193,098 Commits over 4,049 Days - 1.99cph!

7 Years Ago
Various UI tweaks
7 Years Ago
Updated FOV test shader
7 Years Ago
Fixed some other spawners
7 Years Ago
AI progress.
7 Years Ago
Fixed stone spawner near tribe start on island 1 not having physics enabled checked
7 Years Ago
Moved tutorial widget UI tweaks
7 Years Ago
Process building splits / merges when entity is placed instead of the end of the frame No longer check for building merges when loading from save No longer check for building splits when shutting down
7 Years Ago
Process building splits / merges when entity is placed instead of the end of the frame No longer check for building merges when loading from save No longer check for building splits when shutting down
7 Years Ago
Fuck this shit
7 Years Ago
Version ++ Role assignment sounds
7 Years Ago
ActivityManager static init (fixes activity subscriptions not working during asset warmup)
7 Years Ago
Portraits use mood as background, added health vital meter that shows when < 100%, pulsates when < 50%
7 Years Ago
foliage works withoutline (needed to resasign textures to materials)
7 Years Ago
merged to release for steam
7 Years Ago
Merged from main
7 Years Ago
AI Behaviour stuff
7 Years Ago
Disabled cohesion UI
7 Years Ago
Subtracting objective unlocks stuff
7 Years Ago
Fixed post game back to menu buttons
7 Years Ago
Compile fix
7 Years Ago
Building UI tooltips
7 Years Ago
Fixes
7 Years Ago
made radial menu popup instant if you move the mouse while holding rmb
7 Years Ago
Hapis LS fixes
7 Years Ago
Properly fixed tribe tracker hover crap
7 Years Ago
Building panel improvements Tribe tracker fixes
7 Years Ago
more
7 Years Ago
wip grabber stuff
7 Years Ago
Merging objective unlock display
7 Years Ago
Merge from main
7 Years Ago
Please fucking work
7 Years Ago
durability bar values fix
7 Years Ago
Reset scale for pipe_pile_b prefab to fix bradley getting stuck in launchsite
7 Years Ago
Scene backup commits are the best commits.
7 Years Ago
crafting table icon
7 Years Ago
CashTransaction now tracks the week the transaction happened, shows in transaction UI
7 Years Ago
Fixes
7 Years Ago
Static refinery sounds shit for real this time
7 Years Ago
Please fix
7 Years Ago
Typo fix
7 Years Ago
Objectives widget now shows the requirements for the next 2 unlocks as objectives Implemented in a kinda hacky way, I make a fake Objective based on the unlock definition (can be disabled by toggling off showUnlocks on the objective widget)
7 Years Ago
.
7 Years Ago
Building UI fixes
7 Years Ago
Building panel stuff
7 Years Ago
...
7 Years Ago
Logging some stuff to find error
7 Years Ago
Scene 2 prefab (static oil refinery sound fix)
7 Years Ago
Added world layer to camera occlusion highlighting
7 Years Ago
Backup
7 Years Ago
NRE serialize fix