191,035 Commits over 4,049 Days - 1.97cph!

6 Years Ago
small hut addon data
6 Years Ago
set textures compression, adjusted materials
6 Years Ago
Can now sell inventory mods. Added sell button/functionality to mod market item prefab. Added a new cash transaction type for mod sales.
6 Years Ago
Add the map rotation table sql
6 Years Ago
Inspecting a building also selects it. Potential addon positioning fix.
6 Years Ago
shader tidy
6 Years Ago
moved career currency floating text to the center
6 Years Ago
only show 30 most recent news items
6 Years Ago
shader cuttoff support wip
6 Years Ago
null check some music stuff incase
6 Years Ago
[D11] Cancel auto-sprint if a popup is fired or the Game Options menu is opened - other menus/quick-chat etc should still allow auto-sprint to continue
6 Years Ago
Fix for parenting trigger detaching on server side when loading from save
6 Years Ago
missing prefabs
6 Years Ago
adding avatar accesory, explosion, tweak textures,mats/ icons updated DB
6 Years Ago
windmill can no longer be placed in building blocked areas
6 Years Ago
[D11] Prevent popups from queuing more blur instances when moving through a popup queue
6 Years Ago
Cap mod slot display
6 Years Ago
Fixed being unable to place plants in planter box (regression)
6 Years Ago
Some NRE bugfixes in AI.
6 Years Ago
windmill small decay
6 Years Ago
Statsh too slow navmesh updates for Junkpiles.
6 Years Ago
music tweaks
6 Years Ago
Swap a few button/checkbox sounds Mix tweaks
6 Years Ago
solar/wind research costs
6 Years Ago
More music Round robin song selection so we don’t repeat
6 Years Ago
Working on a custom end-of-round display
6 Years Ago
merge from main
6 Years Ago
Doubled cash token reward value
6 Years Ago
Added M39 to DM loot table (rare)
6 Years Ago
Windmill prevent build volume
6 Years Ago
tweaked some opportunity reward/losses
6 Years Ago
Added Black Market Modder career opportunity
6 Years Ago
Ripped out "action hint" stuff from building status UI elements, to be replaced with new widgets
6 Years Ago
Adding building vending machine to Hapis (windmill) Windmill craft time increased Windmill health 200 Windmill repairable
6 Years Ago
End of round UI work
6 Years Ago
Food doesn't rot in containers
6 Years Ago
More
6 Years Ago
Attack range pathfinding now excludes tile cost modifiers. Version++
6 Years Ago
Ticking cleanup
6 Years Ago
move onto mud tiles at half speed
6 Years Ago
Fixed BehaviourChain.Tick using all its budget to tick the active behaviour more than once per frame
6 Years Ago
merge from main
6 Years Ago
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6 Years Ago
Data, UI prefabs
6 Years Ago
Fixed UI stack getting messed up when continuing on from the end-of-round screen
6 Years Ago
windmill generates 150 power
6 Years Ago
windmill laser detector icon fix electrical combiner can no longer be chained
6 Years Ago
Buildings can require a specific group level Buildings can specify another building that they can be upgraded to Various tutorials, tasks and objectives cleanup and re-enabling
6 Years Ago
End-of-round summary merge
6 Years Ago