255,404 Commits over 3,990 Days - 2.67cph!

6 Years Ago
#rust_hdrp
6 Years Ago
Merge from main
6 Years Ago
oilrig scene2prefab (delete this before next merge from main)
6 Years Ago
cherrypicking 36684 36685 36715 36716 36719
6 Years Ago
cherrypicking 36666
6 Years Ago
Backup
6 Years Ago
hockey platform rework tweak the color of the mud tile topper to be more visible on temple B tweak explosion FX set texture compression
6 Years Ago
Added a prompt on quit to give feedback
6 Years Ago
Better styling on tech tree element buttons clear_passengers no longer clears staff, added staff-only command Fixed case where staff room could be filled with deleted staff Fixed resource line connections not working on floors Better item slot prefab and tooltip New meal categories, delivery points can have multiple inputs Apply effects and satisfaction for meals consumed Price and satisfaction displays on tooltip Starting to fill in meal content Added support for locked meals Show item info on tech unlocks Merge branch 'master' into meals Fixed preview sprite accessor on entity item Food categories, surface categories in purchaseable menu Advanced kitchen to cook international dishes
6 Years Ago
SendLua/BroadcastLua/lua_run_cl will print its code to console on Lua error to help track down the source if the developer convar is set to not 0
6 Years Ago
File organization/naming consistency.
6 Years Ago
Backup
6 Years Ago
Resource unloading thread safety
6 Years Ago
Fixed string formatting of times > 1hr
6 Years Ago
Fixed Citizens and Alyx not being able to pickup any weapons
6 Years Ago
Fixed AudioClips not being unloaded / destroyed
6 Years Ago
Added memory profiler package Fixed AudioClips not being unloaded / destroyed
6 Years Ago
Fixed BecomeRagdoll not being called on any entity
6 Years Ago
update help and support link
6 Years Ago
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gesture stuff
6 Years Ago
speech changes Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity speech lines
6 Years Ago
Update Jenkinsfile
6 Years Ago
Upgrade to Unity 2019
6 Years Ago
More resource unloading logging
6 Years Ago
merge from main
6 Years Ago
DataSources now use weak references to track usages
6 Years Ago
Shop mass item purchase.
6 Years Ago
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Merge from HorseArtUpdate
6 Years Ago
Added Piebald variation Updated textures for all variations Added skinned horse mesh
6 Years Ago
[d11][Audio] Some tweaks to Frontend Mix. Made sure Subtabs trigger the correct sounds regardless of the sound definitions used.
6 Years Ago
[D11] [UI] Added option to toggle proximity/range of quick chat messages. Temporarily disabled Local and Team proximity chat.
6 Years Ago
[D11] [UI] Tweaks to Piemenu colours
6 Years Ago
changed tile fall highlight layer to fix a sorting issue
6 Years Ago
Split SceneLODs up into quadrants, manipulate LODGroups/RendererLODs instead of individual renderers, use dist-to-box for fade distance, fixed occlusion messing with disabled renderers inside buildings
6 Years Ago
merge
6 Years Ago
[D11] [UI] cosmetic tweaks to options menu
6 Years Ago
[D11] Fixes and additions for player stat translation strings
6 Years Ago
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6 Years Ago
Hooked up all the UI etc. Fin
6 Years Ago
[D11] [UI] WIP fix for sleeping bag placement crash.
6 Years Ago
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6 Years Ago
[D11] Server console command for detecting and naming errant AudioSource.
6 Years Ago
Cleanup proper
6 Years Ago
Working on making sure resources are fully unloaded