249,408 Commits over 3,959 Days - 2.62cph!

5 Months Ago
Leaderboard backup, run #12949
5 Months Ago
Leaderboard backup, run #12943
5 Months Ago
Add ParticleModelEmitter
5 Months Ago
Add Sphere.RandomPointInside Add Capsule.RandomPointInside Add HitboxSet.Hitbox.RandomPointInside Http Post retry on connection error Add Sphere/Capsule/BBox/Hitbox.RandomPointOnEdge
5 Months Ago
chosen card scale effect triangle ruler sign saw shield
5 Months Ago
All option menu texts converted to RustText Phrases
5 Months Ago
Don't draw tiles with broken id references, don't rent those verts Don't draw multi-tile brush in non-paint tool. Added Rotation and Flip variables w/ Shortcuts Can now place rotated/flipped tiles. https://files.facepunch.com/CarsonKompon/2024/August/03_13-37-VirtuousDarklingbeetle.mp4 Updated example again
5 Months Ago
Paint Tool can now paint tiles larger than size 1x1 https://files.facepunch.com/CarsonKompon/2024/August/03_13-06-OutrageousAnemone.mp4
5 Months Ago
Added Tile Picker to Tileset Tool Inspector https://files.facepunch.com/CarsonKompon/2024/August/03_12-52-StormyRabbit.mp4
5 Months Ago
Phrases
5 Months Ago
Fixed dropdown options not being picked up by phrase updates
5 Months Ago
Started converting options menu legacy and TMP texts to RustText
5 Months Ago
Added "Bake Selected Layer" button to Tileset Tool. This detaches any placed tiles from their references. https://files.facepunch.com/CarsonKompon/2024/August/03_11-01-MediocrePaddlefish.mp4
5 Months Ago
Tileset Tool Inspector NRE fix Tiles are referenced by Guid instead of CellPosition. Allows you to edit existing tiles after being placed already https://files.facepunch.com/CarsonKompon/2024/August/03_10-17-HelplessSanddollar.mp4 Update example scene to use guid format Fix Deserialization on TilesetComponent.Tile
5 Months Ago
Create ParticleTextRenderer.cs
5 Months Ago
Can use [Range] on fields When converting a Color to a Color32 if it's HDR then normalize instead of clamping Expose ParticleEffect.ParticleBounds and MaxParticleSize We don't use nethost anymore TextManager becomes TextRendering, exposed function to get cached texture
5 Months Ago
Fixed a bunch of NREs when Layer(s) or Tile(s) weren't set yet. Also fixed tools not updating when certain properties were changed in the inspector
5 Months Ago
Initial tests at getting the Arabic language to work
5 Months Ago
Fixed a bunch of reported errors
5 Months Ago
Fixed broken damage/death sound references in crackhead NPC
5 Months Ago
Leaderboard backup, run #12919
5 Months Ago
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5 Months Ago
Fix Rectangle Tool Delete Gizmo displaying incorrectly Rectangle Tool optimizations and bug fixes Make TilesetComponent.Tiles a Dictionary instead of a List so position lookup is much more easy/optimal Add Collider generation to Tileset Component https://files.facepunch.com/CarsonKompon/2024/August/02_19-31-DarkgoldenrodFlycatcher.mp4 Added TileComponent.HasCollider, defaults to false. Rebuild TilesetComponent collision on tile add/remove. https://files.facepunch.com/CarsonKompon/2024/August/02_19-45-IndianredAsiandamselfly.mp4 Can mark a Layer as a Collision Layer. Collision Mesh will only be generated from this layer. https://files.facepunch.com/CarsonKompon/2024/August/02_20-37-TotalAss.png
5 Months Ago
Destroy wrapper objects when deleting physics world
5 Months Ago
refinery updates continued art pass https://files.facepunch.com/jason/1b0211b1/firefox_bHgDTenxcx.png
5 Months Ago
New physics worlds add a world reference body, this is for things like fixed joints
5 Months Ago
Added a blank audio source to the Sound script
5 Months Ago
Better document lightbinner and add a few asserts Version tiled rendering if we ever make breaking changes to it's structure, makes sure that rendering doesn't break if we upgrade it in the future
5 Months Ago
Create PawnCameraController, something we can use for all pawns, spectator can now inherits any map-based camera overrides Make drone use the same camera controller Remove obsolete usage of SetCombo Use ShortcutAttribute where necessary
5 Months Ago
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5 Months Ago
Merge from main
5 Months Ago
Show "Blocked by tree" when blocked by a tree
5 Months Ago
merge from main
5 Months Ago
merge from main
5 Months Ago
Remove old Application.AllowShortcuts Don't wrap cursor when holding middle/right mouse button in 2D editor view
5 Months Ago
merge from subtract_untangles
5 Months Ago
resubtract 102037 DuplicateGUIDFix
5 Months Ago
reapply 102034
5 Months Ago
reapplying 102026 102036 102037
5 Months Ago
Misc fixes to jungle ruin wall kits. First pass tests of ruin rubble props
5 Months Ago
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5 Months Ago
Right Click with Rectangle Tool will delete https://files.facepunch.com/CarsonKompon/2024/August/02_12-33-CheerfulAngora.mp4
5 Months Ago
Prevent potential crash with NWVars Fixed a copypaste error in edit_sky Replace debug.getregistry usage with RegisterMetaTable (Pull Request)
5 Months Ago
Initial commit
5 Months Ago
Replace debug.getregistry usage with RegisterMetaTable (#2097)
5 Months Ago
Don't show editor keybind warning when empty. Resolves Facepunch/sbox-issues#6074
5 Months Ago
Fixed copy paste error in edit_sky
5 Months Ago
Fixed performance degradation with lots of static props
5 Months Ago
Nope, get rid.
5 Months Ago
Reduce non-empty reload time, mark if it's a continued reload and fuck the delay off