248,620 Commits over 3,928 Days - 2.64cph!

4 Months Ago
Disable the glue prefabs in compound for now to resolve error on joining
4 Months Ago
Fix incrementing times visited a level
4 Months Ago
Merge from MummyMask
4 Months Ago
merge from FrankensteinMask
4 Months Ago
Map Voting: only show enabled maps
4 Months Ago
Create StatIncrementerHighestTeam.cs Add TeamScoring.GetHighest() Don't flush stats Use highest team stat incrementer on defuse win
4 Months Ago
Stat incrementer for TDM as well, intentionally not set for other modes for now
4 Months Ago
Remaining scene weapons
4 Months Ago
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4 Months Ago
Reset first half of scene weapon items to default materials
4 Months Ago
Merge from world_update_2/waterwell_update
4 Months Ago
Added the "Too many layers used to exclude objects from lighting blabla" warning log to the list of ignored logs, for the sake of my sanity
4 Months Ago
Merge from main
4 Months Ago
Increment win stat when winning a defusal match StatIncrementer can pass a gamemode-specific stat too, add GameMode.Ident
4 Months Ago
fixed survey charge lodding and culling too early, fixed broken materials on LOD1
4 Months Ago
Set server browser tags min height to 14, so their height doesn't shrink based on the string used (was happening with some languages too)
4 Months Ago
Added Waterwell NPC Mask model/materials Deleted waterwell modelviewer files
4 Months Ago
Remove this debug
4 Months Ago
Added min/max height settings to RustText Only draw the min/max fields if auto size is true Set Tooltip text min height to 24, so their height doesn't shrink based on the string used (was happening with some languages)
4 Months Ago
waterwell modelviewer
4 Months Ago
Merge from main
4 Months Ago
Removing some old defuse map files that we don't use, and I open it every single time when trying to open the real map.
4 Months Ago
Update minimap_motel.png
4 Months Ago
Achievements
4 Months Ago
RustText SetPhrase method can now take arguments and will call SetPhraseArguments Allow multi-selection when converting LocalizeText components Minor Phrases update menu items naming change
4 Months Ago
Localized skin picker
4 Months Ago
Localized inventory item splitter "Enter split amount..." text
4 Months Ago
bucket scale adjustment
4 Months Ago
Localized IOEntity crosshair info Localized crosshair health and stability texts
4 Months Ago
Implement Pooper achievement / stat Implement Go Faster Stripes achievement Implement consecutive win / Winning Streak achievement Implement Ace! achievement
4 Months Ago
bucket scale change
4 Months Ago
Handle WebSurface.Url null, remove duplicate private url check Fixes Facepunch/sbox-issues#6380
4 Months Ago
Stats tweaks
4 Months Ago
Add libstates, update libevents Revert old-style state machine implementation of spike trap Fix host spawning twice (?) Level and time stats update for completed level Misc json changes
4 Months Ago
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4 Months Ago
▇▅▌ ▋▅▄▋▉█▍ ▇▅▍▋▉▉ ▄▍█▅▅▌▉ ▅▄ ▇▇▋▆▌▆█ #▋▌ ▌█▉▆▆
4 Months Ago
Fix wolf sight tracing to prey feet, often causing it to be blocked
4 Months Ago
Fix wolf hovering slightly above ground
4 Months Ago
▋▆▋▄▌ █▇▄▄ ▌▅▌▌_▅█▊▌▅▇_▍▋▅
4 Months Ago
merge from empty_bind_fix
4 Months Ago
merge from world_model_scale_fix
4 Months Ago
merge from quit_mod_fix
4 Months Ago
Make new wolf DPS equivalent to the current one
4 Months Ago
Optimize FillDefaultsGenerated
4 Months Ago
merge from world_update_2
4 Months Ago
merge from main
4 Months Ago
Achievements overview page, limit sidebar achievement count
4 Months Ago
Leaderboard backup, run #13804
4 Months Ago
Reduced light extinction underwater Added directionalLightIntensityDepthMultiplier, adjusts the sun/moon light intensity based on the players underwater depth (to counteract the above extinction changes but still allow underwater light sources) Currently printing the current water depth every frame for testing
4 Months Ago
Save scene