192,878 Commits over 4,049 Days - 1.98cph!

6 Years Ago
fixed disabled navmesh spam
6 Years Ago
oil rig ch47 no longer drops crates when destroyed
6 Years Ago
roam bunching fix rowboat fix
6 Years Ago
HL1 NPCs no longer can talk to acting NPCs
6 Years Ago
More foam on rhib + longer fading ocean disturbance
6 Years Ago
Fix flechette gun in MP
6 Years Ago
Fixed some stuff because Unity is fucking shite.
6 Years Ago
[D11][Tutorial] WIP
6 Years Ago
door work fixed scientist respawns on oil rig do not save scientists
6 Years Ago
Oil rig breaker clunk sound
6 Years Ago
[d11][Audio] Sphere tank, Storm Drain, Supermarket, Timber Mine, Train Wagon C, Tunnels - all updated with new reverb settings
6 Years Ago
texture and prefab resizing
6 Years Ago
Grenade Launcher, world and view model. lods and prefab + materials.
6 Years Ago
Fixed NPC moving all fucked when traversing navmesh link (classic)
6 Years Ago
[D11] [UI] Moved lastTickTime and timeSinceLastTick outside of server define and removed variables with same name from BasePlayer-Client to prevent ambiguity.
6 Years Ago
Water interaction aligment proper + rowboat disturbance size tweaks
6 Years Ago
debug.log removal
6 Years Ago
manifest
6 Years Ago
[D11] Col meshes reduction
6 Years Ago
[D11][Tutorial] Updated manifest, removed old stripped version (no longer needed)
6 Years Ago
[D11][Tutorial] Changes to tutorial game options prefab so it is added to the manifest
6 Years Ago
[D11] PS4 Fix description of achievement - Sulfur -> Sulfur Ore
6 Years Ago
potential nre fix
6 Years Ago
Backing up this prefab.
6 Years Ago
Oil rig ambient stings
6 Years Ago
[D11] Bug fix for achievement (award kill by rock when killing non-player)
6 Years Ago
Reapply 32821 NRE Fixes
6 Years Ago
Softer cargoship splash wake intersection with ocean (needs switch to interaction later)
6 Years Ago
merge
6 Years Ago
A few price tweaks
6 Years Ago
merge with main
6 Years Ago
adds D11 map sfx
6 Years Ago
Adds D11 map SFX
6 Years Ago
[D11] [UI] Meta file for previous submit.
6 Years Ago
[D11] [UI] Map grid text now uses text mesh pro and renders at a reasonable size. Should appear in builds now.
6 Years Ago
Added a crude lightcull system for lights.
6 Years Ago
Fixed rhib and rowboat disturbance always active, even when not submerged; updated both prefabs
6 Years Ago
[d11][Audio] Sewer Tunnels and Rooms, new reverb settings updated.
6 Years Ago
[D11] Client side achievements
6 Years Ago
[d11][Audio] Rememant Container + Rocket Factory reverbs , new settings updated.
6 Years Ago
[D11] More server side support for achievements
6 Years Ago
[d11][Audio] Office Interiors and Portacabins now with bespoke reverb settings.
6 Years Ago
Tweaks to reduce rowboat wake size and mitigate disturbance flickering; update rowboat prefab
6 Years Ago
backup greybox
6 Years Ago
[d11][Audio] Launch Site Range interiors and Lift Cabin reverbs with new settings.
6 Years Ago
Added a convar to control grow rates
6 Years Ago
[D11] [UI] Added translations for delete sleeping bag popup.
6 Years Ago
subtracting #32821 (multiple errors)
6 Years Ago
Re added voice chat
6 Years Ago
wrong branch