248,664 Commits over 3,928 Days - 2.64cph!
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Try to find a running devenv.exe when working out where it is from console
Ignore tool build debris
Bind g_pInputService
Can run commands from our console
InteropGen adds a IsReady to binding setup
Engine can print to our console
Copying over addons folder
Create baseaccess.txt
Ignore game/logs
Bootstrap use GAMEROOT
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Remove workbench rotate option
Increase brightness of map view on death screen
New southwest road & coast
Skip all the unittests in sandbox_all
Ignore unittest folders
Ignore unittest folders
Compile fixes
testmap update
Latest binaries
Update .gitignore
Terrain mods around new road network WIP
Fix cloth collisions not working properly with capsule colliders
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Added a batch count limit to the group conversion utility. If we go over the batchcount, the group will be split up.
Update sbox_game.bat
InteropGen Sandbox::IHost to INetRuntime
CGameClient is now CServerSideClient
IVEngineClient is now IVEngineClient2
Updated definitions to compile in new codebase
Managed generated, stubbing
engine2 include generated interop
engine2 SetupInterop
Call Bootstrap::PreInit, Bootstrap::Init
Latest
Merge branch 'engine'
Fix compile with sbox_all
Weather particle effects follow camera altitude when flying
Reduce weather particle effect emission rate with increasing distance from the camera
Reduce weather particle effect update rate and distribute over multiple frames
fix incorrect attack sound on m39 when muzzlebreak is attached
Text file telling people to install webview2
Blazor Console
Tools Compiled
Ignore Debris