239,296 Commits over 3,837 Days - 2.60cph!

4 Years Ago
merge from main
4 Years Ago
Reduced F1 Grenade crafting time Reduced Medical Syringe crafting time Reduced Flame turret crafting time Reduced Auto Turret crafting time Reduced Tuba crafting time Reduced Tuba crafting time Reduced Trumpet crafting time Reduced Tambourine crafting time Reduced Jerry Can Guitar crafting time Reduced Guitar crafting time Reduced Flute crafting time Reduced Cowbell crafting time Reduced Bass crafting time Reduced Water catcher small crafting time Reduced Water catcher large crafting time Reduced Tool Cupboard crafting time Reduced Tier 2 Workbench crafting time Reduced Tier 1 Workbench crafting time Reduced Spinning Wheel crafting time Reduced Sign Hanging crafting time Reduced Oil Refinery crafting time Reduced Water Barrel crafting time Reduced Large wooden storage box crafting time Reduced Lantern crafting time Reduced Landmine crafting time Reduced Large Furnace crafting time Reduced Bed crafting time Reduced Wall external high wood crafting time Reduced Wall external high stone crafting time Reduced Gate external high wood crafting time Reduced Gate external high stone crafting time
4 Years Ago
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4 Years Ago
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4 Years Ago
More dummy bases
4 Years Ago
Merge Main>Workcart
4 Years Ago
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4 Years Ago
Merge from main
4 Years Ago
Spell "hierarchy" correctly
4 Years Ago
Merge from main
4 Years Ago
Proper tag and layer dropdowns for the editor selection fields, rather than typing in manually
4 Years Ago
Add Rust editor options to select in Heirarchy by tag or layer
4 Years Ago
Fixed a couple of places that assumed the storage sub-entity of a storage module would always exist. With conditional-based storage on the taxi modules this is no longer guaranteed.
4 Years Ago
updated shredder colliders
4 Years Ago
more storm diff scaling fix build errors build !redux Merge branch 'master' of SpaceUsurperUnity
4 Years Ago
tree node selection, scrolling, information population, grouping, dotted/solid line indicators
4 Years Ago
Updated Jenkinsfile !redux
4 Years Ago
Updated Jenkinsfile !redux
4 Years Ago
Addendum to PR#1745 PlayerSpawn* hooks should consistently no longer receive NULL players gm_spawnvehicle no longer errors when used in srcds console Fixed serverside console spam with Paint tool Added current map/server name/gamemode to loading screen Followed and Favorite sectiosn to Dupes/Saves/Demos Fixes for -noworkshop message in main menus Workshop addon filesizes in Addons menu Also replace "local floating" with a more clear "non workshop .gma addon" Followed/Favorite sections to spawnmenu Dupes/Saves too Unreachable Servers sections in server list some feedback for players, instead of just a blank screen gui.OpenURL/askconnect confimration dialog changes DComboBox updates its color properly SetEnabled was one of the issues
4 Years Ago
Community: Fixed an issue with Vehicle duplication when there is no associated player PlayerSpawn* hooks should no longer receive NULL players gm_spawnvehicle no longer errors when used in srcds console
4 Years Ago
Allow null ply in MakeVehicle (#1745) * Allow null ply in MakeVehicle * Update commands.lua
4 Years Ago
Updated Jenkinsfile !redux
4 Years Ago
Updated Jenkinsfile
4 Years Ago
▍▋▆▅▍▆▆ ▌█▊▉▄▄▉ ▉▊ ▊█▍▉▆▅ ▄▊▌▅▋▆▍▄ ▊▊▆▄▉▋█ ▌▆▇▆: ▇▍▍▋▋ ~▍█▆▊ ▆▌▊▆ ▍▋ ▋▉▇ "▋█▍▍ ▇▄▍ ▋▄▄▌▅" ▋▅▊▆ ▌▆▄ ▍▅▅▇▄▆▌
4 Years Ago
Fixed non string Lua errors not updating g_LastError and still throwing the error (now updates the text/stack)
4 Years Ago
South east area around new ring road
4 Years Ago
Added an errorNoHalt when giving net.WriteData not enough data Automatically remove extra newlines for ErrorNoHalt with stack calls
4 Years Ago
Fixed Hammer's Transform dialog (CTRL+M) improperly reading X/Y/Z coordinates ( Microsofts MFC bug workaround )
4 Years Ago
DComboBox properly updates its text color (for example when using SetEnabled() on it)
4 Years Ago
Fixed late loading asset bundles for workshop stages !redux
4 Years Ago
Roll back changes to IsFirstTimePredicted (causes issues with many addons)
4 Years Ago
Noclip is now defined in managed https://files.facepunch.com/garry/58b93b13-1881-4008-b343-03e7e5f3d999.mp4 Merge branch 'master' of sbox
4 Years Ago
Clean up unused stuff from ShaderCompile_CompileShaders Merge branch 'master' of sbox
4 Years Ago
Fixed duck view offset
4 Years Ago
Increase model turn speed if ducked Fix WishVelocity calc testmap with duck jump tests Duck jumping Merge branch 'master' of sbox
4 Years Ago
Move vfxcompile headers to Common fodler Make vfxcompile compile as an importable library Modify Vfxcompile to be hookable to materialsystem, expand methods to flexibilize how shaders will be compiled, add namespace to shared vfxcompile methods Add vfxcompile to materialsystem2 Expand shadercompile concommand, hook modified VFXCompile::CompileShaders method to it Merge branch 'master' of sbox
4 Years Ago
Reduced Satchel crafting time Reduced Beancan crafting time Reduced Stash crafting time
4 Years Ago
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4 Years Ago
The cake is a lie! - updated cake icon
4 Years Ago
merge from November_Balance
4 Years Ago
Fixed RAND Switch crafting cost
4 Years Ago
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4 Years Ago
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4 Years Ago
Update testmap Ducking
4 Years Ago
Added optional receiveToEnd toggle to ConnectionManager.Receive and SocketManager.Receive (default true = old behaviour) Added SteamNetworkingUtils.Unencrypted Merge branch 'master' of Facepunch.Steamworks
4 Years Ago
merge from /November_Balance (network++)
4 Years Ago
network++
4 Years Ago
Reduced Research Table crafting time Reduced Research Table crafting cost Reduced Repair Bench crafting time
4 Years Ago
Wooden barricade cover no longer requires workbench
4 Years Ago
Reduced Salvaged Sword crafting time Reduced Longsword crafting time Reduced Longsword crafting cost Reduced Icepick crafting time Increased Salvaged axe crafting time Reduced Mace crafting time Reduced Salvaged Cleaver crafting time