240,139 Commits over 3,837 Days - 2.61cph!

4 Years Ago
Set up engine for the cockpit+engine module using the new system. Rebuild manifest.
4 Years Ago
Merge from main
4 Years Ago
Scene backup (farm house)
4 Years Ago
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4 Years Ago
Moving vars so we can collapse them easily, slotting seating in below engine in the heirarchy for the cockpit+engine module
4 Years Ago
Fixed random invalid packet when connecting (validItemWhitelist on ItemModContainer was initialising as null)
4 Years Ago
Use SafeAreaProvider and SafeAreaView from react-native-safe-area-context -- fixes the header problems, maybe tabs?
4 Years Ago
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4 Years Ago
Make sure client side map markers are cleared when joining a server
4 Years Ago
merge from Easter2020
4 Years Ago
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merge from Easter2020
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4 Years Ago
merge from Easter2020
4 Years Ago
Rust Easter event logo - Thanks Lewis! Updated MenuUI
4 Years Ago
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Updated HDRP to 7.3.1 + moved rpcore, shadergraph, vfxgraph to pkg manager
4 Years Ago
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4 Years Ago
laser stuff
4 Years Ago
Phrases
4 Years Ago
protocol++
4 Years Ago
merge from Easter2020
4 Years Ago
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Nicer floor grid material Make sure both hands get set up Only teleport with the analog sticks Add ECS packages Hashing out basic geometry components
4 Years Ago
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4 Years Ago
Progress
4 Years Ago
Added util.BeamRingPoint
4 Years Ago
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4 Years Ago
Disable replay comments UI on Switch Fixed loading tips not being baked
4 Years Ago
[D11] [UI] Added additional debug information for localisation.
4 Years Ago
Separated IGModAudioChannel:GetTags into separate GetTags<whatever>() functions
4 Years Ago
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4 Years Ago
Icon and tab sizing page headers and styling
4 Years Ago
[D11] - Fix bug 3602 - Tunacan Lamp is too Small - Reimport and adjusted pilot light position.
4 Years Ago
[D11] [UI] Added debug information for Language/Localisation.
4 Years Ago
Hooked up stage menu progress bars again, now have correct notches Fixed a possible cause of rogue vibrations Updated AotHint Fixed left / right stick axis prompt icons Left / right stick button prompt icons now animate