198,648 Commits over 4,140 Days - 2.00cph!

8 Years Ago
Fuel to effect hour callback safety
8 Years Ago
MachineProcess calls AddItem on load
8 Years Ago
More corpse stuff
8 Years Ago
Editor fixes
8 Years Ago
Porting all corpse data to CorpseCreator params, items are created programmatically. Deleted corpse items. Deleted some unused goal plans
8 Years Ago
Set the desire weight considerations to be the correct types
8 Years Ago
Added a third Desire Weight mode and started replacing desire weight usages with the correct type
8 Years Ago
Cleaning up AI data Deleted ItemGathering module
8 Years Ago
made radial menu really snappy
8 Years Ago
SFX to new build anim
8 Years Ago
8 Years Ago
No ground radial movement shit
8 Years Ago
Removed player commanded building goal
8 Years Ago
Door fixes
8 Years Ago
more intro state work
8 Years Ago
door 2 updated
8 Years Ago
DesireWeightConsideration weight scaling modes
8 Years Ago
DesireWeightConsideration tweaks
8 Years Ago
Formatting
8 Years Ago
Testing singular building goal
8 Years Ago
Silencer world model lod updates
8 Years Ago
putting buildings and alleyways on to hex prefabs
8 Years Ago
Small scope world model lod updates
8 Years Ago
Muzzlebrake world model lod updates
8 Years Ago
missed one
8 Years Ago
udpating animal assets
8 Years Ago
Mission description panel
8 Years Ago
merged shader fix attempt from main
8 Years Ago
Rocket factory / offices exterior blockout
8 Years Ago
more
8 Years Ago
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8 Years Ago
▊▉▊▆▍▅ ▌▌▄?
8 Years Ago
doors updated
8 Years Ago
bear and croc assets
8 Years Ago
steam test build
8 Years Ago
Invoke optimizations
8 Years Ago
FOR FUCK SAKE squad unit button FOR FUCK SAKE fix standard shader?
8 Years Ago
8 Years Ago
UnitViewUtility.UpdateViewFromSourcePrefab doesnt need to instantiate the old prefab
8 Years Ago
Fixed player preview (deferred LDR alpha)
8 Years Ago
Minor layout cleanup
8 Years Ago
Merge from main
8 Years Ago
Replaced an error with a warning
8 Years Ago
Minor UDM layout crap
8 Years Ago
Fixed ItemFilterSet NRE
8 Years Ago
Consumable is now an item component, supports decay Added ICookable interface, used by Consumble and Corpse MachineProcess.CookCorpse is now CookCookable
8 Years Ago
FOR FUCK SAKE star background script to pause particle system FOR FUCK SAKE shader that work in editor but not ingame................................................
8 Years Ago
Load DebugSkin differently
8 Years Ago
Fixed a bunch vegetation textures not having mips (bw+aliasing); tweaked aniso and compression settings to save bw
8 Years Ago
More UI