241,501 Commits over 3,867 Days - 2.60cph!
Disabled raycast target on world UI of Chippy arcade and vending machine (performance)
Fixed directives in terrain samplers
disabled "no ideal mount" spam
new rankings view styling
Strip Forum
Merge branch 'master' of Facepunch.Api
Remove coin shop shit
[D11] Turn linux stripping back on.
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Restored prefab copy in standalone client (breaks various stuff, should not make a huge difference anyhow with unloading? cc rohan)
fixed some TMP font lookups
Hook up soda can model
Hooked up newspaper model
Fixed stove and poker tables not clipping properly
Available mission types system
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Adding an EditorConfig to the project with our basic Visual Studio settings. Feel free to edit as desired.
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Pool area now only contains a pool - no deck chairs
New food and utility exterior rooms
Flash the window when an online match is starting or your turn begins
Subtracting
36501 (see #rust)
sponsorship panel text change for when no offers are available
Also able to view previous seasons
Fixed console errors related to saving of weapon_gauss
Added translation for weapon_oldmanharpoon
Updated icon for d2_lostcoast.bsp
Added icons for NPC only weapons
Added icons for some missing HL1 NPCs
Updated many spawnmenu NPC icons to be brighter
No more first person HL1 shells for third person players
Fixed HL1 gargantua making sounds when removed (including when changing relationship)
Fixed HL1 snark and turrets as well as HL2 ceiling turret not respecting relationship changes while attacking
Fixed HL1 Nihilanth's energy ball attacks not being credited to the NPC
Fixed HL1 Bullsquid's projectile kills not being credited to the NPC
Added
262144 spawnflag to Nihilant to automatically enable his attacks
Add other dev host for CORS
Add another stats method to get a specific season (instead of just current)
Use 900p resolution on base xbone
Added GPU & CPU timings to performance UI
Add shader quality option (disabled in editor)
[D11][UI][#2321] Fixed been able to split stacks while dropping