139,881 Commits over 4,352 Days - 1.34cph!

1 Year Ago
security gate fixes. lods, collision, prefabs
1 Year Ago
Fixed wrong max item count on box corpses, so they don't spill items into the world when spawning
1 Year Ago
Container corpse now retains skins, gibs are skinned as well
1 Year Ago
Added AO map for Wood Storage Box
1 Year Ago
Merge: from main
1 Year Ago
Merge from jungle_update
1 Year Ago
Merge from snakes
1 Year Ago
Setup player speed modifier limits. Fix some wip modifier limit code.
1 Year Ago
Much cleaner move towards. Just update and delta time rather than fixed
1 Year Ago
Merge from main
1 Year Ago
First pass on client prediction. Going simple to begin with: custom extrapolation
1 Year Ago
Fixed boxes, furnace and locker gibs not being skinned when spawned Added locker corpse
1 Year Ago
Add new NegativeEffects modifier source type. Add separate vitals display panel for active negative effects. Set snake modifier source to NegativeEffects, shows in new panel instead of dart modifiers. Reduce snake reposition transition time.
1 Year Ago
Massively reduce snake bit slow duration.
1 Year Ago
exported all tiger animations after skeleton namespace update
1 Year Ago
Merge from jungle_update
1 Year Ago
Merge from jungle_update
1 Year Ago
Fix a merge issue causing double modifier modifications
1 Year Ago
renaming tiger bones to correct namespace
1 Year Ago
Server compile fix for upload_icons_range merge
1 Year Ago
final dart radiation dart viewmodel and worldmodel viewmodel and other prefabs updated including new icon
1 Year Ago
More sensible scan range
1 Year Ago
Remove all quality levels except one
1 Year Ago
Merge: from players_cmd_clean - Removes obsolete columns Tests: ran the command in a local editor session
1 Year Ago
Buildfix: restore server ifdefs Tests: compiled in editor
1 Year Ago
Clean: remove obsolete columns from players cmd - Also rewrote it using the new API Tests: ran in a local session in editor, tested both text and json versions
1 Year Ago
Experimentations with forced drop off at ends as well as 0 scan range and radius
1 Year Ago
Added AO map to LR300 Rifle
1 Year Ago
Fix compilation due to renaming of FastDebugDraw to InstancedDebugDraw
1 Year Ago
Added electric furnace corpse Container corpse creator tool now set the ingredient to half the original craft
1 Year Ago
Merge: from profiling_improvements Tests: took a snapshot in editor
1 Year Ago
Update: updated profiler binaries - Built from 7b1b923e Contains additional filters for BaseNetwork::ShouldNetworkTo, BaseEntity::ShouldNetworkTo and entire Facepunch.Network.Subscriber class Tests: took a snapshot in editor
1 Year Ago
fridge_additions -> main
1 Year Ago
Add whitelist system to fridge, add bota bag there instead
1 Year Ago
Revert bota bag back to item so the crafting UI doesnt break
1 Year Ago
Merge: from main
1 Year Ago
Corpse creator set show health info to false by default
1 Year Ago
Tweaked corpse required ingredients to repair to be 50% of their initial crafting costs Disabled show health info on all corpses
1 Year Ago
merge from main
1 Year Ago
merge from searchlight_fixes3
1 Year Ago
Fixed powered searchlights not lighting up
1 Year Ago
Merge from snakes
1 Year Ago
Removed Duplicated Models
1 Year Ago
Switch the blue material
1 Year Ago
Merge: from minigun_audio_fix - Fixes minigun audio beign stuck on Client after releasing the fire button - Fixes minigun effects not replicating to other players Tests: local 2 player session with each player firing minigun in various patterns.
1 Year Ago
Updated Water Treatment Tank Model and Materials
1 Year Ago
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1 Year Ago
Bump protocol
1 Year Ago
Merge from main
1 Year Ago
Add placeholder footstep audio to tiger and panther