190,957 Commits over 4,049 Days - 1.97cph!

7 Years Ago
Bump maxiumum key length of key values in bsp to 64 (from 32)
7 Years Ago
[D11] Merged with main branch for Unity 2018.2.0f2
7 Years Ago
Implemented some generic interactable components
7 Years Ago
researching plays a thinking anim instead of screaming
7 Years Ago
scm memes
7 Years Ago
linux buildscripts
7 Years Ago
update WIP avatar texture/material/shader/prefab for skin /face customisation
7 Years Ago
Missing file.
7 Years Ago
Various
7 Years Ago
Merge from unity_2018.2.0
7 Years Ago
Swamps a, b, c fog settings
7 Years Ago
▉▆▅▋▆▉▋▄▋▌ ▇▇█
7 Years Ago
windows build scripts
7 Years Ago
Merge from main
7 Years Ago
Buttons now work properly again
7 Years Ago
Refactoring refactor of a refactor
7 Years Ago
Reenable monster_bigmomma hp recovery system
7 Years Ago
fixed swamp trees incorrectly baked imposters
7 Years Ago
bandit town biome mask transfer tweaks
7 Years Ago
swamps biome mask transfer tweaks
7 Years Ago
interaction positions for lvl 3 campfire addon
7 Years Ago
Added new door Various visual tweaks to the fog Fixed chair pivots Fixed dredge mesh and colliders
7 Years Ago
Added research module to humans
7 Years Ago
important todos, steam.inf
7 Years Ago
Fixed AI for putting corpse on fire not checking the cooking method. Changed rat and rabbit cooking methods to spit.
7 Years Ago
kill soundemittersystem.vpc.vpc_cache
7 Years Ago
Monument biome transfer
7 Years Ago
alternative red door for bandit town
7 Years Ago
Subtracted 27668 due to regressions (might have to look into a different workaround)
7 Years Ago
merged to main (still wip)
7 Years Ago
merged from main, fixes
7 Years Ago
[D11] More controller support for console - wip
7 Years Ago
7 Years Ago
Add kills to stats + fixes
7 Years Ago
Add deaths to stats
7 Years Ago
Sorting out events. Maybe the difference between being destroyed and dying.
7 Years Ago
Unit frames update role icon when role chnages
7 Years Ago
Wooden chairs prefabs/LOD/col
7 Years Ago
Fixed empty text in research window
7 Years Ago
fog tweaks
7 Years Ago
tweaks
7 Years Ago
swamps sulfur spawners, new fog script added to scenes
7 Years Ago
Unit frame role icon colors
7 Years Ago
Research station empty text, hide content frame when nothing is selected or available Building status overlay UI shows research when active
7 Years Ago
Fixed conversation UI not updating position while still animating out
7 Years Ago
Removed MoodDrainFromNeed simulator, update manipulator values in Need.Tick Added source string to need stat manipulators
7 Years Ago
UI value element binding, content refresh Fixed tooltips on unit stats in the inspector disappearing
7 Years Ago
Added dead log spawners to swamps for wood
7 Years Ago
swamp hero trees final models/colliders/prefab setup + billboards
7 Years Ago
updated reeds billboards