248,704 Commits over 3,959 Days - 2.62cph!

4 Years Ago
Fixed climate system not initializing on the server (causing several NREs) Fixed effect systems updating during the loading screen
4 Years Ago
intro boss nightmare pixels, easy/hard stage descriptions mech nightmare pixels fuse boss nightmare pixels trench nightmare pixels onion nightmare pixels hunter nightmare pixels nightmare invasion campaign setup tentacle nightmare pixels orb nightmare pixels
4 Years Ago
Latest art drop
4 Years Ago
Stables_b backup
4 Years Ago
Horse dung piles files
4 Years Ago
Shader compile optimizations
4 Years Ago
Merge from main
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
▊█▊ ▇▌▍█, ▋▋▌▊, ▇▅▍▌▌ ▌▅ ▆▇▅ ▇▌▆▄▉
4 Years Ago
Fix wearable retargeting breaking when switching view modes
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
▄▄▅▆▉▉ ▅▆▅▄▍█ ▊▇▇▊▋▄▅██▅ ▄█▉▆ ▆▋▍▌▄▄▇▉▋ ▅▅▆▉, ██▍▌ ▆▊▊▆▍▉▇▅▅ ▆▄▆▌ ▍▊'▋ ▆▆▇ ▇▇▍▌▄▅▊. ▆▉▉ ▉▊▍ ▉▇▌▌▌▄▇.
4 Years Ago
Remaining new south-west & coastal road, fishing village.
4 Years Ago
more events wip
4 Years Ago
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4 Years Ago
Cleaning so I can understand what's happening Cleaner gameloop binds Bind GameUI.GetInputContext
4 Years Ago
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4 Years Ago
▌▆▍▍▌▇▉ ▆█▌▉ ▋▉▆ ▅▍▆▇ ▍▅▊▊▄▇▍█ ▅▄▆▄▌█ ▍▇▊▌▅▅█ ▄▌▆█▉█▇▆ ▌▍▉█ █▍▌▄▆▆▉▄█ ▅█ ▍█▍▄▋▆▉▇▋ (▄▌▌▆ ▇▆█▍▉▅▆▄▋ ▉█▉▅ ▆█ ▊▉▄▄▌█ ▇▍ ▊▇'▉ ▄▆▊▋▇▉ ▄▉▊▍)
4 Years Ago
Splats & stuff backup
4 Years Ago
▌▊▉▉▍ ▉▊▆▅▄▄▅▅▅▋▋▇▅.▍▇▇▅▊▊▋▅█▌▋█▅▍▅▇▍▋ █▋▅▍▇▋▆▇▇▊ ▉▌ ▌▆▅▉ ██▊▊▍▌▌▋ ▅▋▉▋▍▅▄▌ ▆▍▆▊▍ ▍▄ ▊▍▇ ▆▅▉▉▄█ ▆▉█▋▊▆▌▊ ▍▇▋▉▆█▇▆▉
4 Years Ago
▇▇▌ ▇█▊▅▋▄▊ ▇▇▉▊▄▄▍▉▌ ▍▆▍▉▇▊▉▉▆ █▉▋▊▋ ▆▉▋▊▄▍▇▉█▊ ▆▌ ▋▆▌▋▅▄▄
4 Years Ago
merge from main
4 Years Ago
merge from main
4 Years Ago
merge from main
4 Years Ago
Added render.GetHDREnabled() - returns true if the current map has HDR enabled Added Player.Set/GetViewPunchVelocity
4 Years Ago
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4 Years Ago
Bug fixes, frustum culling jobs etc.
4 Years Ago
Disabled all the automatic weather types for testing purposes
4 Years Ago
Changed weather.load, weather.reset and weather.report to client side admin / dev console commands
4 Years Ago
Fixed spawnmenu not properly loading addon sub spawnlists Addon preset resub option Also aligned checkbox labels in New game Fixed DNumberScratch's OnValueChanged being fired when value wasn't changed
4 Years Ago
Combined two loops in weapons.Register into one
4 Years Ago
Fixed particle grid not catching up fast enough when moving very fast (the particles themselves might still need speeding up to solve outrunning those while they fall) Disabled particle grid update altogether if it's not raining
4 Years Ago
Fixed rain and snow falling through water (collision mask adjustment)
4 Years Ago
Less convoluted SynchronizedClock implementation
4 Years Ago
More state container fixes and transition features. Added console.erroroverlay toggle.
4 Years Ago
Combine two weapons.Register ents loops (#1276)
4 Years Ago
Fixed hiding timer / progress again Stages can now disable split-screen Fixed laser colours being swapped
4 Years Ago
Fixed DNumberScratch (and DNumSlider) constantly firing it's OnValueChanged callback when the value didn't actually change
4 Years Ago
Added an option to re subscribe to missing addons in an Addon Preset The game no longer loads "Do not mount" state for unsubscribed addons
4 Years Ago
Do the lightning diceroll every 5-15 seconds at max intensity while we're still testing things
4 Years Ago
Tunnels source backup
4 Years Ago
▌▍▉▊▉█▇▊ ▇▉▄ ▆▇▅▊▇▋ ▌▆ █▇▉▌▊ █▇▊▉▇▌▊ ▌▌▋ ▌▌█▄▅
4 Years Ago
Fixed test panel particles not ticking Fixed dll location in addon csproj Show loading screen
4 Years Ago
Static hitch and trough for stables
4 Years Ago
Static horse saddle models/Prefab
4 Years Ago
Stables_a and stables_b buildings progress