224,636 Commits over 3,714 Days - 2.52cph!
Added spawn sound attached. Loading animation events from file.
Cache animation events
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start on home base module
Add more things to blacklist
Code analysis can now find all methods marked with AssertFixed / AssertDynamic
Rocket factory tower stairs
Started adding Smell to Entities
Started work on a code analysis tool to find nondeterminism leaks
Omitted from last commit
Vary output cache by host
material optimizations and old floors no longer walkable
Quests are now missions. Quest sounded gay.
Cleaned gitignore
Added commandline tool
Parse posts from wordpress export, insert into blog
Parse Garry's Mod blogs
Blog view supports changelists
Commit log url fixes
Flame turrets can see through twig building blocks as well
Updated scrap icon
Can now right click a .Unit file and render just that unit's portrait
Fixed bad drawing check in playerController blocking inputs for movement mode while doing LMB hold move
Make all visible only on culling convar untoggle
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Added PlayerController debug mode for selection of non player controlled entities again
RMB is now interact + radial, LMB is movement and selection
Commented out various debug rays in FollowCamera
Barricade nobuild volume tweaks
Add test for removing attributes
apparently I changed Eat Something
Remove blacklisted attributes instead of blocking the type (fixes #18)
Started looking into adding a mission framework
Added wall sockets to top and bottom end of foundation steps
Tweaked ladder placement rules so they can be attached to the end of floors
Tweaked ladder trigger so they can be climbed from all sides and traversed around
Reduced health of low walls by 50%
Network++
Save++
When scared / high fear, our mood is affected.
Cap mood to 50% when fleeing.
Renamed Omnivore AI Module to be general Food, and put it on all animals
Effects can optionally filter the UnitClass they are applicable to
Fix for NRE on robot level
Added "Watch Target" behaviour under common combat module (WIP)
No longer remove dead units from their group (testing)
Unit DM perception filtering support
Conversation topic editor
New StageID system
Demo stops recording when you beat a level
Animation notify actions. Testing footstep sounds
Azure doesn't support clarius