255,189 Commits over 3,990 Days - 2.66cph!

6 Years Ago
Fix some charger bugs related to holes in the map (animation stopping early, pushing too little)
6 Years Ago
camera position size zoom independent
6 Years Ago
6 Years Ago
code cleanup
6 Years Ago
[D11][Tutorial] Fix #1920 [PS4/XB1] [Tutorial build] [MAIN MENU] Waiting in main menu causes you to lose UI and controls
6 Years Ago
ISteamNetworkingUtils SteamNetworking enum/structs Update how interfaces are initialized so we can initialize userless NetworkingUtils (Ping stuff) SteamNetworkUtil global config basics
6 Years Ago
Featured Post, Header changes and page-wrapper dynamic headers remove project.subdomain from blog Blog post styles Styles for the featured Mobile styles for featured More blog list updated styles Blog List size Transition and blog mobile Adding new featured blog on Rust homepage hover styling on blog Start Sandbox Style + no image on featured post Strip styles and re-factoring More code strip + new variables Fixing lighten typo Blog posts, variables and styling featured post, typography and home styles blog header if it doesnt exist White footer Blog filter style update Restyled BlogList entirely Footer revamp + sandbox styled footer No image on Rust, Mailing list re-design start More mailing list component updates More mailing list improvements Rust and Sandbox newsletter styles Sandbox Hero Mailing list tweak revert dev.js build
6 Years Ago
[D11][Tutorial] Fix #1920 [PS4/XB1] [Tutorial build] [MAIN MENU] Waiting in main menu causes you to lose UI and controls
6 Years Ago
[D11] [UI] added a new indicator for oxygen remaining
6 Years Ago
[D11] [UI] Fixed incorrect translation tip.
6 Years Ago
#1979 & change tutorial objectives to title case, add full stops to hints.
6 Years Ago
[D11] change size of player preview RT to reflect smaller on-screen presence, saves 11MB.
6 Years Ago
[D11][UI][#1544] Fixed issue with player preview model. Slight improvement for initialization of ui preview
6 Years Ago
Scene backup
6 Years Ago
[D11] Log levels per category.
6 Years Ago
[D11] remove unused pool (unused due to not using original mesh batching system)
6 Years Ago
[D11][Tutorial] Removed some un-needed prefabs from the single player bundle
6 Years Ago
Fix some issues with AI in Update
6 Years Ago
[D11] [UI] Added translations for vitals info/notices strings. Fixed Server Define.
6 Years Ago
[D11][Tutorial] Fix for issue #801, can no longer complete objective by placing lock on another object
6 Years Ago
[D11] [UI] Fixed prefab issues on vital bars/notices on HUD. Removed Animators. Fixed sizing issues.
6 Years Ago
Fixed game mode not working with zero buildings in the scene
6 Years Ago
vm bow update
6 Years Ago
Nuked A LOT of old building code
6 Years Ago
Generate the room resources popup on demand, rather than start Cleaner shutdown/session cleanup process Updated ECS packages and fixed some deprecated API usage Marked some passenger types as unavailable so they don't appear in stress spawns Pooling for hud popups Added pooling support for particle effects Skip modal tutorials in editor Burst compile the nearby object lookup Fixed contracts not awarding start cash Disable drunk rampage chain for now More burst fixes, disabled more unused action chains Merge branch 'master' into resource_rework
6 Years Ago
[D11][UI] Adjustments to improve inventory opening time
6 Years Ago
[D11] DTLS plugin unencrypted server fix for second connections killing the server. Bit of bonus tidying.
6 Years Ago
enabled AI log output
6 Years Ago
fixed bow holdtype rotation edited 3p poses
6 Years Ago
Fixed tree manager prefab for 2019.1, added biome tint to material hash
6 Years Ago
adjusting tiles...
6 Years Ago
[D11] Switch duck and sprint around if sticks have been switched in options
6 Years Ago
Try loading skin icon from server if not found in bundle, only if that fails fall back to the icon the creator uploaded to the workshop
6 Years Ago
[D11] [UI] translation key changes
6 Years Ago
[D11] [UI] Fixed blueprints not showing the correct name in the notice feed when being picked up.
6 Years Ago
Fix client/server flags
6 Years Ago
Tutorial Stay/Leave notification changes
6 Years Ago
#1944 (Hold) convention
6 Years Ago
Disabled GPU skinning on Linux
6 Years Ago
merge from main
6 Years Ago
[D11] Scrapman achievement gambling wheel cheat fix
6 Years Ago
More burst fixes, disabled more unused action chains
6 Years Ago
Merge Bill's ghost player fix
6 Years Ago
Minor edit
6 Years Ago
Reverse options order
6 Years Ago
Better systems
6 Years Ago
Updated ECS packages and fixed some deprecated API usage Marked some passenger types as unavailable so they don't appear in stress spawns Pooling for hud popups Added pooling support for particle effects Skip modal tutorials in editor Burst compile the nearby object lookup Fixed contracts not awarding start cash Disable drunk rampage chain for now
6 Years Ago
Better weed selling system. Sell as much weed as they'll buy at a time
6 Years Ago
claw fix
6 Years Ago
More work, and always close the menu after an action