192,439 Commits over 4,049 Days - 1.98cph!
Added basic Vector3Int compatiblity type for server
merged LOS changes to main
changed 5 custom platforms from pricing tier 1 to pricing tier 0 and rebuilt custom DB
tiled platform textures set to aniso level 2
Display prompt before joining matchmaking when the map rotation has changed.
updated career creation logo color stuff
update mini unit frame
fix scrap mod border not showing on left unit info panel due to mirroring
update world map
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fix holly accessory layer
Merged santa hat to release
Claim as home is not exposed to context menu
Fixed potential NRE in SmartObject.CanSubscribe when Entity.ContainedBy is null (@sebov this looks like your recent changes, please review, not sure if this should be possible or if null checking is good enough)
revert to old linked list overflow behaviour
Need player task generation optional
add ExecuteJavaScript process message
MusicManager audio fix (needs testing)
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Fix for break armour not removing rear armour
Made a start on tech tree grid logic
Updated HL1 sound scripts, also includes music ones now
Removed hl2_game_sounds_header.txt
fixed collision on platforms. fixed clipping emissive on reindeer antlers. fixed clipping on woolly scarf. added new tier 0 and tier 1 platforms
[D11][TUTORIAL] Added localisation for objective 5
Fixed rare bug that could cause upkeep resources to disappear from the tool cupboard
Scene stuff for the Pålster.
[D11][TUTORIAL] Added crafting highlight support for tutorial step, updated tutorial events in tutorial_map
Addons and Upgrades panels no longer close after selecting an Addon or Upgrade.
Proper refreshing of these panels when Addons or Upgrades are deconstructed.
Fixed some errors with Upgrade deconstruction.
Is Holding Any Registered Entity condition on various social AI.
[D11] Moved Carousel header text slightly away from the very edge of the screen
[D11] Close PlayerCopeseStats when attempting to loot body
[D11] Close any open Pie Menu when opening the Pause/Options Menu, and also prevent the Start/Options button from being able to open/close menus when a popup is active