137,982 Commits over 4,474 Days - 1.29cph!

7 Years Ago
scene to prefab
7 Years Ago
Merge from skeleton_optimizations
7 Years Ago
+ turned of shadows
7 Years Ago
+ Changes to the PS_Blood_BulletHit particle. on hit it still shows up as magenta is it something in code
7 Years Ago
[D11][#3385] Fixed floating handle issue in gas station
7 Years Ago
Fixed sash not getting removed.
7 Years Ago
Fertilizer now boosts growth rate. Fixed growth bonuses such as light getting cancelled out. LookAtPlant now uses GrowablEntity.
7 Years Ago
[D11] Add decal projectors to impact fx & enable instancing variants on related materials. Also updated scaling on impact decals.
7 Years Ago
[D11] Changes to Lighthouse and Harbor_1 SLOD
7 Years Ago
[D11][UI][#3390] Fix for crash in quick craft menu
7 Years Ago
Updated ASE shaders from template
7 Years Ago
renamed some items/code for fertiliser/fertilizer consistency
7 Years Ago
[D11][UI][#3377] Changed PSPlus check to async to avoid hang on menu
7 Years Ago
[D11] Disable spawning of caves
7 Years Ago
[D11] [UI] Removed Dirtiness/Hygiene vital from HUD as it is unused but was requesting translations.
7 Years Ago
Initial Composter functionallty: Converts food items to fertilizer over time.
7 Years Ago
[D11] [Items] [#3336] No red error showed after shotgun trap shoots a couple of times
7 Years Ago
[D11] Hemp Packed Texture
7 Years Ago
7 Years Ago
merge from main
7 Years Ago
[D11] Fixed incorrect colour for Hemp Plant
7 Years Ago
[D11] Hair Material fixes
7 Years Ago
Merge from new_commands
7 Years Ago
Find closest bot match when searching for a bot in player commands Add player.wakeup command
7 Years Ago
Scene & pose backups
7 Years Ago
Code review: Another coroutine>invoke change
7 Years Ago
Open/Close text, animations and some formatting
7 Years Ago
Code review: Use Facepunch Invoke instead of StartEnginesCo coroutine
7 Years Ago
Show player/animal/scientist kills
7 Years Ago
Merge from instruments
7 Years Ago
More linking
7 Years Ago
Code review: Facepunch Invoke instead of coroutine for ModuleAddOneFrameWait
7 Years Ago
More
7 Years Ago
Fixed resources root being disabled all the time Added some debug data Added sprite fields to Infographic stats and hooked up sprites for most current stats
7 Years Ago
Merge from instruments
7 Years Ago
Another link.xml change
7 Years Ago
Merge from Main->Vehicles
7 Years Ago
Backup
7 Years Ago
Merge from instruments
7 Years Ago
link.xml for Midi library
7 Years Ago
Automatically subscribe to entities
7 Years Ago
Bit of refactoring and fixing things that got lost in the merge
7 Years Ago
Added an item name search bar to the bottom of the F1 "Items" menu, which searches and displays all matching items from all categories.
7 Years Ago
Subtract decay detector
7 Years Ago
Subtract seismic detector
7 Years Ago
Subtract potentiometer
7 Years Ago
Merge from comp/entities
7 Years Ago
Merge from main
7 Years Ago
Allow typing when the console autocomplete is active (instead of needing to push tab)
7 Years Ago
fix fuel tank collider condition removed unused texture / material