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127,004 Commits over 4,109 Days - 1.29cph!

4 Years Ago
Underwater lab test scene updates
4 Years Ago
Underwater lab procedural generation progress
4 Years Ago
Minor spelling edit
4 Years Ago
Editor-only convars for dev. WoundedFreeCamera and WoundedNeverEnds. Also in the Rust Editor window.
4 Years Ago
Underwater lab conditionals prefab tweaks
4 Years Ago
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4 Years Ago
Fixed WaterOverlay NRE on maps without water
4 Years Ago
merge from /voiceprops/dlc
4 Years Ago
Change crawl speed to 0.6m/s to correctly match the animation speed
4 Years Ago
Fixed cliff_medium_sloped_R broken mesh in cave_small_medium scene
4 Years Ago
DLC .item pass
4 Years Ago
Underwater lab conditionals prefab updates
4 Years Ago
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4 Years Ago
▋▇▉▇▅▆▉▍ ▅█▇▉▆▇ ▌▉▊▇▍▋▍▇▋▇ (▇▉▆▆▊▍▋▇) ▄▋▉▍▌▉▌▄ ▉▉▌██▆▍▉ ▊▆ █▄▄▊▌▇▉▅▍ ▉▄▇ ▆▆▋▍██ ▌▌▋▄█▌▆█
4 Years Ago
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4 Years Ago
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4 Years Ago
Recover chance difference for crawling vs. incapacitated. Added convars for each.
4 Years Ago
Reset wounded timer if player goes from crawling to incapacitated. Some refactoring.
4 Years Ago
Set speed thresholds in the crawling blendtree to 0.5 instead of 1.0, since we only crawl at 0.75 (currently)
4 Years Ago
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4 Years Ago
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4 Years Ago
Animation: Give look look direction a 0 weight while crawling.
4 Years Ago
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4 Years Ago
Underwater lab autospawn prefabs
4 Years Ago
Unterwater lab prefab updates (socket adjustments)
4 Years Ago
Underwater lab test scene
4 Years Ago
Underwater lab generation baseline / proof of concept
4 Years Ago
merge from main
4 Years Ago
merge from save214
4 Years Ago
▊▌▇▉▇▄▍▌█ ██ ▊▉█▊▌▆▌▊ ▍▌▄▄▆▌ ▍▊▋▍ ▌▋▆▉▉█▍ ▋▆▍▍▆▋ █▆ ▆▋▇▌▅▅▄▇ ▉▆ ▊▊▋ ▅▊▇ ▇▆ ▌▉▋▅▄▄ - ▍▊▄▄ ▌▋▋▅ ▉▋▄▅▊▌▊
4 Years Ago
merge from train_tunnels_new_content
4 Years Ago
Added missing bench collision to stairwell_bottom_360
4 Years Ago
Don't show health while wounded
4 Years Ago
Fix TimeSince
4 Years Ago
More progress
4 Years Ago
Splitting up the wounded states into separate methods
4 Years Ago
Allow for forced death after wounded timeout
4 Years Ago
Continuing setup for the two levels of wounding, crawling and incapacitated
4 Years Ago
Merge Main->NewWounding
4 Years Ago
▋▋▍▊▍▆▌▆█ ▉▉▌▍▉▅▆▍▉ ▍▋▆ & ▄▄▉▉▅ ▌█ ▄▉▋▅█▍▋▅▌ ▍▌▄▇ ▊▇▍▍█▅▌ ▋▉▉▄▇▄
4 Years Ago
Fix for UIBackgroundBlur grabpass being offset.
4 Years Ago
merge from /train_tunnels_new_content
4 Years Ago
updated tunnel entrance bunkers - a, b, c, d underground volumes
4 Years Ago
Hitch & trough can now be placed down narrow triangle passages