241,470 Commits over 3,867 Days - 2.60cph!

5 Years Ago
[D11] [UI] Debris Field/Crash Site map markers implementation.
5 Years Ago
fix for horses blasting through trough food forever in some situations
5 Years Ago
[D11][#2362] Further reductions to number of effects from deployed shotguns
5 Years Ago
[D11] [UI] Added new Crash Site marker, added translations to file. Added icon to legend on main map scene.
5 Years Ago
RustSceneEditor fix
5 Years Ago
Added subscene grid system.
5 Years Ago
RustSceneEditor
5 Years Ago
[D11] Fix for Special Action Button been on the wrong button
5 Years Ago
Scene
5 Years Ago
[D11][#2362] Reduced number of effects shotguntrap will spawn when firing
5 Years Ago
fix base.fgd syntax
5 Years Ago
Campfire vfx cull VisualEffect from server ents BaseOven ent overrides OnFlagsChanged instead of using OnFlagChanged component
5 Years Ago
rename
5 Years Ago
added SquadDatabase.MapHasCustomSquad(mapdef/mapid)
5 Years Ago
wip unit spawning
5 Years Ago
[D11] Fixed glow outlines on a number of weapons
5 Years Ago
5 Years Ago
[D11] [UI] HUD Optimisations - Vital Bars update on PlayerMetabolism.OnLocalMetabolismnUpdated instead of every frame.
5 Years Ago
[D11] [UI] HUD Optimisations - Vital Bar previews only update when changing selection rather than every frame.
5 Years Ago
cobweb material fix
5 Years Ago
Pause replay on divergence
5 Years Ago
merge
5 Years Ago
.
5 Years Ago
Undo changes to GetBoneName
5 Years Ago
UI update updated chat set offset and layer in the different menu fixed searching button removed ui blur (replay control)
5 Years Ago
Package updates and error fixes
5 Years Ago
More CS:GO map visual fixes (flickering)
5 Years Ago
Use new InputSystem and simplified PlayerInput.cs
5 Years Ago
Leaderboard selection cursor is back Can now watch selected entries again
5 Years Ago
Started rewiting leaderboard view Merge branch 'master' into leaderboard Refactor of LeaderboardProxy Leaderboard frontend rewrite mostly done Leaderboard proxy now respects cache limit Leaderboard entry style tweaks Finished off rewritten leaderboard scrolling / styling Merge branch 'master' into leaderboard Leaderboard selection cursor is back Can now watch selected entries again
5 Years Ago
merge
5 Years Ago
Fixed some CS:GO maps having weird water around them (Fixed grenadeclip brushes acting as water)
5 Years Ago
[d11][sounmanager] Reverb zones taken out of the updateables when they are out of range, to stop the unecessary mass polling in the soundmanger. Updateables has gone from ~296->~154.
5 Years Ago
[D11] [UI] WIP HUD Optimisations. Submit re-linking of prefab variable reference for map marker.
5 Years Ago
[d11][soundmanager] Optimisations
5 Years Ago
[D11] And including the Frontend scene this time
5 Years Ago
[D11] Refreshed Frontend, and re-enabled dropped item outline glow
5 Years Ago
Unused impact prefabs
5 Years Ago
[D11] [UI] WIP CH47 Helicopter attempting to fix the marker prefab.
5 Years Ago
[D11] DTLS server none-critical logging reduced in priority.
5 Years Ago
[D11] DTLS api: Fixed server double disconnection error spam when kicking client (second disconnection attempt is when the connection thread self destructs).
5 Years Ago
Arid formations/cliffs models, cols, prefabs -- final-ish
5 Years Ago
rock_08 texture set improvements
5 Years Ago
Fixed the Peaks and Cavity modulation being applied before applying detail albedo to cliff shader - Cavity especially should look crisper now
5 Years Ago
Fixed edge case that caused client side tree collider to be disabled after pooling
5 Years Ago
[D11] D11Instancing code relies on SunSettings components, add to the new light setup in ProceduralMap
5 Years Ago
merge from main
5 Years Ago
Scenarios have a scoring metric Show scenario score and progress in contracts widget Define a steam leaderboard for scenarios and upload scores Fixed in-game UI not appearing
5 Years Ago
Fixed food stats not getting piped into purchaseable details for rooms Make a new dining able for use outside of restaurants Remove deprecated PreferenceItem Various warning cleanup and replacing some obsolete stuff Store in a save file if cheats have been used
5 Years Ago
Merge from /main/hdrp