255,287 Commits over 3,990 Days - 2.67cph!

6 Years Ago
[D11] [#2264] Npc vending machines will split up items they are selling when vended
6 Years Ago
Chat emoji! :eyes: Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
wrapped debug code in editor tags fuse trigger hit sfx removed powerup sound from destroying parts Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Log an error when a replay diverges Basic comment censorship Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Shield sfx timing
6 Years Ago
Fixed songs not restarting correctly
6 Years Ago
Arcade machine rotation fix
6 Years Ago
[D11] [UI] Tweaked spam variables. Added translation for kick warning. Fixed LookAt Tooltip error.
6 Years Ago
Fixed sandbag barricade skin not applying
6 Years Ago
shield sfx tweaks
6 Years Ago
Foliage shader colour, wind
6 Years Ago
filled in blank speech lines assigned all songs to stages Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
[D11][OFFSCREENPARTICLES] Turned off camera debugging
6 Years Ago
Disabled hijack after victory / death Fixed not being able to pause after the end of a replay, before it auto-pauses Disabled song debug logging Working on better navigation to leaderboards in the pause menu Merge branch 'master' of SpaceUsurperUnity Update default.json
6 Years Ago
[D11] Jenkins Linux debug server defines fix. Modifications to the asset stripping for Jenkins (not yet enabled).
6 Years Ago
Scene2Prefab now maintains nested prefab links (faster prefab rebuild, much smaller prefab size, slightly faster loading times) Fixed Scene2Prefab hierarchy flattening not doing anything
6 Years Ago
[D11] - Cosmetic UI tweaks / Texture size reductions
6 Years Ago
[D11][#2265] Fix for server rockets exploding when fired
6 Years Ago
price adjustment
6 Years Ago
merge
6 Years Ago
Pixel impact sfx tweaks Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
[D11] DTLS networking Linux and PS4 valid socket read timeout error handling.
6 Years Ago
Fixed skins not applying to concrete barricade
6 Years Ago
[D11][2258][[PS4/XB1] Fire effect appears through objects] Using the wrong depth sample buffer. [D11][OFFSCREENPARTICLES] CPU/GPU particle scaling work
6 Years Ago
bunch of balance changes Merge branch 'master' of SpaceUsurperUnity onion form 1 spawn turn when 3 parts left tutorial curse warning tweaked shield visual effect
6 Years Ago
[D11] [UI] Fixed look at tooltip not correctly showing collectibles and other items.
6 Years Ago
Fixing buttons on Game View Sandbox Container VAlign, Quit menu, Secondary button style
6 Years Ago
Merge from main
6 Years Ago
[D11] Win64 client asset build fixes (hopefully)
6 Years Ago
Fixed not being able to bind left click by clicking on the binding button Fixed hidden controls being visible for a few frames on page switch Fixed powerup icon depth sorting
6 Years Ago
[D11][#2218] Cherrypicking r35682 for key lock deployable
6 Years Ago
Skin bundle update
6 Years Ago
Added audio settings revert button Pause on device disconnect Pause when opening the steam overlay
6 Years Ago
[D11][UI][#2267] Fix for survey charge notes not showing
6 Years Ago
Add ragdoll and playermodel collision responses
6 Years Ago
Fixed build error Added legal links Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
[D11] Temporarily disabled asset stripping from the debug Linux server build to isolate the problem.
6 Years Ago
019 volume tweaks Updated fuse trigger hit sfx
6 Years Ago
Allow entities to set their own collision object type and collision responses to channels instead of using internal collision profiles so that profiles can be configured on the managed side Allow entities to set collision mode (none, query, physics, both) instead of just enabled or disabled Remove collision profile param from sweep shape functions Add collision responses object (probably need a better name) Allow entities to set collision channel responses from responses object Add constructor to set all channel collision responses Add static collision responses default objects (block all, ignore all, overlap all) Fix entities not setting collision responses object internally Fix internal collision response object not being created
6 Years Ago
Some divergence warning fixes Merge branch 'master' of SpaceUsurperUnity Update Jenkinsfile Added "restartOnStageReset" song config property Found a workaround for song 017's tutorialMode property Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Fix song 012
6 Years Ago
Fix missing StormThreeBodyZap sfx
6 Years Ago
Song finalization. Implemented new melodies on old songs. Misc cleanup. Switched song audio files to ogg because sample accurate mp3 playback in Unity is iffy. Merge branch 'song-finalization'
6 Years Ago
Minor helicopter edit
6 Years Ago
Increase helicopter drag a bit
6 Years Ago
More serer/client check on drug dealer
6 Years Ago
Drug dealers now handle corp merges
6 Years Ago
Update