249,232 Commits over 3,959 Days - 2.62cph!
Added a per number censor option for numbers displayed in the directory view. Censored numbers will be stored in the /phone folder in the install and will be cleared with a wipe.
Created a boot icon. Now using it for the taxi module passenger button. Also fixed incongruous settings on joystick icon
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Update taxi module inventory icon
Roadsign pole colliders now match the actual thickness of the pole
Fixed a case where a player disconnecting during a call would be holding the phone receiver when reconnecting (disconnecting should always fully separate the phone from the player)
Splatting. UVMIX tiling improvements on rock & snow
Updated scripts that set shader globals
Wire up notifications to the new notifications menu
TTT: update some default settings
Enables by default:
- ttt_detective_hats
- ttt_teleport_telefrags
- ttt_no_nade_throw_during_prep
Fixes #1738
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Refactor to use react-class-model from npm
Update translations with new monuments
Merge branch 'master' into ui-changes
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Removed old music at stables
north pre-splat checkpoint
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splitting drop box component
You can no longer shoot when clicking on empty space around a modal panel
another horse dismount death fix, RIP Trausi
green player2
more green player2 effects
green player2 on loading bar
proper player2 visuals in extra campaigns
player2 tutorial speech bubble color
hard player visuals
Merge remote-tracking branch 'origin/master' into camera-rewrite
Keep track of camera targets for each frame
Calculate camera bounds from targets
Working towards solving for splitscreen
removed horse debug define
potential fix for horses randomly killing people during random dismounts
Picking out various terrain extensions etc. from hdrp branch.
Fixed modeldoc not opening models
Updated testmap
more rust models
Unused
Fixed calling gui.OpenURL from a modal panel preventing player from interacting with the gui.OpenURL confirmation dialog
Added IAISleep and implemented.
Added BaseSleepState.
Team Header status tooltips
ServerHeader changes
Chatinput style
PageHeader accepting teaminterface
Redesigned Sewer branch outdoors to make nicer road connections to rest of the map
FetchTerrain shader method now returns metal / smoothness and occlusion.
Added IAIEnergyBelow and implementation.
Added EnergyBelow event stuff.