136,548 Commits over 4,324 Days - 1.32cph!

11 Years Ago
Added MonumentInfo to all monuments
11 Years Ago
Removed deprecated assets
11 Years Ago
Prefab active state auto-changes
11 Years Ago
Toptier door hatch collider and visibility state
11 Years Ago
Merge from main
11 Years Ago
Updated image storage, less greedy, sqlite db
11 Years Ago
Fixed some autospawn bundle paths
11 Years Ago
Storage fixes
11 Years Ago
Manifest
11 Years Ago
Don't let wind generator be researched/found Updated phrases
11 Years Ago
FileStorage changes for bawng
11 Years Ago
Fixed small_refinery_static prefab ID in the sphere tank scene
11 Years Ago
Moved small_refinery_static mesh to the deployed layer
11 Years Ago
Palms are only on arid beaches
11 Years Ago
oil crater implementation oil/ore is binary for deposits
11 Years Ago
Temperate beachside trees
11 Years Ago
Large refinery files ~ model/lods, mats, collisions, gibs aaaand prefab
11 Years Ago
Fixed skins not showing in front page inventory
11 Years Ago
added appropriate nobuild areas for merge
11 Years Ago
Warehouse Scene2Prefab
11 Years Ago
Arid biome tweaks to make it easier to spot
11 Years Ago
Prefab auto-disables
11 Years Ago
Research table pivot point fix, also updated prefab volumes, which were wrong after the offset was made.
11 Years Ago
Arid grass tint tweak
11 Years Ago
Merge from main
11 Years Ago
Manifest
11 Years Ago
Satellite dish research table update
11 Years Ago
Network++ Save++
11 Years Ago
Merge from procgen10
11 Years Ago
Prefab auto-disable
11 Years Ago
Scene2Prefab preserves prefab active state
11 Years Ago
fixed rocket splash damage reduced rocket splash damage radius from 5 to 3.8 humans give almost no animal fat anymore, but give +1 fat per 3 minutes alive ( max 20 ) fixed fireballs not spreading
11 Years Ago
Research table ui
11 Years Ago
All bigger animals give leather instead of cloth Leather is now required for roadsign / metal armor and the hide poncho
11 Years Ago
Fixed manifest
11 Years Ago
added static quarry added static quarry to warehouse prefab added research bench and refinery to airfield added oil barrel spawns to airfield halved pumpjack/quarry mining rate reduced amount of lowgrade fuel you get from crude oil to 3 from 5 seriously reduced amount of lowgrade fuel you get per crafting session lowered amount of lowgrade fuel required for furnaces
11 Years Ago
merge from main
11 Years Ago
manifest + scenetoprefab
11 Years Ago
added static quarry added static quarry to warehouse prefab added research bench and refinery to airfield added oil barrel spawns to airfield halved pumpjack/quarry mining rate reduced amount of lowgrade fuel you get from crude oil to 3 from 5 seriously reduced amount of lowgrade fuel you get per crafting session lowered amount of lowgrade fuel required for furnaces merge into main
11 Years Ago
phrases updated blueprint fragment system descriptions
11 Years Ago
enabled state fixes
11 Years Ago
added some minor loot to the sat dish
11 Years Ago
lighthouse loot
11 Years Ago
fixed string format error in research panel
11 Years Ago
Item fixes
11 Years Ago
Added setSlotFromSiblingIndex to ItemIcon
11 Years Ago
ak47 recoil is in line with legacy m4 removed item ingredient/paper requirements from researching
11 Years Ago
Added BaseEntity.OnStartBeingLooted
11 Years Ago
Increased warehouse monument count to 3 Fixed various monument terrain blending setup issues
11 Years Ago
fixed research table UI