225,855 Commits over 3,714 Days - 2.53cph!

9 Months Ago
Updated zoo Door signs
9 Months Ago
propertyeditor dependency for toolframework2 Cleanup asset picker names now that we don't have 2 paths
9 Months Ago
Move IEnginePVSManager to public, grab it through render service for now Set scene world pvs from world ref voxel visibility SimpleRenderScene grabs pvs from scene world
9 Months Ago
Make mouse wheel a Vector2, implement initial horizontal mouse wheel support for UI
9 Months Ago
Fix custom HTTP methods not working
9 Months Ago
Delete assetbrowser project Fix random includes / old types
9 Months Ago
merge from main
9 Months Ago
merge from Attack Helicopter (hand position fixes)
9 Months Ago
Be more careful about finding active packages Takes into account full / menu packages, fixes sboxgame/issues#3886
9 Months Ago
launcher vm - set up ironsights correctly ( still needs ui screen)
9 Months Ago
Merge from main
9 Months Ago
Body groups no longer affect hitboxes / hitbox sets Should fix sboxgame/issues/issues/2922
9 Months Ago
Merge from main -> global_networked_bases
9 Months Ago
merge from global_networked_bases
9 Months Ago
Simple CQAssetMenuHelper in toolutils2 that calls managed and also custom menu command contexts
9 Months Ago
folder name change
9 Months Ago
Cherrypick 86832 (compile fixes)
9 Months Ago
Split InstancedPrefabConverter into 2 classes Fix compile errors
9 Months Ago
Update global_networked_bases/2021
9 Months Ago
balancing
9 Months Ago
Increase initial size of mutlidraw buffer Log info instead of error when resizing since it seems to work
9 Months Ago
Cherrypick 86780 (cache meshes for multidraw)
9 Months Ago
Added and Setup First Aid Cabinet Prop Prefab
9 Months Ago
deleted old 3p anim set
9 Months Ago
override controller updates
9 Months Ago
anim folder changes
9 Months Ago
Backups
9 Months Ago
brutalist skin creation gibs replacement list
9 Months Ago
Add managed PopulateAssetMenu, use it in embedded picker to replace g_pAssetBrowserToolSystem->CreateMenuForAssets https://files.facepunch.com/matt/1b3011b1/sbox-dev_6gcU7tzAys.png
9 Months Ago
merge from main
9 Months Ago
merge from default_bp_changes
9 Months Ago
restoring 86637 default_bp_changes
9 Months Ago
brutalist building skin destruction gibs models /relink in prefabs
9 Months Ago
initial launcher 3p anims and override controller setup
9 Months Ago
Server experimental-release upload files
9 Months Ago
Merge from main
9 Months Ago
Fix attack helicopter gunner getting IK processing while holding a weapon
9 Months Ago
gave missile launcher worlmodel prefab correct collider bounds
9 Months Ago
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9 Months Ago
merge from HomingMissileLauncher
9 Months Ago
merge from Attack Helicopter
9 Months Ago
Fixed canvas not being same color as palette
9 Months Ago
Get voxel visibility from world reference
9 Months Ago
Young and Old Skin adjustments
9 Months Ago
Retro season output
9 Months Ago
Fix copy brush color
9 Months Ago
Merge Main -> Save241
9 Months Ago
Run RichPresenceSystem.Tick in GameMenuDll instead, fixes presence being incorrect while in a game's menu
9 Months Ago
merge from main
9 Months Ago
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