225,759 Commits over 3,714 Days - 2.53cph!

48 Days Ago
Fixed screen showing not authorised state after logging out
48 Days Ago
Restored disabled login screen gameobject
48 Days Ago
Detach time
48 Days Ago
Attack recycle time
48 Days Ago
Merged main into toolcupboard_retroskin
48 Days Ago
retro tool cupboard sounds
48 Days Ago
cargo ship harbor docking/crane/container sounds
48 Days Ago
Leaderboard backup, run #10683
48 Days Ago
Fix icon
48 Days Ago
Add lipsync component for sound components
48 Days Ago
Merge patrol heli revision
48 Days Ago
Fixed bug causing strafe to be locked waiting for rotation Fixed some napalm bugs
48 Days Ago
Add LipSyncAccessor
48 Days Ago
Move further on flee Orbit strafe now supports napalm Fixed bug that could cause heli to be aggro'd after death
48 Days Ago
Fixed crazy flee height Made rocket aimcone a bit less crazy
48 Days Ago
Swapped a distance check to distance 2d
48 Days Ago
Update Crowdin code to call the current version of the APIs because v1 is gone now
48 Days Ago
Add code
48 Days Ago
reduced orbit strafe distance
48 Days Ago
Fixed? RPC error on being killed with rocket
48 Days Ago
disable this in code code object remove logs Test chest prefab Navmesh based chest spawner
48 Days Ago
Fixed storage monitor missing deploy guide
48 Days Ago
Wire slacking very first pass, adjustable using left shift + mouse wheel
48 Days Ago
temp Chest model Animated chest top reduce auto pickup radius Delete RougeFPSTest.scene remove ui on open
48 Days Ago
Third time the charm?
48 Days Ago
Removed ddraws
48 Days Ago
Fix build errors
48 Days Ago
editor check for ddraw
48 Days Ago
Check in patrol_helicopter_revision
48 Days Ago
Removed excess logs Codegen Debug = false
48 Days Ago
Set up coins again Don't go below 0 Can buy chest with coin
48 Days Ago
Initial commit
48 Days Ago
clean up + ui
48 Days Ago
More randomized muzzle flash
48 Days Ago
Merged main
48 Days Ago
Orbit now listens to no go zones
48 Days Ago
Turn test items into prefabs Start work on item chest
48 Days Ago
Fixed infinite loop :) Danger zone score is now weighted weirdly (but it works?) Check if player is in no go zone before strafing
48 Days Ago
Fixed bug preventing breaking of orbit Added should debug boolean Ensured zone states are only on the server
48 Days Ago
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48 Days Ago
hide minigun backpack
48 Days Ago
Missed files
48 Days Ago
-First iteration of danger zones added (nogo zones). If heli is damaged quick enough in a specific area it will avoid it -Added console commands to test all heli states -Added flee state - cant get aggro when in this state -Ensured flee state runs if heli is within a newly added no go zone
48 Days Ago
minigun crafting fix capacity
48 Days Ago
Fixed oilrig environment volume collision meshes not having read/write flag set
48 Days Ago
compile fix
48 Days Ago
minigun loot setup recoil setup, movement speed setup
48 Days Ago
Restoring old version of BiomeVisuals
48 Days Ago
minigun balance
48 Days Ago
More tweaks on the industrial combiner colliders