239,317 Commits over 3,837 Days - 2.60cph!

4 Years Ago
Reduce weather particle effect emission rate with increasing distance from the camera Reduce weather particle effect update rate and distribute over multiple frames
4 Years Ago
fix incorrect attack sound on m39 when muzzlebreak is attached
4 Years Ago
Text file telling people to install webview2 Blazor Console Tools Compiled Ignore Debris
4 Years Ago
4 Years Ago
Debug GUI stuff
4 Years Ago
Sandbox.Host isn't needed now adding bin/managed Update engine build locations, ignores Delete some build debris
4 Years Ago
Added list.GetTable() (Community)
4 Years Ago
Add list.GetTable() (#1693) It returns a table of all list names.
4 Years Ago
npc_combinegunship's ground attack spawnflag and inputs work now
4 Years Ago
Better click "animation" for DImageButton depression, added DImageButton:SetDepressImage() (Community)
4 Years Ago
Fix DImageButton depression, add DImageButton:SetDepressImage() (#1726)
4 Years Ago
Unused dll Sandbox Engine from sandbox.source
4 Years Ago
net 5.0.0-rc.1.20451.14 Load net runtime on startup
4 Years Ago
Merge from nav branch
4 Years Ago
Small refactor
4 Years Ago
Added StateError. State ticking now returns a states code (error/ok initially). Added state error AI event. Changed existing states to return correct codes.
4 Years Ago
Implemented group / batch removal method
4 Years Ago
Tidying code, rewrote AddGroup method to start to account for removal
4 Years Ago
Navigator fixes and improvements
4 Years Ago
more ball pattern variety Merge branch 'master' of SpaceUsurperUnity
4 Years Ago
4 Years Ago
Put client/host/server in game/bin/ Added SBoxHost Load SBoxHost from engine as soon as possible
4 Years Ago
Fixed another issue with DepthLevel parsing
4 Years Ago
merge from main
4 Years Ago
Updating test to be able to support add / remove
4 Years Ago
Cherry picking 54999
4 Years Ago
addtime console command uses more human readable formatting (default unit is now hours instead of days, can optionally postfix s / m / h / d / w / M / Y to specify different unit)
4 Years Ago
Fixed initial burst of snowflakes on spawn (destroyed snowflakes with facts and logic)
4 Years Ago
ParticleSpawn tweak
4 Years Ago
dynamic lighting enabled (needs shader recompile)
4 Years Ago
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4 Years Ago
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4 Years Ago
Made a custom fuse loot panel for fuse boxes (will need S2P to take effect)
4 Years Ago
Set loot panel title when looting horse corpses Hooked up title field on large wood box loot panel so the entity name gets updated dynamically (will need some testing) Add PrefabInformation component to large wood box so it can update the loot panel
4 Years Ago
Fixed combat knife not showing skins in third person
4 Years Ago
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4 Years Ago
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4 Years Ago
Fixed "Others" options on HBHF Updated HBHF desc
4 Years Ago
Items + localization updates
4 Years Ago
Fishing village strings Storage monitor device icon Defer notification initialization until after resources are loaded (fixes possible race condition causing spurious "unknown server" modals) Update default background color Items + localization updates
4 Years Ago
Fix the skin picker UI showing a few skins twice
4 Years Ago
Make floating origin client-only (client+server is hopeless)
4 Years Ago
Added some debug buttons to pause menu on switch Disable raycast blocking on performance stats text
4 Years Ago
Backporting ParticleSpawn / ParticlePatch changes to DecorSpawn / DecorPatch
4 Years Ago
Spawn weather particle effects on a grid, opens the door to various optimizations
4 Years Ago
skin approval
4 Years Ago
Added a test to work out memory layout and conversion to BRG batches to allow adding and removing batches.
4 Years Ago
Convar tweaks
4 Years Ago
Restored weather.rain and weather.wind convars
4 Years Ago
Fixed sky dome prefab having a fogginess of 3e-45 saved