239,315 Commits over 3,837 Days - 2.60cph!

4 Years Ago
merge from main
4 Years Ago
Client interop setup Add InteropType double Remove windows.h include in native interop gen, use Plat_FatalError to throw errors instead Ignore .gen folders Add g_pGameUIService binds Add g_pInputStackSystem binds Delete g_pMatSystemSurface binds delete gameuifuncs binds Delete PanoramaHelpers Update style.def Update panelClient.def Commenting out and fixing up the binds - just want to get panorama working for now Update panorama with functions made on source1 repo Update c_baseentity with shit from source1 repo Update clientmode_hlnormal.cpp Binding Gen Call MenuSystem::Init when loaded
4 Years Ago
cherrypicking 54970 55024 55036
4 Years Ago
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4 Years Ago
Merge from main
4 Years Ago
Merge from particle_grid
4 Years Ago
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4 Years Ago
Try to find a running devenv.exe when working out where it is from console Ignore tool build debris Bind g_pInputService Can run commands from our console
4 Years Ago
Engine Ticking
4 Years Ago
InteropGen adds a IsReady to binding setup Engine can print to our console
4 Years Ago
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4 Years Ago
Copying over addons folder Create baseaccess.txt Ignore game/logs Bootstrap use GAMEROOT
4 Years Ago
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▍▄▌▊▄▅ ▍▄▋▄▅▉██▍ ▆▄▄▊▌ ▆▉█ ▇▉▅▅▋ ▉▋▅▌▇▆▉▅▍▉▋, ▆▌▇▆▌▅ ▊▍▉▉▅█ ▊█▇ ▌▇▉▉▅ ▌▍ ▅▉▄▍ ▇▆▆▌▌▇▉ ▆▇▍▌ ▇▊▆▌▅▊▅▇ ▇██▄▇▆▊▇ ▇▌▆ ▊▌▅▌▋ ▇▋▊▋▌ ▌▇▄▇▍▄ ▌▆▆▋ ▆▍▆▋ ▉▍▅ ▌▊▅▍▅█ ▅▇▄▆ ▌███▄█▉ █▄ ▇▋▇ ▆▋▅▅▅
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▇▅▋▍▊ ▉▊▉█▍▍▆▇▍▌▇▌▅▉▊ ▌▌▍▇▆▅▊▍▊ ▇▍ ▄▅▅ ▉ ▄██▆▉▉▉██▉▍▍ █▇▋▄ ▇▆ ▊▆▉▅█▋ █▍ ▊▌▄▍▍▅ ▆▇▌▍ ▇▍▄ ▅▆▇▉▋▆▆▅ ▊▍ ▆▊▋█▌▍ ▌▍▊ ▋▊▌▊█▉▊▌▊ ▄█ ▌▋ ▇▆▉▍▅▊▋ ▉▆▋▄▍▌▇ ▅▊ ▇▇ ▍▍▊ ▅█▆▊▍ ▍▅▇▉▄▅▄█▆ ▉▌▍▌ ▆▆▅▉ ▌▋▋▉▅█▆ ▇▋ █▌ ▅▅ ▌▆▇ ▆▊▉▆▊▋▌▌ ▇▄
4 Years Ago
Implemented culling jobs
4 Years Ago
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4 Years Ago
Remove workbench rotate option
4 Years Ago
Increase brightness of map view on death screen
4 Years Ago
New southwest road & coast
4 Years Ago
Skip all the unittests in sandbox_all Ignore unittest folders Ignore unittest folders Compile fixes testmap update Latest binaries Update .gitignore
4 Years Ago
Full shader recomile
4 Years Ago
4 Years Ago
Terrain mods around new road network WIP
4 Years Ago
▅▆▋▌ ▅▋▅▉ ▅▆▉█▉▊ ▌▅▊▍▆▋
4 Years Ago
Fix cloth collisions not working properly with capsule colliders
4 Years Ago
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4 Years Ago
Merge from main
4 Years Ago
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▉▋▆ ▋▌█▍▄▉ █▌▉▄▄▇▍, █▌▅▌▌▅█▄ ▋▉▋ ▊▉▆█ ▄▅ ▋▇▇▄▆▊▄▄▇▍▋▊
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▄█▉ ▉█▉█▉█▄▅▋▇▉▊▇▄▆▅█▋▍▆▋▊▌▌
4 Years Ago
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4 Years Ago
crane rig/LOD
4 Years Ago
Added a batch count limit to the group conversion utility. If we go over the batchcount, the group will be split up.
4 Years Ago
Update sbox_game.bat InteropGen Sandbox::IHost to INetRuntime CGameClient is now CServerSideClient IVEngineClient is now IVEngineClient2 Updated definitions to compile in new codebase Managed generated, stubbing engine2 include generated interop engine2 SetupInterop Call Bootstrap::PreInit, Bootstrap::Init
4 Years Ago
Latest Merge branch 'engine'
4 Years Ago
Latest
4 Years Ago
Fix compile with sbox_all
4 Years Ago
Weather particle effects follow camera altitude when flying
4 Years Ago
Reduce weather particle effect emission rate with increasing distance from the camera Reduce weather particle effect update rate and distribute over multiple frames
4 Years Ago
fix incorrect attack sound on m39 when muzzlebreak is attached