab path
4 Months Ago
Remove unneeded buffer flag
4 Months Ago
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4 Months Ago
Merge from main
4 Months Ago
Add `ignoreversiontag` convar that allows the client to show every version of server in the browser - lets you see release servers when on higher network version in the editor
4 Months Ago
- updated compass viewmodel rig with latest mesh, set materials - viewmodel prefab updates
4 Months Ago
merge from main
4 Months Ago
exported v wallpaper deploy_rigid animation
4 Months Ago
Fixed the wallpaper outside check on decay tick
4 Months Ago
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4 Months Ago
jobified splatting, takes a big chunk off of processing time
4 Months Ago
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4 Months Ago
Removed DLSS debug logs
4 Months Ago
Prevented an infinite load loop when loading a scene in Client Server mode that has startServer set to false on the GameSetup component
4 Months Ago
Fix alignment issues with indirect args on different devices
4 Months Ago
Updated beehive outside checks following last changes
4 Months Ago
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4 Months Ago
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4 Months Ago
merge from fix_ammo_count_not_updating -> main
4 Months Ago
Fix "Unload Ammo" button not showing after a gun is reloaded if the ammo is in the main inventory while gun is in hotbar
4 Months Ago
Added missing physimpact sound definition to 26 items
4 Months Ago
Fixed inside socketmod checks orientation
4 Months Ago
Changed old placeholder inventorygrabsound and inventorydropsound from a bunch of items
4 Months Ago
bloody bucket and diy hammock blockouts
4 Months Ago
Continuing colour blockin on floating walkways
4 Months Ago
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