241,472 Commits over 3,867 Days - 2.60cph!

5 Years Ago
Scene backup. Various mat fixes.
5 Years Ago
more ui rework (CE)
5 Years Ago
fixed horse debug movement
5 Years Ago
more WIP UI updating ASE
5 Years Ago
removed debug logs
5 Years Ago
horse breeds
5 Years Ago
compile fix
5 Years Ago
horse performance
5 Years Ago
Added horse head collar placeholder art
5 Years Ago
Bundle tweaks
5 Years Ago
Added some basic lot spawning stuff.
5 Years Ago
minicopter IK fixes
5 Years Ago
profiling
5 Years Ago
Update windows steam libs
5 Years Ago
merge from main
5 Years Ago
merge from main
5 Years Ago
linux too
5 Years Ago
Update steam libraries
5 Years Ago
Added HeapExplorer plugin
5 Years Ago
Remove 'exclude_renderers' line
5 Years Ago
Terrain memory savings
5 Years Ago
Update manifest
5 Years Ago
[D11] [UI] Map marker tweaks CH47 helicopter.
5 Years Ago
merge from main
5 Years Ago
[D11] [UI] Changed removal method of map marker objects.
5 Years Ago
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5 Years Ago
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5 Years Ago
[D11] Fix for the Key and Code lock items showing as white batons when in a players hands. They now show the planner instead.
5 Years Ago
Temporarily removed Launch Site SLOD (causing monument prefab to not build properly)
5 Years Ago
Temporarily removed Airfield SLOD (causing monument prefab to not build properly)
5 Years Ago
[D11] [UI] Chinook map marker fixes.
5 Years Ago
Temporarily removed Compound SLOD (causing monument prefab to not build properly)
5 Years Ago
SLOD cleanup script
5 Years Ago
Fixed client player tick rate not being set when connecting to sleeper
5 Years Ago
Horse ragdoll doesn't wrap around itself. Horse materials GPU instanced. Ragdoll scene.
5 Years Ago
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5 Years Ago
Save++ Network++
5 Years Ago
Added MeshOccludee to SLOD renderers
5 Years Ago
added anim to cinematic controller
5 Years Ago
Updates Win and PS4 version so they compile again.
5 Years Ago
Phrases
5 Years Ago
[D11] [UI] Translation fix for respawn map markers.
5 Years Ago
Fixed bootstrap showing ... instead of error text
5 Years Ago
[D11][#2384] adjusted Belt bar sorting. Fixed issue with previous commit
5 Years Ago
Latest Dlls Latest dlls
5 Years Ago
Handle steam shutdown nicer
5 Years Ago
[D11] [UI] Fixed out of bounds issue on getting map marker translation.
5 Years Ago
win64 doesn't care about calling convention - but apprently il2cpp does, so we use CallingConvention.Cdecl on everthing Il2Cpp didn't like CustomMarshaler on returns, so string returns are Utf8StringPointer instead, which implicit converts to string
5 Years Ago
Made sure camera size is never 0 Fixed ghosts typo Progress bar medal tweaks
5 Years Ago
Renamed physics.batchsync to physics.batchsynctransforms (similar to physics.autosynctransforms)