240,140 Commits over 3,837 Days - 2.61cph!

4 Years Ago
[D11] - Removing read/write from weapon texture maps
4 Years Ago
Sandbox baloons can now be transparent use RENDERMODE enums for color tool changed RENDERMODE_TRANSALPHA to TRANSCOLOR like it should always have been
4 Years Ago
Added and tweaked Launch Site SAM positions LS S2P
4 Years Ago
Item binding hint now uses same style as loading hints Fixed text embeddings being too tight horizontally Merge remote-tracking branch 'origin/master'
4 Years Ago
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4 Years Ago
Static Sam site can only now be damaged by projectiles and explosives added SamStatic protection
4 Years Ago
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4 Years Ago
▍▆█▄ ▉▇▍ ▆▊▌▅ ▍▋▄▋▌ ▄▍█ ▇▆▅█ ▋▋▆ █▍█▇▆▇. ▅▌▋▉▋.
4 Years Ago
Fixed bypassing trainyard puzzle Removed redundant prevent movement volume trainyard S2P
4 Years Ago
[D11] - Fix for bug 3961 - Guns and Tools looking different to Steam.
4 Years Ago
[D11] [#1605][#3344] Ambient light in buildings and underground tunnels. 1. Setting the shadow color to black on the main light source: Scene setup.prefab -> Light -> Shadows -> Tint -> black 2. Using the existing ambientLightMultiplier to scale the Sky Volume exposure when inside the buildings: RustSkyGradient.cs. Forgot to reuse the WaitForSeconds object.
4 Years Ago
Lowered optimal water saturation amount for planter boxes. Moved optimal value to a server convar (optimalPlanterQualitySaturation)
4 Years Ago
Make smart switch and alarm not craftable or researchable
4 Years Ago
Create LICENSE
4 Years Ago
Clamp SLOD distances to world grid spawn distance
4 Years Ago
[D11] [#1605][#3344] Ambient light in buildings and underground tunnels. 1. Setting the shadow color to black on the main light source: Scene setup.prefab -> Light -> Shadows -> Tint -> black 2. Using the existing ambientLightMultiplier to scale the Sky Volume exposure when inside the buildings: RustSkyGradient.cs
4 Years Ago
Update introscreen
4 Years Ago
Merge from main
4 Years Ago
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4 Years Ago
merge from farming2
4 Years Ago
▅█▇▆▊ ▍▄▊▄ ▄▉▋▌/▇▊
4 Years Ago
Long overdue cleanup of building parts folder - removing unused files
4 Years Ago
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4 Years Ago
▉▉▆▊▇▇▋ ▅▊▍ ▇█▋▋▉▌▇▄▍ ▅▅▆ ▋ ▅▅▍▊▄▍ █▇ ▅▋█ ▆▌▉▌▉▆ ▌▆▋▍▅, ▅██ ▊▋▊ ▉██ ▅▆▌▄█
4 Years Ago
pivot alignment fix
4 Years Ago
▉▄▌▅█▉▌ / ▅█▆▌▌█ ▋▅ ▉█▋▍▇▌
4 Years Ago
[D11] More visibility tweaks
4 Years Ago
[D11] More visibility tweaks
4 Years Ago
Added sprinklerRadius and sprinklerEyeHeightOffset server convars
4 Years Ago
[D11] [UI] Fixed localisation for bandit town.
