240,760 Commits over 3,867 Days - 2.59cph!

5 Years Ago
NearMountPoint NRE fix
5 Years Ago
Moved some instrument animation stuff to animation file
5 Years Ago
Fixed NRE in LootPanelOven.Switch
5 Years Ago
Fix audiosource sync when attempting to sync clips that have been optimized to different sample rates
5 Years Ago
Better debug output when exception in NoteBinding.FindButton
5 Years Ago
Fixed some exceptions in KeyboardMidi if json files are wrong (show warnings instead)
5 Years Ago
Added some quick hitboxes to playermodel, adding hit tests.
5 Years Ago
Harbor var1 merge fix & iteration Road cone material using translucency again because it's cool
5 Years Ago
Don't report "Could not allocate memory" exceptions
5 Years Ago
Codegen
5 Years Ago
Make the map name more noticeable in the missing map error when loading saves
5 Years Ago
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5 Years Ago
Merge from comp
5 Years Ago
merge from main
5 Years Ago
TTT: Added sphere option to .fgd to dispaly radius of ttt_traitor_button in Hammer (Community)
5 Years Ago
Fix for demo icons being black Goes with the engine changes Change DImageButton's example image To be different from DImage in derma_controls New "publish creation" UI Updated language files
5 Years Ago
Fix errors from addons on spawnmenu creation Open the tool UI on the first open, not on creation to avoid errors from addons Get rid of steamworks.VoteInfo steamworks.FileInfo already has this info Merge branch 'master' of garrysmod
5 Years Ago
New "Publish creation" menu Display a message when a save fails to download from Workshop
5 Years Ago
[D11] LOD distance tweaks to assets in launch site
5 Years Ago
[D11] Tweak to localisation helper
5 Years Ago
[D11] + Issue 3159 - Broken Wind Turbine - Fix
5 Years Ago
[D11] +Trainyard LOD's tweaked
5 Years Ago
Get rid of steamworks.VoteInfo usage in base game and make it alias of steamworks.FileInfo steamworks.FileInfo now returns the vote info as well (same key names as VoteInfo)
5 Years Ago
[D11] + Lighthouse LOD's tweaked
5 Years Ago
[D11] LOD distance tweaks to launch site assets
5 Years Ago
Merge from /main/monument-mesh-opt (yolo)
5 Years Ago
Merge from main
5 Years Ago
Fixed a few more pink materials in military tunnel hapis
5 Years Ago
Hitbox setup tools
5 Years Ago
[D11] Clothing LOD Updates.
5 Years Ago
[D11 UI] - Tweaked the placement of the loading bar
5 Years Ago
[D11] Few LOD Tweaks in the Junkyard
5 Years Ago
[D11] + Water_treatment_plants more LOD's tweaked
5 Years Ago
Fixed train_wagon_e pink outlines on military tunnel hapis
5 Years Ago
[D11] Fixed Powerplant LOD Distances
5 Years Ago
Open currently selected tool UI on first spawnmenu open, not on creation, to avoid errors from opening the context panel too soon Change DImageButton default preview image to be different from DImage
5 Years Ago
[D11] Merge with main
5 Years Ago
[D11] adds convar to disable delayed entities (server side)
5 Years Ago
Gas station missing scene setup.
5 Years Ago
Gas station merge fix & iteration. cave_steps_down.prefab fix Some unsaved excavator apparently
5 Years Ago
[D11] Fixed missing localisation flags and updated localisation file.
5 Years Ago
[D11] Renames world.networkcache to cliententitycaching ... somehow this change hasn't made it from 2019.1
5 Years Ago
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5 Years Ago
[D11] Adds define warnings and fixes ogd counter
5 Years Ago
[D11] Merge with main
5 Years Ago
[D11] Fixes ogd counter
5 Years Ago
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5 Years Ago
[D11] Adds in a routine to display missing defines
5 Years Ago
Switching back to .net 4.x (we're using lots of shit)
5 Years Ago
Compile fix