239,298 Commits over 3,837 Days - 2.60cph!

9 Years Ago
Client compile error
9 Years Ago
merge from rooftop work
9 Years Ago
Switched road pathfinder to von neumann neighborhood for more road wobbliness
9 Years Ago
merge from main
9 Years Ago
Merge from main
9 Years Ago
Road / bridge analysis improvements Better lakeside / oceanside / beachside topology generation
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9 Years Ago
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9 Years Ago
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9 Years Ago
replaced fps.graph with perf setting perf to 2 will show more details
9 Years Ago
Verify vertex is forward-facing before adding it to the river mesh (fixes more overlap cases)
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9 Years Ago
OSX Build
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9 Years Ago
Windows Build 460
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9 Years Ago
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9 Years Ago
Windows Build 459
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9 Years Ago
Windows Build 458
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9 Years Ago
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9 Years Ago
tweaked rail texture on wild west rail
9 Years Ago
Updated Igor smash anim, added clips
9 Years Ago
Fixed dumb errors
9 Years Ago
UnityAnalytics event with frame timings
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9 Years Ago
Windows Build 457
9 Years Ago
fixed cloud city cloud shader (rebuilt)
9 Years Ago
Added collision meshes to CC
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9 Years Ago
OSX Build
9 Years Ago
More performance data
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9 Years Ago
Windows Build 456
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9 Years Ago
OSX Build 588
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9 Years Ago
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9 Years Ago
Gibs now have physics material setting
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9 Years Ago
Windows Build 455
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9 Years Ago
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9 Years Ago
Windows Build 454
9 Years Ago
merge from main
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9 Years Ago
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9 Years Ago
Windows Build 453
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9 Years Ago
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9 Years Ago
Windows Build 452
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9 Years Ago
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9 Years Ago
Windows Build 451
9 Years Ago
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9 Years Ago
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9 Years Ago
building damage particle giblets ( wood / stone / metal )
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9 Years Ago
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9 Years Ago
Windows Build 450
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9 Years Ago
Linux Build 437
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9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
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