248,901 Commits over 3,959 Days - 2.62cph!

10 Years Ago
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10 Years Ago
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10 Years Ago
Items view model stuff.
10 Years Ago
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10 Years Ago
added forcefield collision component to forcefield shader
10 Years Ago
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10 Years Ago
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10 Years Ago
experimenting with adding a slight pull to the ball when moving towards racket
10 Years Ago
updated forcefield_glow shader to work on xbox one and ps4
10 Years Ago
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10 Years Ago
First person models of the 6 new melee weapons ready for an animation pass.
10 Years Ago
Added shield test
10 Years Ago
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10 Years Ago
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10 Years Ago
added crouched turn-in-place animations for bow / unarmed / pistol added a crouched gesture for doing things on the ground tweaked salvaged icepick viewmodel anims
10 Years Ago
FOR FUCK SAKE turret enemy with new model
10 Years Ago
10 Years Ago
Unnecessary alphas.
10 Years Ago
Proper tall pines.
10 Years Ago
Missing files.
10 Years Ago
Proper pines.
10 Years Ago
removed debug.log call
10 Years Ago
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10 Years Ago
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10 Years Ago
landmine balance
10 Years Ago
Distant gunshots are a bit quieter but can be heard from farther away
10 Years Ago
Added Elvis selection anim Hooked up Elvis animator to use anim on selection
10 Years Ago
Elvis selection anim
10 Years Ago
disabled some stuff for now
10 Years Ago
Added a few different items and loading in models in a nicer way.
10 Years Ago
rough anticheat
10 Years Ago
Tweaked sun and moon brightness
10 Years Ago
Updated camera in TestLevel
10 Years Ago
manifest update
10 Years Ago
merge into main
10 Years Ago
merge from main
10 Years Ago
landmine exploit fixes
10 Years Ago
tweaked forcefield shader to input blend texture
10 Years Ago
added max files for new forcefield
10 Years Ago
removed ball collision from water plane. Added new court collision. Added new forcefield
10 Years Ago
Merge from procgen9.1 Game manifest Network++ Save++
10 Years Ago
Character material adjustments. Increased shadow intensity in frontend lights.
10 Years Ago
Merge from main
10 Years Ago
Increased max number of attempts to place mountain prefabs
10 Years Ago
Higher forest density in the arid biome to be more in line with the other biomes
10 Years Ago
bone club condition reduced
10 Years Ago
fixed keypad LOD errors & can now *really* see it from farther away
10 Years Ago
reduced shotgun headshot sound volume added landmine icon increased shotgun aim sway slightly reduced shotgun slug damage
10 Years Ago
Heightmap detail noise fade-in starts earlier, leading to nice cliffs along some beaches
10 Years Ago
decreased bone club impact sound