248,635 Commits over 3,928 Days - 2.64cph!
██▊▍▌ ▌▍▌▄ ▄▉▌▉_▆▆██▉██▇▇▇▅
▍▅▍▋ █ ▍▉▇ ▍▊▌▄ ▌▋▉▌▄ ▍▇ ▄▆▄▅ ▋▇▌█▋▋, ▄▍▍█▄▉▌▆▄ ▉▋▆▍▉▋▅▍▄ ▋▅▇▊▍ ▌▊ ▍▌▍▅█▉▉▋ ▉▌▋▌▊▋▆ ▊▉▍█▊▌▇ ██▉▇▋▊ ▉█ █▍▅▋▅ ▊▍ ▄▊▍▅█▇▋▄▇
cinderblock scale updates
Leaderboard backup, run #
13741
Get achievement list with full package get
Update api
Lets have achievement lists on their own call actually
Lets expose this logic through the AchievementService instead
Add ActionGraph.SourceLocation
merge from LocomotivePushFix
▆█▊▋▇ ▄█▌▋ ▇▅▄▊_▄▆▆▆▇▅▉▄▌▊▊
merge from nametags_random_colour
Ensure vendor test scene spawns a radtown
Added spline for vendor and bradley to follow
S2P
Monument markers converted to RustText
Added PermanentMarker TMP fontasset
Localized dropdowns "Unknown" option
Fix unreachable code warning
Localized active boosts tooltip (teas)
Added LanguageSwitcher editor tool to switch current language in edit mode
Add budgeted queue for pathfinding requests
Added control point/ tangent editor tools to world spline inspector
Delta Snapshot Slots (#1660)
Hotload tests: log timings in descending duration
Hotload test benchmarking (1D/3D) (struct/interface) arrays
Hotload: Speed up struct array copying, support Rank > 1 arrays
Make sure #version gets passed properly in Package.FetchAsync
Raised entry bars
Moved lamppost backwards to give enough room for vendor/bradley to pass
Achievement api
User channel
Can add/remove/edit achievements
Fix spelling
Fix Package.FetchAsync not finding packages with slash or other formatting
set up anim event for 3p reload shells ejecting
Update .gitignore
Correct cup collision type
Added ziggurat blockouts with interior
I accidently deleted all these too liberally
Clean: fix 2 Pool obsolete warnings
Tests: none, trivial changes
Temp
Goodbye copmiled files
▅▉▋ ▄▅█▇▆█ ▇▆▍▄ ▍▇▇▍▊█▅ █▆▄▅▋
coffeecup physics texture and mesh update
Merge branch 'main' of sbox-platformer
Merge: from main
- There's 2 new warnings for obsolete pool usage, will fix in next
Tests: Built all modes in editor
Have wolves clear their target after eating, as else they can hunt you down after finishing their food if you passed them while they were eating
Slide no longer takes full control over movement
Merge: from main
Tests: built all modes in editor
▄▌▉ ▋█▆▊▆▋ ▅▌▆▍▌▅▉▇ ▍▆▋▊▋ ▄▄▅▌▆▋▅▆ █▍▉▄▌▄█
Change output folder structure per Lewis' request
█▍█ ▅▅▊▇▋ ▇▄▊▍ ▌▇▄▋▅▄▅▊ ▆▄▉▄ ▌▍ ▋▍▇▋▇▅, ▇▍▋▍▄▇▌▅ ▊█▌▊█▇ ▋▄▋▇ ▇▊▅▉▍█▇█▆▅ ▍█ ▇▉▋▉▊▍▉▄▋ ▋▆▄▍▌▅▌ ▊▉ ▅▊▅ ▄█▊▍
▇▇▅ ▊▆▌█▋▄ ▇▅▇ ▉▆▊█▆▌▅▌▍ ▉▆▇▊▊▍▊, ▌▅▉ ▉▉▍ ▅▌▇▄█▄▅▌ ▊█▇▊▄▄ ▉▄▅▋ ▋▄▉▌▅▋▍ ▉▌▋▍ ▍▋▉ ▌▉▅▋▅ ▆▇▄▋ ▅▌▋▍▄▉ ▍▄▋▄