239,315 Commits over 3,837 Days - 2.60cph!
Client interop setup
Add InteropType double
Remove windows.h include in native interop gen, use Plat_FatalError to throw errors instead
Ignore .gen folders
Add g_pGameUIService binds
Add g_pInputStackSystem binds
Delete g_pMatSystemSurface binds
delete gameuifuncs binds
Delete PanoramaHelpers
Update style.def
Update panelClient.def
Commenting out and fixing up the binds - just want to get panorama working for now
Update panorama with functions made on source1 repo
Update c_baseentity with shit from source1 repo
Update clientmode_hlnormal.cpp
Binding Gen
Call MenuSystem::Init when loaded
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Try to find a running devenv.exe when working out where it is from console
Ignore tool build debris
Bind g_pInputService
Can run commands from our console
InteropGen adds a IsReady to binding setup
Engine can print to our console
Copying over addons folder
Create baseaccess.txt
Ignore game/logs
Bootstrap use GAMEROOT
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Remove workbench rotate option
Increase brightness of map view on death screen
New southwest road & coast
Skip all the unittests in sandbox_all
Ignore unittest folders
Ignore unittest folders
Compile fixes
testmap update
Latest binaries
Update .gitignore
Terrain mods around new road network WIP
Fix cloth collisions not working properly with capsule colliders
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Added a batch count limit to the group conversion utility. If we go over the batchcount, the group will be split up.
Update sbox_game.bat
InteropGen Sandbox::IHost to INetRuntime
CGameClient is now CServerSideClient
IVEngineClient is now IVEngineClient2
Updated definitions to compile in new codebase
Managed generated, stubbing
engine2 include generated interop
engine2 SetupInterop
Call Bootstrap::PreInit, Bootstrap::Init
Latest
Merge branch 'engine'
Fix compile with sbox_all
Weather particle effects follow camera altitude when flying
Reduce weather particle effect emission rate with increasing distance from the camera
Reduce weather particle effect update rate and distribute over multiple frames
fix incorrect attack sound on m39 when muzzlebreak is attached