241,501 Commits over 3,867 Days - 2.60cph!

5 Years Ago
Added Height Blending Alpha shader SF Added height blending control to cliff_shader (default values to cliff_medium_low_a mat) Moved new shaders and SFs from root to Assets/Content/ShadersRevamp
5 Years Ago
[D11] [UI] Cosmetic tweaks to the Pie menu
5 Years Ago
5 Years Ago
Fix for auth routine fuckups!?
5 Years Ago
Rankings view for Clatter
5 Years Ago
[D11] [UI] Fixed server define.
5 Years Ago
[D11] [UI] WIP Further implementation of sleeping bag marker.
5 Years Ago
player animator update - Added emotes base state, emote bool, blendtree setup
5 Years Ago
merge
5 Years Ago
Trying out a new monospace font
5 Years Ago
[D11][#2092] Ensured prefabs have pickup objects set
5 Years Ago
[D11] [UI] WIP sleeping bag map marker implementation.
5 Years Ago
notes fix
5 Years Ago
A bit more tidy
5 Years Ago
[D11][#2092] Fix for pickup.enabled been set to false during reimport
5 Years Ago
Fixed leaderboard entry font
5 Years Ago
more
5 Years Ago
redone american football platform set some texture compression, platform collision pass
5 Years Ago
Server ExpiryDate -> InactiveDate, only the tokens have expiry dates
5 Years Ago
Added button to attempt level in pause menu while watching a replay Store progress graph in replay files Attempting a level after watching a replay will show only that replay's ghost Merge branch 'master' of SpaceUsurperUnity
5 Years Ago
[D11][UI][#2317] fix for crash splitting recycler output
5 Years Ago
Fix faces not rendering on intel gpu (smoothstep min and max can't be the same)
5 Years Ago
It's actually patch 4 not patch 3
5 Years Ago
More patch 3 rough notes
5 Years Ago
orb turret speech Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity mech loading speech rework
5 Years Ago
Utf8String marshaller Store struct strings as byte and encode as utf8 on demand Added CreateChineseFile test Nicer return string marshalling
5 Years Ago
Added missing TERRAIN_NORMALS define to Terrain Sampler SF
5 Years Ago
frozen flag prevents movement modifiers
5 Years Ago
Stop vibration on pause
5 Years Ago
Added DM6 map and default squad
5 Years Ago
Added option to auto shoot while aiming
5 Years Ago
removed cliff test files first definitive batch of coastal and inland cliffs cliff shader improvements to the bias between macro and micro normal maps
5 Years Ago
Only show warning icons on selected leaderboard entries
5 Years Ago
Compile fixes Controller tests
5 Years Ago
[D11] [UI] Linked map marker prefab reference on sleeping bag entity.
5 Years Ago
[D11] DTLS unencrypted API socket error spam fixes on peer disconnection, and some optimisations.
5 Years Ago
Fixed junkyard APC mat
5 Years Ago
Controller progress Cleanup, crash fixes Merge branch 'master' of Facepunch.Steamworks
5 Years Ago
Increased icer attack range 4->5
5 Years Ago
Added DM5 map and default squad
5 Years Ago
tidy
5 Years Ago
[D11] [Audio] Adds debug functionality to count frames captured/rendered to help identify if/when either the capture/renderer thread has locked up and stopped responding.
5 Years Ago
Added a scrap opportunity and scrap modifier opportunity outcome type.
5 Years Ago
[D11] [#2302] Moved out of ammo auto reload to avoid issue where other players wouln't see reload animation
5 Years Ago
[D11] [Audio] Fixes null pointer crash when pulling/inserting headset.
5 Years Ago
[D11] [UI] Fixed server define error.
5 Years Ago
[D11] [UI] WIP progress on the sleeping bag map markers