248,625 Commits over 3,928 Days - 2.64cph!

4 Months Ago
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4 Months Ago
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4 Months Ago
Spell achievement correctly
4 Months Ago
Update AchievmentUnlocked message with scores, counts
4 Months Ago
Achievement unlocked popup
4 Months Ago
Leaderboard backup, run #13780
4 Months Ago
Improved rain visuals immensely.
4 Months Ago
Constrain gamepad input dropdown to screen
4 Months Ago
Fix NRE when updating from prefab
4 Months Ago
Merge from /naturetonetests: -Very mild ground_plants, mushroom, hemp and potato mat tweaks for color consistency & harmony. -Optimized wood piles -Adjusted some tree MIPs for a less blocky look from a distance.
4 Months Ago
Various minor ground foliage tone adjustments for constency/harmony. Optimized legacy wood pile textures.
4 Months Ago
Make sure components are using IsValid too
4 Months Ago
world_update_2 -> Aux2
4 Months Ago
radtown_npc_drivethrough -> world_update_2
4 Months Ago
Prevent log spam: 'Trying to set velocity on kinematic body' Send over spline interpolation speed to the client to ensure sound plays as normal when moving along a spline
4 Months Ago
world_update_2 -> Aux2
4 Months Ago
radtown_npc_drivethrough -> world_update_2
4 Months Ago
Fixed client compile errors
4 Months Ago
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4 Months Ago
Travelling Vendor Radtown Drivethrough~ - Vendor now correctly follows a spline based path through Radtown upon entering - On leaving Vendor goes back to its normal duties - Added fake slowdown/speed up to spline transitions - Added bunch of properties to SimpleSplineTranslator - Fixed bugs causing it not to recognise the proper end of its currently traversing spline
4 Months Ago
Iterate fog denoising
4 Months Ago
Added offset to spline translations. Adjusted vendor ride height on splines to 6.5 units
4 Months Ago
Added methods to look ahead in spline translator. Lets us ignore inaccurate tangents and just manually look ahead to calculate proper forward. Override vendor steering after starting spline movement Only apply downforce and regular steering if not following a spline
4 Months Ago
Spline translator returns global position by default. Requires spline argument rather than spline data Travelling vendor sets up spline translator on first entry to radtown
4 Months Ago
Wrote a kid friendly spline translator that works with arc length. Can traverse world spline data at any fixed speed with support for looping.
4 Months Ago
Use !IsValid instead of == null or is null for any IValid
4 Months Ago
Use !IsValid instead of == null or is null for any IValid
4 Months Ago
Use IsValid instead of != null or is not null for any IValid
4 Months Ago
Use IsValid instead of != null or is not null for any IValid
4 Months Ago
Fixed tooltip characters briefly appearing as blocks when opening
4 Months Ago
Further ground foliage tone tweaks. Mip coverage tweaks on tree billboards to mitigate some of the blocky look.
4 Months Ago
Add AchievementService.ClearPlayerPackage Add info to adx on unlock
4 Months Ago
TTT: fix and optimize traitor button rendering (#2111) - Prevent the highlighted button from redrawing for every button iterated through afterwards - Don't draw an unhighlighted button if that button is highlighted - Reset button texture after drawing a highlighted button so that other buttons don't appear highlighted - Fix param translation text causing forced additive rendering
4 Months Ago
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4 Months Ago
Can upload achievement icons Default icon, achievement score Show score on sidebar Add achievement count/score to packageusage Added s&score
4 Months Ago
Leaderboard backup, run #13764
4 Months Ago
Achievement list on packagemodal tweak menu transitions
4 Months Ago
Changed a few occurrences of ToolTip text setters to use the new SetPhrase method when possible
4 Months Ago
Added a SetPhrase method for tooltips so they're acting similar to RustText Changing language or setting its phrase will now update its content
4 Months Ago
Add RunEvent<T> Sandbox.Services update Add Sandbox.Services.Achievements class Menu listens for Protobuf.AchievmentMsg.AchievmentUnlocked messages Latest api models Add Package.GetAchievements() Update IAchievementApi Grab achievements when starting game Add Sandbox.Services.Achievements.All When stats are incremented their values are updated locally Latest achivement api AchievementCollection, stat based fractions
4 Months Ago
Latest achivement api AchievementCollection, stat based fractions
4 Months Ago
Fix achievement api Fix unlock date not being null
4 Months Ago
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4 Months Ago
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4 Months Ago
Wolves will not bother howling if their prey is unreachable
4 Months Ago
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4 Months Ago
Wolves will favour targeting players over other NPCs unless the other NPC is way closer
4 Months Ago
Add more achievement options
4 Months Ago
Leaderboard backup, run #13756
4 Months Ago
Proper fog TAA with ping-ponging accumulation textures