188,589 Commits over 3,197 Days - 2.46cph!

3 Months Ago
Fixed legacy CBaseEntity::FireBullets not setting attacker
3 Months Ago
Changing the update routine a bit
3 Months Ago
One more spawn fix.
3 Months Ago
Fixed a floating box spawner Jakob found.
3 Months Ago
Made rock_formation_small read/writable, since a lower LOD mesh inside of it is sometimes used as a colmesh where the dedicated _COL was too inaccurate.
3 Months Ago
Reinforced fix for gliff gap #16
3 Months Ago
Merge from main
3 Months Ago
browser_version convar to switch version for server browser
4 Months Ago
Add EndGameAsync and improve some documentation
4 Months Ago
Enemy initial eye rotation fixes Player vault cooldown fixes
4 Months Ago
Hotfixed newly discovered cliff gap #25.
4 Months Ago
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4 Months Ago
Rename AdminPageComponent Implement AssetComponent Delete redundant shit
4 Months Ago
Player vault recharge bloops
4 Months Ago
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4 Months Ago
Add GameServices.UpdateLeaderboard (replaces SubmitScore)
4 Months Ago
Highlight hovered row Can delete a player's individual game result Can delete individual leaderboard entry Can delete leaderboards
4 Months Ago
script update
4 Months Ago
Added Russian Language for when its supported in game (Thanks lyrica) Merge branch 'main' of sbox-boomer
4 Months Ago
Cherry picking "Tools/Update Loot Tables" NRE edge case fixes
Sam
4 Months Ago
Fix debug overlay in VR
4 Months Ago
Fixed another "Tools/Update Loot Tables" NRE edge case
4 Months Ago
Rotate with physgun using accumulated analog look deltas so it's consistent across frame rates (Input.MouseDelta is unreliable per tick)
4 Months Ago
Codegen, fixes missing commands
4 Months Ago
Fix shader features not parsing properly if added right after an include
4 Months Ago
▄▆▇▊▇▆▍++
4 Months Ago
Reverting encryption to 2 by default (further testing)
4 Months Ago
▍▊▍ ▅██ ▄▌▄ ▌▇▄▇▍▆▌▌▇▆ ▍▇▍▍▄ ▉ (▋▇▅▄▉)
4 Months Ago
Table map + lockers and scene backup
4 Months Ago
merge from furnace_ui_rework
4 Months Ago
merge from hardcore
4 Months Ago
Control hint style improvements Improve tutorial sfx Checkpoint sfx UI hint + sfx for tutorial's stop door Update button sfx Minor style tweaks Get sprays working again
4 Months Ago
Fix NRE in console commands from gamemode
4 Months Ago
Merge from main
4 Months Ago
Merge from main
4 Months Ago
Fixed Jumppads
4 Months Ago
Citizen: new skinning pass (torso, pelvis, kneecaps, elbows) Improvements around the pelvis-to-legs, pelvis-to-spine, and spine-to-neck areas. General softening of the torso. Slight topology changes around the kneecap and elbow helpers to improve volume retention further. (LOD0 only for now.)
4 Months Ago
Fixed Precache json not being found
4 Months Ago
Compiled assets + .addon
4 Months Ago
Added [HammerEntity] to missing ents Assets + cleanup
4 Months Ago
Don't predict sound event guid when starting sounds, on the client guid is always zero so this can't be predicted.
4 Months Ago
Fixed Compile Errors (Reupload)
4 Months Ago
Add summary to PhysicsBody.BodyType explaining that a body that is networked and dynamic will be keyframed on the client
4 Months Ago
Assets AddTime - server command to add minutes to game timer, so you don't get map changed while developing
4 Months Ago
gravgun uses smooth damp instead of joints
4 Months Ago
Update items Update translations
4 Months Ago
dog rig source file & script updates
4 Months Ago
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4 Months Ago
Delete map content
4 Months Ago
Update the nexus variables editor to work well for longer multiline values