192,975 Commits over 4,049 Days - 1.99cph!

7 Years Ago
Building...
7 Years Ago
crafting anim
7 Years Ago
crafting table fix
7 Years Ago
craftint at table anims
7 Years Ago
fixed equipping items from containers
7 Years Ago
DepositEntity Machine mode now requires MachineProcess read from blackboard
7 Years Ago
BaseEntityRef stores settings, is asbtract. Added UnitRef, EntityRef Added BaseBehaviourSettings.IsDeveloperOnly, which we check in playerController's command evaluation Totally important free camera controls UI thing
7 Years Ago
updated crafting table asset to use AP_xx naming convention
7 Years Ago
Fixed a bug in which unlocks with a necessity requirement would get unlocked even if the mode wasn't necessity fulfillment. Removed some unnecessary calls to Unlock method. Progression data changes.
7 Years Ago
merge from monuments
7 Years Ago
merge from main
7 Years Ago
audio sting positive
7 Years Ago
Birch trees textures and material
7 Years Ago
mod inventory appears on unit detail card when browsing player owned units
7 Years Ago
Merged from main
7 Years Ago
Scene backup
7 Years Ago
Items - R - W
7 Years Ago
unit detail view card mod slot UI now works
7 Years Ago
Tweaked icon rendering Made schema output to two files (so we don't have to manually delete stuff from the json file) This week's skin approvals
7 Years Ago
So much 3rd person stuff I don't even remember it all.
7 Years Ago
Updated Steamworks
7 Years Ago
missed one
7 Years Ago
can now buy mods at the market
7 Years Ago
spit has vertex colours and correct material for visual building
7 Years Ago
added a ModInventory to CareerMarket, protobuf, serialization. New mods generated for the market each week, show up in UI.
7 Years Ago
tidying
7 Years Ago
Merged from temp ai
7 Years Ago
Crafter will drop crafted items if there isn't a stockpile for them
7 Years Ago
▊▇▇▉ ▅██ ▇▅▍ ▌▆▊▆▉-▋▅▊.
7 Years Ago
items M - R
7 Years Ago
water purifier can no longer be placed on barbecue
7 Years Ago
▆▅ █▅█▄▋▌█▄
7 Years Ago
All signs, banners, frames now repairable
7 Years Ago
Items: G - L
7 Years Ago
7 Years Ago
Merged from main
7 Years Ago
▌▊▍▆ ▋█▄▇▅▌▋ ▉▅█▅▋█▊▉▉▄ ▆█▋▆▆▇▌▋ ▊▊ ▊▌▆▉▌▇▌▍▄.
7 Years Ago
Weapon backup.
7 Years Ago
More weapon stuff Manifest
7 Years Ago
Fix classic bug in MaskCollisions
7 Years Ago
Vehicle work, plus removed some listen server things that were only relevant in the old system
7 Years Ago
NPC roaming works. NPCs properly damaged by spells. Manually spawned NPCs not stuck anymore.
7 Years Ago
Manifest.
7 Years Ago
2h and 1h staff setup WIP
7 Years Ago
Fixes
7 Years Ago
Working on vehicles
7 Years Ago
Working on vehicles, plus extra fixes for #defines
7 Years Ago
Removed misplaced event invoke in Items.Add
7 Years Ago
Actions.DropUnit will no longer fail and break if the unit isn't attached
7 Years Ago
CarryUnit also nulls the unit.ContainedBy property Various cook/corpse related AI tweaks