240,140 Commits over 3,837 Days - 2.61cph!

4 Years Ago
Hooked up stage menu progress bars again, now have correct notches Fixed a possible cause of rogue vibrations Updated AotHint Fixed left / right stick axis prompt icons Left / right stick button prompt icons now animate
4 Years Ago
Toptier wall/half/third corner conditional meshes/colliders
4 Years Ago
disabled mipmap on Facepunch logo so it's not a unrecognizable blur on low settings
4 Years Ago
Better impacts WIP
4 Years Ago
Metal tier wall/half/third corner conditional meshes/colliders
4 Years Ago
TTT: add Italian translation (#1652)
4 Years Ago
tab height
4 Years Ago
Fix FX from engines when first spawning
4 Years Ago
TTT: fixes to Chinese and Portuguese (#1650)
4 Years Ago
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4 Years Ago
[D11][T2373] build guide no longer prematurely goes opaque.
4 Years Ago
[D11][a.clarkson] HDRP Fix for building guide materials at night
4 Years Ago
Fix hidden text on iOS asyncbutton more hidden text things
4 Years Ago
Tabs on iOS and Header white BG
4 Years Ago
Fixed harbor_2 green card puzzle bypass Slightly increased barrel spawns Added small quantity of oil barrels S2P H2
4 Years Ago
Fixed harbor_1 green card puzzle bypass Increased barrel spawns Added small quantity of oil barrels S2P H1
4 Years Ago
[D11] [UI] Default Language to "en-us".
4 Years Ago
Rebuild manifest
4 Years Ago
Fix unassigned owner on conditionals
4 Years Ago
Imported remaining conditionals
4 Years Ago
Removed the old preloaded id from the cassette protobuf Added cassette.WriteAudioToCurrentCassette to load arbitrary files for testing Added cassette.CorruptFile command to make some busted files for testing
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
Water desalinator will now bypass gravity on outgoing fresh water while powered Standardised output flow rates on desalinator and water pump
4 Years Ago
1module_cockpit conditionals copied
4 Years Ago
Copied across all values except conditionals, updated editor GUI
4 Years Ago
Unsaved change
4 Years Ago
Fixed drain calculation not working when multiple water barrels feed into a single combiner and then into a sprinkler
4 Years Ago
Remove missing scripts
4 Years Ago
Now compiling
4 Years Ago
Converted sliding components
4 Years Ago
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4 Years Ago
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4 Years Ago
▅▋▍▌▅▄▅ ▍▊█▆▇▍▄██▍▍ ▋▆▇▌▍ ▄ ▊▄█▍ ▌▋ ▌▆▌▌ ▄▌▍▆ ▍▄▄▇▅█▇▌ ▄▉ ▄▌ (▉▇▄▇▉▆▌!)
4 Years Ago
Move TriggerParent module code
4 Years Ago
Rename ModuleEngineItems to VehicleModuleEngineItems
4 Years Ago
Initial work on test conversion to subclassing method. Currently not compiling.
4 Years Ago
Start again Added SteamVR, got basic movement working
4 Years Ago
Fixed error in non-debug builds
4 Years Ago
Fixed missing texture errors on bake
4 Years Ago
Merge from Main->Vehicles
4 Years Ago
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4 Years Ago
Fix the same thing happening with the regular teleport too
4 Years Ago
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4 Years Ago
Fix teleport2me teleporting a random bot sometimes when the player was not found
4 Years Ago
4 Years Ago
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