249,338 Commits over 3,959 Days - 2.62cph!

4 Years Ago
Better check for the taxi trade box that allows for use of the front-mounted option when not mounted
4 Years Ago
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4 Years Ago
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4 Years Ago
fix tiny gap in dial tone loop
4 Years Ago
Replaced dead_log_a with a higher quality mesh
4 Years Ago
ENT.Initialize for clientside only entities now acts similarly to networked entities
4 Years Ago
Fixed addons not being able to update after they have been already loaded by the game (during loading to a server)
4 Years Ago
Fixed exception in Trace.Ignore TraceResult propertly returns the hit entity Health + TakeDamage binds Do actual damage in test addon gun (shatter glass etc) Asset updates
4 Years Ago
fix asyncbutton
4 Years Ago
localisation on filter devices hub localisations and map size
4 Years Ago
More update status bar changes
4 Years Ago
update available header
4 Years Ago
Fixed white materials on the small splat stones
4 Years Ago
Missing ! in 55942
4 Years Ago
Added DoPrepare item to asset right click menu (good for testing)
4 Years Ago
Notification status no servers and no servers in drawer pagemessage
4 Years Ago
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4 Years Ago
Pass server logo to delete server
4 Years Ago
fix no devices and no filter results
4 Years Ago
test design
4 Years Ago
Implement .Ignore( ent ) for traces
4 Years Ago
fix status bar issue on login ios
4 Years Ago
Sphere tank radtown refresh end Satellite dish changed to radtown
4 Years Ago
Fix crash on logout
4 Years Ago
Added shore wetness vars
4 Years Ago
Changed vertex normals on new grass to point up / color balance pass on temperate foliage / tweaked some diffuse and spec textures on trees
4 Years Ago
IAISenses Sesnes now keep lists of threats and targets. TargetDetected event. ThreatDetected event.
4 Years Ago
Fixed normals on editor camera model + updated material
4 Years Ago
Entity.Rot PlayerController.Rot Citizen skin tweaks
4 Years Ago
Terrain parallax work.
4 Years Ago
Fix Server list scrollarea
4 Years Ago
ServerInformation rewrite - potential android fix
4 Years Ago
Moved codegen .gen folder to addon root (it's only used for diagnostics right now) Update .gitignore Content List is flat and organised by type instead of folder based
4 Years Ago
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4 Years Ago
merge from main
4 Years Ago
Server Logo in pairing and tablet modal
4 Years Ago
Addon dependancies caps insensitive Add Content to Sandbox.Generator Citizen addon: generate code so we get a content list MyAddon - depend on citizen, use generated content path
4 Years Ago
Buffer up native console prints until newlines Disable ESP Clean up this code
4 Years Ago
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4 Years Ago
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4 Years Ago
Backups
4 Years Ago
4 Years Ago
Merge Main -> Workcart
4 Years Ago
Have the storage entity drop any contents as loot if it's destroyed by a conditional
4 Years Ago
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4 Years Ago
New system for handling sub-entities on modules as conditionals. Destroy the sub-entity entirely when the condition is not met, and re-create it if conditions are met again.
4 Years Ago
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4 Years Ago
Allow reassigning the gameobject in the modular car conditional
4 Years Ago
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4 Years Ago
Plants increase water quality when raining (standalone and in planter)