192,519 Commits over 4,049 Days - 1.98cph!

4 Months Ago
Ship the gfx folder in the correct depot, sigh
4 Months Ago
Rename "playermodel_selector" to "open_playermodel_selector" So that one workshop mod doesn't freeze the game
4 Months Ago
Added missing hlfaceposer.exe icons Fixed a crash in HLFaceposer.exe when opening file lists Fixed HLFaceposer.exe crash due to missing phoneme extractors Add phoneextractor sources They build fine, don't work unfortunately due to Windows API Actually ship HLFaceposer images
4 Months Ago
Fixed Single Reload Finish -> idle transfer
4 Months Ago
Fixed deploy -> idle time
4 Months Ago
- Managed to make it rotate without flipping the barrel mid way through - Major code cleanup: use set of angles instead of figuring them out on the fly
4 Months Ago
merge from primitive
4 Months Ago
Get out of ragdolling only when the body stopped moving +1s, with a 20s time fallback Delayed the catapulting death on impact by 1s so you can see the corpse hitting the ground instead of dying mid air
4 Months Ago
- Use fixed set of angles for clockwise/anticlockwise so we dont need to duplicate or create new animations - Ensured anticlockwise works just like clockwise angles
4 Months Ago
Fixed ragdolling killing you on impact on horses Fixed lethal ragdolling killing even with god mode enabled
4 Months Ago
Merge from /indirect_instancing
4 Months Ago
Fixed a bug in the graphics buffer damage tracking where damage regions could be shrunk if they were adjacent to another smaller region, causing corrupted building parts to be rendered.
4 Months Ago
added ao map
4 Months Ago
converted f1 grenade to use specgloss
4 Months Ago
Battering ram scoop damage renderer
4 Months Ago
Reduced blurring when using TAA
4 Months Ago
Merge from black_bg_fix
4 Months Ago
Disable TAA in TwitchDrops render scene to fix black BG in renders
4 Months Ago
Merge from main
4 Months Ago
Added jungle ruins stone floor textures
4 Months Ago
Update protobuf codegen exe
4 Months Ago
Battering ram folder cleanup
4 Months Ago
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4 Months Ago
made f1 grenade world model have the ring and lever, removed it from thrown projectile, investigating skin material not displaying correctly - needs enabling in workshop and adding to entity prefab which is 3rd person held prefab
4 Months Ago
Implemented new battering ram animations Changed the damage logic
4 Months Ago
Merge: from mapuploader_retry_exc Fixes an exception when map uploading fails and it tries to incorrectly retry. Tests: in editor's procgen server - hardcoded a failure point on first attempt, 2nd attempt managed to send it off properly.
4 Months Ago
Bugfix: Recache map uploading stream to avoid using a disposed one In the rare event that the first request was sent & failed, it would consume and dispose the stream linked to it, preventing us from using it in the next retry. Tests: in editor's procgen server - hardcoded a failure point on first attempt, 2nd attempt managed to send it off properly.
4 Months Ago
Phrases update
4 Months Ago
edited the minicrossbow vm rotation curve for the barrel on viewmodel prefab
4 Months Ago
Setup new scientist animation system
4 Months Ago
Remove cl_threaded_client_leaf_system It was disabled in 2016. Do not break Lua created hidden/unregistered convars
4 Months Ago
Remove cl_threaded_client_leaf_system It was disabled in 2016. Do not break Lua created hidden/unregistered convars
4 Months Ago
Cherrypick 99260 (make VectorData & Half3 IEquatable)
4 Months Ago
merge from fix_battery_charge_left -> main
4 Months Ago
Add `set_battery_charge` admin command to manually modify battery charge
4 Months Ago
Fix battery showing "5m" of charge left instead of "24hr 5m" when >24hrs charge left
4 Months Ago
Cherrypick latest skins
4 Months Ago
super basic in-editor marching cube setup to make experimenting a bit easier
4 Months Ago
Merge from qol_scope_zoom_toast -> main
4 Months Ago
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4 Months Ago
Updated knight armour 4k textures
4 Months Ago
exported 3p shield anims correctly and turned 'write defaults' back on for the metal shield idle in player animation controller
4 Months Ago
Fix scientist corpse prefab ID not being updated after folder move
4 Months Ago
replaced greybox volumes with the wip floor kit in ruins
4 Months Ago
merge from xmas2024
4 Months Ago
Codegen
4 Months Ago
Codegen
4 Months Ago
Merge from primitive
4 Months Ago
Merge from main