249,462 Commits over 3,959 Days - 2.63cph!
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Change default fbx writer to binary instead of ascii. Add exportsystem to sbox_game groups.vgc.
Fix light cookie ref counting
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ButtonA, ButtonB, JoystickPress
Merge branch 'master' of sbox
Rebuild tool list on hotload
Fix NRE in physicsjoint when attaching to entity that has no physics group
When attaching worldentity to joint, use PhysicsWorld.WorldBody instead
Fixed right hand being left hand
Merge branch 'master' of sbox
Fuck these dead zones
Merge branch 'master' of sbox-game
Reapply scissoring fix for world panels
Don't generate lightcookies if scenesystem is on a dedicated server, properly shutdown cookie texture when cookiemanager is over
Joystick fix
Merge branch 'master' of sbox-game
Set light cookies for lamps and lights server side to see if it fucks up for anyone
Add PointLightEntity.LightCookie
Add 2d light cookie texture
Added VrHand.Hoystick
Merge branch 'master' of sbox
Add some client asserts to Texture so they can be loaded on server safely
Allow Texture.Load on server, add them to precache list
Hand models needed by modeldoc
Added Input.VR.RightHand.Trigger, Input.VR.RightHand.Grip
Updated collision group to debris on explosion particle
Should be a tiny increase in performance on the gibs.
Only show sonar blips for other subs if those subs have their engine running
Merge Main -> SubmarineSeptember
Fix NRE in SetLightCookieInternal. Network m_lightCookie as FIELD_HRENDERTEXTURE instead of FIELD_UTLSTRING
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Delete head_lod0_vmorf.vtex_c
Remove copy of tracksuit trousers in wrong place
Remove citizen ghost, doesn't work anymore
Added *_hand_ik.position and *_hand_ik.rotation parameters + hooked them up in the Animgraph
Made building blocker more translucent
Was almost opaque hard to work with.
Added AnimEntity.SetAnimRotation, AnimEntity.SetAnimTransform
Revert "Fix scissoring on world panels"
This reverts commit 5ca662a2c3b0e34dc60a1dd3fd0d28715d7a23c0.
Revert "Disable software scissoring on world panels for now"
This reverts commit 17c1b771a1c4d76d3286317b2d7bbc1c9b915533.
Create Developer-Clean-BuildAll.bat
Bone position override tests
Merge branch 'master' of sbox
Revert "Fix shadow list not being updated if we only update the number of shadows"
This reverts commit f17d096ce13cb419391b40f6b70927f692aef956.
Revert "Add rebuild time limit when we change only the text shadow too"
This reverts commit 3cd759544e3d54ffdef34ffa7a47e1cd0831965b.
Revert "Remove debug text"
This reverts commit 239338aad08de0888f7bdba44721b03f4139b070.
Revert "Cache text bitmap for text shadows, don't rebuild all text if we are only updating shadows"
This reverts commit 7b336418e0cda0109d73dcc8e4094570e26f0f99.
Testing computing points for particle effect spray.
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Set a low znear for viewmodels to avoid clipping
Cache text bitmap for text shadows, don't rebuild all text if we are only updating shadows
Remove debug text
Add rebuild time limit when we change only the text shadow too
Fix shadow list not being updated if we only update the number of shadows
Pass position until corner to UI2 shaders