125,243 Commits over 4,171 Days - 1.25cph!

49 Days Ago
Fixed cart buttons animation issue when loading cart from past sessions Skin viewer tweaks
49 Days Ago
new_menu -> main
49 Days Ago
Fix InvalidOperationException in PlayerJoin
49 Days Ago
Fixed typo in checkout page
49 Days Ago
Compile fix
49 Days Ago
Added a modal for when the store failed to load its content, for tuesday steam maintenance
49 Days Ago
map_image_uploader -> new_menu
49 Days Ago
Merge from main
49 Days Ago
Port over a bunch of interaction toasts to the new icon font
49 Days Ago
Swap interaction toast icons to use the new icon font
49 Days Ago
Set 'localised' to true when setting text for interaction toast Standardised steam error toast
49 Days Ago
Checkout result page first pass
49 Days Ago
Loading screen loc fixes
49 Days Ago
various adjustments
50 Days Ago
Weapon stats update when changing attachments
50 Days Ago
forgot a prefab... noone saw this...
50 Days Ago
Unhide CSS/Ep1/Ep2 spawnlists by default Improvements to multiplayer player getters * FindEntityProcedural `!pvsplayer` multiplayer support improvement * UTIL_GetLocalPlayer micro optimizations * UTIL_FindClientInPVS now tries to get the closest client
50 Days Ago
tarps for floating city
50 Days Ago
Merge from death_screen_optimize
50 Days Ago
Now generating a struct of ItemDefinition and GameObjectRef to the viewmodel and worldmodel, only adding items with a viewmodel and worldmodel to the list
50 Days Ago
Fixed store overlay page not blocking clicks
50 Days Ago
Implement texture streaming support for the instanced fallback renderer
50 Days Ago
Tweak voicelines
50 Days Ago
Add a domain reload toggle to the toolbar, add editor settings to disable both compiler simulator and domain reload toolbar buttons.
50 Days Ago
Fix compile error
50 Days Ago
Improve lkp vislog
50 Days Ago
Pilot Ejector Seat - Updated WIP model and textures
50 Days Ago
Fix target position guess not working properly
50 Days Ago
merge from new_menu
50 Days Ago
TrueShadowManager NRE fix + another attempt at fixing shadows not spawning
50 Days Ago
merge from max_health_debug
50 Days Ago
Updated Pilot Hazmat AO texture
50 Days Ago
new_menu -> main
50 Days Ago
- added ejectseat sit mountpose enum (attempt number 2) - added placeholder player sitting pose - updated player animator - set deployable to use pose
50 Days Ago
Remove shadow from interaction modal in bootstrap
50 Days Ago
Make visual logger save faster, making it more usable on large numbers of NPCs
50 Days Ago
Pilot hazmat cleanup
50 Days Ago
Add vislog for lkp
50 Days Ago
Fix srcds regressive crash to do with SnapshotManager changes from csgo
50 Days Ago
Backpack Texture update
50 Days Ago
Set up semi auto pistol entity and override controller
50 Days Ago
Fix srcds regressive crash to do with SnapshotManager changes from csgo
50 Days Ago
merge from pilot_hazmat_dlc
50 Days Ago
new_menu -> main
50 Days Ago
Interaction toast now uses the correct icons no matter where it lives Interaction toast supports passed in icons Interaction toast animations and polish
50 Days Ago
Set up a selection of rifle and shotgun anims, entity and override controllers
50 Days Ago
updated playerModel.cs with new sitting enum
50 Days Ago
- Replaced the Grab Pass in the UnderWater shader with a texture copy during the Before Forward Alpha stage. - Updated the Water and WaterStandardCore shader files to support adding their own under water fog to account for the Grab Pass changes. - Fixed a OnRenderImage warning that wouldn't go away.
50 Days Ago
Fix srcds regressive crash to do with SnapshotManager changes from csgo
50 Days Ago
reverted playermodel.cs