240,134 Commits over 3,837 Days - 2.61cph!

3 Years Ago
Move solo sub fuel LOD group into the main model LOD Group
3 Years Ago
Adjusted submarine HP and protection
3 Years Ago
Fixed bots not being able to dance because they haven't purchased the dlc
3 Years Ago
Use an ECB to spawn damage floaters Defer spawning ECS bullets to the end of the frame where possible Don't repel strictly visual ECS bullets Fixed case where bullets supporting ECS wouldn't spawn when unbaked Fixed depth bullet depth sorting being reversed
3 Years Ago
Switch to webview login if the custom tabs popup login fails This should allow people with noncompliant Android browsers to login at the cost of losing the browser UI
3 Years Ago
Fixed some incorrect sound light settings (particularly with volume sensitivity set to high)
3 Years Ago
Add wipe time to the map caching key Should fix maps not updating after wipes sometimes
3 Years Ago
Updated perf-stats-plot.py to read new format Updated perf-stats-plot.py
3 Years Ago
Merge from voiceprops/dlc
3 Years Ago
Add Sonis Beats radio station
3 Years Ago
Merge from voiceprops/dlc
3 Years Ago
Extra client side ownership check when playing gestures via convar
3 Years Ago
Updated Countryside Map Fixed missing texture Added fallback ground for other modes
3 Years Ago
Fixed "ghost tags" in 2D blends Merge branch 'master' of sbox-game
3 Years Ago
merge from main
3 Years Ago
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3 Years Ago
Give a little more flair on text shadow shader Merge branch 'master' of sbox-game
3 Years Ago
Update Text Shadow texture if style changed Give extra padding for text shadow textures
3 Years Ago
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3 Years Ago
Troubleshooting recompile crash bug
3 Years Ago
Updated Countryside Map Reduced Size of map by 25% Shuffled spaces around due to size change Slight art.
3 Years Ago
Revert "New contract for Shadow struct" This reverts commit eed1d6bb1d867d17e272b6cf05da9c27f79a5edb. Use old interface for SetTextShadow and SetBoxShadow as it was redundant
3 Years Ago
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3 Years Ago
Update text shadow shader with cheap variant
3 Years Ago
Add Texture.Utils and move Mip generator to it Compute text mipmaps if we have transformation New contract for Shadow struct Sum operator for Rect New Text Shadow Minor text shadow adjustments
3 Years Ago
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3 Years Ago
Street lamp updates based on feedback Merge branch 'master' of sbox-game
3 Years Ago
new primitive lootbox destroy sound
3 Years Ago
More misc. animgraph fixes & comments
3 Years Ago
Fixed possible crash in PerformanceStats.Write()
3 Years Ago
Flow field optimization and never update any collision tiles marked as static
3 Years Ago
Fix obsolete property usage
3 Years Ago
removed temporary fuel storage and its textures for solo sub added new mesh, materials and textures to solo sub prefab nice and shiny
3 Years Ago
Default value for trigger_* spawnflags ent_door: Replace spawnflag usage with a custom flags property
3 Years Ago
Allow "flags" fgd type to have a nice name Make Hammer.Solid & DrawAngles inheirtable Added ability for properties to have FGD metadata Added support for "flags" fgdtype to enums Added Hammer.MinMax attribute for properties
3 Years Ago
Enable arms IK when sitting down weaponless
3 Years Ago
More comments and notes on the Animgraph Merge branch 'master' of sbox-game
3 Years Ago
Underwater foliage is now allowed to spawn on underwater offshore monument topology (forgotten files)
3 Years Ago
fleshing out rooms
3 Years Ago
Fixed interaction range issues and added ff_debug and rts_fog server variables Merge branch 'master' of sbox-rts
3 Years Ago
Added monument topology to underwater labs Underwater foliage is now allowed to spawn on underwater offshore monument topology
3 Years Ago
Fix walk leg rotation @MaxLebled
3 Years Ago
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3 Years Ago
Avatar Left on Home Merge branch 'master' of sbox-game
3 Years Ago
Switched the movement half of the Citizen animgraph back to a 9-way system
3 Years Ago
Merge from render_scale
3 Years Ago
Merge from main
3 Years Ago
Setting useJitteredProjectionMatrixForTransparentRendering to true.
3 Years Ago
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3 Years Ago
Render UI images using the same shader as the background