250,361 Commits over 3,959 Days - 2.63cph!

5 Years Ago
Clear use flag on load for onlyOneUser ContainerIOEntity. Fixes vehicle lift getting stuck as "occupied" if it was being used during save. Behaviour now matches StorageContainer.
5 Years Ago
Tweak reportError - don't push to Sentry in dev mode, always log to the console
5 Years Ago
tweak table textures/uv WIP table LOD
5 Years Ago
Fixed pickup/repair on combiner and purifier Standardised prefab names for water pump and fluid combiner
5 Years Ago
Fixcars console command now only fixes cars within 5m of the admin using it. More useful for testers who won't want to fix every car in the world.
5 Years Ago
Do a soft reload of everything when returning to the app after the connection to the game closes
5 Years Ago
Fix GameConnection never firing state changes for connected or failed to connect
5 Years Ago
Comments
5 Years Ago
Added TerrainCollisionProxy scripts to modular cars. Can now enter the Launch Site ditch correctly.
5 Years Ago
Merge from Main -> Vehicles
5 Years Ago
Mark WaterPump as a gravity source
5 Years Ago
Fixed pickup/repair items on water pump Increase water storage on pump from 500 -> 2000
5 Years Ago
Cache MaterialSwap instead of GetComponent every frame in LookAtIOEnt
5 Years Ago
Fixed vehicles with wheel colliders (minicopter, scrap transport heli) not being able to drive or fly into the Launch Site lowered area. TerrainCollisionProxy scripts added to select colliders on the vehicles, and Terrain Triggers on Launch Site raised by around 2m to catch colliders above the wheels. Also modified TerrainCollisionProxy to be server-only.
5 Years Ago
Set Reserved4 to true if input 3 is enabled on combiner Revert construction changes that are no longer needed Various cleanup
5 Years Ago
Disable server ticking when the app isn't active
5 Years Ago
Add alarm notification setting in-app, move logout button to the very bottom of settings
5 Years Ago
Fix scrolling on the devices page
5 Years Ago
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5 Years Ago
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5 Years Ago
Reapplied sprinkler prefab changes that were stomped in merge
5 Years Ago
Merge from main
5 Years Ago
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5 Years Ago
Merge from farming2/pump
5 Years Ago
modal styling Add Server Modal changing everything to components passing title and description as props remove button padding Merge branch 'master' into Modals Modalbody, footer, header and icon picker + addentity modal use GameIcon in ModalIconPicker pass props through to iconpicker header using GameIcon and prop styling for position GameIcon style prop, modalbody padding, header props Pull real data into AddEntityTest adding iconswitcher functionality back More data to the modals Add asyncbuttons to modal footer new edit entity modal, replace old set devices to use container, remove unneeded margin Dialogs on edit switch notification on smart alarm adding Delete device modal add navigation go back on cancel pageMessage alignment fix Hook up the new AddServer Hook up new AddEntity modal Fix new EditEntity screen Hook up new confirmation modal
5 Years Ago
Hook up new confirmation modal
5 Years Ago
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5 Years Ago
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5 Years Ago
Fix new EditEntity screen
5 Years Ago
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5 Years Ago
Hook up new AddEntity modal
5 Years Ago
Hook up the new AddServer
5 Years Ago
pageMessage alignment fix
5 Years Ago
merge from parent
5 Years Ago
Improved metal impacts. More file sorting.
5 Years Ago
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5 Years Ago
add navigation go back on cancel
5 Years Ago
adding Delete device modal
5 Years Ago
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5 Years Ago
fix typo in shield Merge branch 'master' of SpaceUsurperUnity
5 Years Ago
Footstep effect optimziation WIP
5 Years Ago
Snow gibs run a standard snow material and diffusion profile
5 Years Ago
Footprint filtering & texture size optimization and consistency.
5 Years Ago
footprint decal aren't randomly scaled all over the place
5 Years Ago
merge the fixes from main
5 Years Ago
Entity.Remove() no longer sets FSOLID_NOT_SOLID while in a Physics callback
5 Years Ago
Possible fix for occlusion respawn warnings and also wait for textures to load before hiding the loading screen
5 Years Ago
Tracer & spark effect prefab redundancy cleanup and filename organization.
5 Years Ago
[D11] [UI] Removed untranslated report option from server report popup.