4 Years Ago
[D11] Added missing ref on flamethrower
4 Years Ago
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4 Years Ago
Codegen
4 Years Ago
▇▊▆█▌ ▉▆▅█▆▍▊ ▍▉ ▉▊▅▌▋ ▆ ▌▌▅▊▆ █▄▌▆▇▊ ▉▋▅▋█▆▄ ▋▉ ▅▉▄▌▌ ▇▄▆ ▋██▄▆▇ ▅▉▉▉ ▆▇██▍ ▄▊█▌▋▌▅ ▇▄ ▄▅▅▇ ▋ ▆▋▌█▌▅▌▌▉▆ ▇▄▅▌▊▋█ ▄▋▉ ▍▅█ █▆█▉▄ █▄▄ ▆▌▋▆▌█ ▌▊▆▅ ▅▄▅█▋ ▊▆▋▇▉▄▇▋▋▄ ▇▇▆█▊▋█▉▆▅ ▆█▉▌▇▉ ██ █▌▄▆▍▉▋ ▆▇▅█▄▌▄ ▄▆▉▅▊▆▊▇▋▉ ▍▇▉▆▋▍ ▍▍▉▌▇▍▄ ▄▇▋▊▇ █▇▄▅▆▅▇ ▇▆▆▍▆▌▄▄ ▉▇▊▍▉▉▇▅█ / █▍▋▄▆▉▋▍ ▊▆▌▇▉▋ (▄▇▌▇ ▊▋▄▇ ▄▆▌ █▊▋▋▄ ▌▄▆ ▉▋▇█▆▅) ▋█▍▉▉ ▅▋▍▉▉▊▊▅▋▇█▄▍█▆▋▌▄▆▉█▌▄▍▄ ▋▌▊ ▅▌▇▄▌█ ▄▅▉▄▅▄ ▇▊▇▌▅ ▊█▍▄█▍█ ▋▄ ▅▇▊▄▉▋▋▄ ▄▌▄▇ ▆██▅▅▋▌▅▅▌█ ▆▋▇▇ ▌▉▊ ▍▌▆▋▇▊ ██▉█▆ ▇▊█▌▋█▍ ▉▍▆▅▉▉▌▆ / ▍█▆▅█▌█ ▇▍▅▄█ ▄▋ ▊▋▅█▍▌ ▆▄▇▍▍▇▇ ▊▇ ▋▇▋▌▄▋ ▄▅ █▍▇▌▆█ ▊▋▍▍▋▆▉ ▄▄▊▄▄▍▄ / ▇▅▄▉▌▍▆▌▇ ▊▍▄▉▉ ▋█▉▄▍▉▊▆▄▇ ▉█▌▊▆ ▄▌▍▋▍▌▇▍▌▍▆, ▅▌▇▇ ▄▊▊▄ ▇▊▅▄ ▅▇█▄ ▄▊▍█▅▊▉▆▋ ▍▆▊▊▇ ▉▊▄▊▇▌▍ ▋▇ ▍▋▌▇-▊▍▋▌█▉ ▌▆▇▌▉▅▉▆▅ ▉▅▇▄▇▍ ▅█▄█▄▊▅ ▇▇ ▄▊▆▆▍▇ ▄▄▌▄▌▅ ▆▋██▋▉ ▋▅▆▉▊
4 Years Ago
Fixed FPS lock UI toggle
4 Years Ago
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4 Years Ago
Light values
4 Years Ago
Added ceilingLightGrowableRange and ceilingLightHeightOffset server convars
4 Years Ago
▋▅▋█▉ ▆▄▊▌█▆ ▋█▍▄█ ▄▋▉▇▅▉▆ ▍▋▆▋▋▌ ▇▋ ▅▋▄▍▆ ▄▊▍▋▇▅ ▆▆▆▍▇ ▅▆▋
4 Years Ago
merge from main
4 Years Ago
Merge from main
4 Years Ago
▅▇▊ ▋▆▉▊▅█ ▇▄▇█▇ ▍▊▋▌ ▉▅▋▌▋ ▌█▇▆▌ ▄▍▊█ ▉▍ ▍▄▉▉█▄ ▄▆█ ▍▊▇▆ ▅▍▇▉██▋ ▉▇▉▋▇ ▌▇▋▅ ▉▊▊▌█ █▍▄▅██▅█▇ ▌▅▄▄▄▍▊▇▆ ▍▋█▊ ▉▌▆▉▊ ▆▅▍▆▄ █▌▊▄▇▇ ▄▍▉▄ ▍▋▊'▆ ▌▆▌█▅█▊▄ . ▄▌ : ▇▅▍▌▋▍▇
4 Years Ago
Update introscreen
4 Years Ago
fixed wonky structural look on the taller ramps (twig/wood)
4 Years Ago
Made the water pump require electrical input to run and moved it to the electrical category
4 Years Ago
Adjust storage drop point locations
4 Years Ago
Exhaust was backfiring too much, adjust values at good engine health
4 Years Ago
Raise ride height on vehicle lift
4 Years Ago
Fix repel trigger height on 2module
4 Years Ago
▍▍▄ ▄▉▊ ▄▅█▇▅ ▅▍▆▇▊▇▍▆ ▄▊▌▇▄▊ ▅▇▍ ▌█ ▋▆▇▋ ▅▋▍▅▄ ▉▌ ▄▍▄█▆▉ ▄▅▇▊▌▉, ▅▍▄▉▍ ██ ▆▅▇ ▍▊▌▌ ▅▄▊▊▆ ▌▋ ▆▊▍▇▊▇.