190,957 Commits over 4,049 Days - 1.97cph!

7 Years Ago
Color variants.
7 Years Ago
Icon files.
7 Years Ago
Fixed people being able to take crafting orders they don't have the role for. Fixed dead people being able to have needs.
7 Years Ago
Fixed a rare crash with npc_combie_s trying to shoot a gun they don't have Added a potential fix for AI pathfinding crash
7 Years Ago
merge
7 Years Ago
Cleanup and error fixes
7 Years Ago
fix for activity notifications showing the same activity for the same unit more than once
7 Years Ago
Converted the rest
7 Years Ago
Fixed people dropping stuff they just crafted just to pick it up again because they want it
7 Years Ago
.
7 Years Ago
Seat
7 Years Ago
new windows vpc build
7 Years Ago
progress backup
7 Years Ago
Shops
7 Years Ago
Crafting widget only shows unlocked items. Crafting widget shows all items that don't need a machine process if the station doesn't have one. When crafting an item that doesn't need a crafting station people now sit by the fire to do it.
7 Years Ago
Doors...
7 Years Ago
missing avatar mat, WIP stuff
7 Years Ago
Fixed craft item machine process wrapper on campfire
7 Years Ago
Fixed warning spam from UnitFrame
7 Years Ago
merge
7 Years Ago
Campfire now has basic crafting process. All crafting is now player commanded. Food can be stockpiled without a basket.
7 Years Ago
Worlditem converted
7 Years Ago
[D11] Properly guard client side code for console
7 Years Ago
more
7 Years Ago
Changes to interactable events
7 Years Ago
Redundant healthbars.
7 Years Ago
[D11] Rollback 27719 due to crash on client console
7 Years Ago
Nixed the tabs on the settlement inspector. Goes straight to jobs now.
7 Years Ago
Working on scoreboard getting proper team data from server. UserStats don't actually need to sync to clients all the time - can just get that info with the scoreboard data.
7 Years Ago
Enabled the blur again
7 Years Ago
Settlement widgets & related files
7 Years Ago
Noise native entry point updates
7 Years Ago
more
7 Years Ago
Merge from main
7 Years Ago
SettlementCreation prefab fix.
7 Years Ago
Merge in from Main
7 Years Ago
Removed atmos volume global settings; only fade in/out of volumes now Moved fadeout duration to atmos volumes Added fog clipping outside atmos volumes (edge attenuation coming next) Moved OBB shader testing code to own cginc Updated main camera prefab
7 Years Ago
Remove item pickups and ragdoll corpses at end of game rounds
7 Years Ago
.
7 Years Ago
Fixed occasional ConsoleUI-related NRE in edit-mode
7 Years Ago
Play mode skip fog volume fade when sleeping to handle spawn inside/outside Edit mode skip fog volume fade on startup / entering edit-view
7 Years Ago
rhib fuel/engine functionality rhib editor collision fixes
7 Years Ago
Switched to scene camera activating fog, instead of main
7 Years Ago
Fixed dredge rotation in bandit town
7 Years Ago
Carryables now use new interaction
7 Years Ago
reduced number of sticks in the stick pile
7 Years Ago
Fixed replenishment using the auto dispense data for the timing. Resources can now define a child resource that spawns at their position.
7 Years Ago
Research AI now checks the required role. We no longer evaluate modules and goals that are lower priority than then active ones (solves some weird ping ponging).
7 Years Ago
Rolling back 27718 due to scene crash (unity_2018.2.0)