241,470 Commits over 3,867 Days - 2.60cph!

5 Years Ago
[D11][UI] Hooked up voice chat and quick chat options
5 Years Ago
Fixed Player.Say not working sometimes
5 Years Ago
Fixed Osprey and Apache bleeding in multiplayer
5 Years Ago
[D11] Fix for occasional write past the end of the container array.
5 Years Ago
Renamed some food props and categories New meals tutorial, categories can now invoke tutorials Steamworks shutdown
5 Years Ago
Rework scenario complete panel Save medals earned Also save high score as well
5 Years Ago
Switch to scoped_model
5 Years Ago
Working on payphones/payphone UI
5 Years Ago
Fix build compile error Update Facepunch.Steamworks and Facepunch.Unity Merge branch 'master' into scenario_scoring Update leaderboard calls to new async methods WIP leaderboard view Fixed avatar loading on leaderboards Open user overlay when clicking leaderboard entries
5 Years Ago
- New unique ID system for Character Type and Mission Definition. - Moved character type def stuff out of Bootstrap. - Got rid of the mission VariableParams thing. - PCMissionUser syncs data to owner client: Owner client and server can now both check mission prerequisites. - Big update to how payphones work; this is still WIP. - Network++.
5 Years Ago
Update Facepunch.Steamworks and Facepunch.Unity
5 Years Ago
Fix build compile error
5 Years Ago
Better text overflow on team dock when players have long names
5 Years Ago
Fixed team member map font being unreadable
5 Years Ago
Add code
5 Years Ago
Initial commit
5 Years Ago
Fixed percentile typo Fixed error on pause
5 Years Ago
Percentile tweaks
5 Years Ago
Added percentile UI to stage menu
5 Years Ago
Fixed some edge-case behaviour with leaderboards
5 Years Ago
Don't allow large furnace placement under terrain
5 Years Ago
removed some meta files, some walls stuff
5 Years Ago
Fully clear resource cache on bake Fixed not being able to see leaderboard entries after #32 Fixed score colour for unloaded entries in campaign leaderboard Only update leaderboard proxy if scrolling slowly
5 Years Ago
more squad editor UI cleanup , removed the UI animation , the scrollview now focus on the current map when entering the editor or going back to the large view.
5 Years Ago
editor saves json source/anim files instead of txt
5 Years Ago
fix bake errors Merge branch 'master' of SpaceUsurperUnity
5 Years Ago
Fixed leaderboards sometimes getting stuck Fixed missing subroutine errors not being thrown Extra safety checks in LoadContext
5 Years Ago
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5 Years Ago
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5 Years Ago
merge from main
5 Years Ago
cleanup squad editor UI navigation (removing all the useless stuff tied to the old panel navigation)
5 Years Ago
Upgraded unity Upgraded unity
5 Years Ago
Fixed scope overlay being extremely small on larger screen resolutions
5 Years Ago
some endless test stuff Merge branch 'master' of SpaceUsurperUnity pixel hit sfx more consistent Merge branch 'master' of SpaceUsurperUnity moving wall
5 Years Ago
adding icon for custom squad replaced some UI animation by tween button/tab concistency pass accross all the menus
5 Years Ago
endless enemies
5 Years Ago
merge from main
5 Years Ago
Fixed leaderboards sometimes contracting too much Got rid of an old log
5 Years Ago
Deleted legacy leaderboard UI Fixed leaderboard count for friends leaderboard Fixed scrolling at the bottom of the leaderboard
5 Years Ago
more
5 Years Ago
split up brick01 and concrete01 building trim prefabs and rebaked and retextured, removed old ones
5 Years Ago
a whole lot of visual polish on new rocks
5 Years Ago
Fixed bad song behaviour when a sample isn't found
5 Years Ago
cliff shader uses proper overlay blend mode
5 Years Ago
Initial Commit
5 Years Ago
Fixed typo in laser/unit/prison2 Fixed song infinite loop failsafe
5 Years Ago
Subscene grid working...
5 Years Ago
merge from hdrp
5 Years Ago
Miltun scene backup.
5 Years Ago
1000 lux 5400 kelvin sun exterior Minor star/cloud brightness tweaks to compensate