reporust_rebootcancel

97,219 Commits over 3,653 Days - 1.11cph!

5 Years Ago
combat knife and binoculars now show up on the left hip when holstered rocketlauncher viewmodel fixed skin approval
5 Years Ago
5 Years Ago
[D11] [UI] Added server flags for server list. You can now filter servers by the carousel selections along the top of the page. Updated Rust Credits file.
5 Years Ago
[D11][Tutorial] tidy up of some of the local server setup code. sorted the habour scene so that it uses the correct prefab items.
5 Years Ago
[D11] [UI] fixed mute assigment error
5 Years Ago
merge from main
5 Years Ago
fixed crossbow ADS zooming in too much fixed binoculars not being able to toggle zoom levels
5 Years Ago
[D11][Tutorial] Fix for client side player corpse occasionally flying off
5 Years Ago
[D11][UI] Hooked up sleeping player list and removed unused connected players list. Hooked Up game data
5 Years Ago
[D11][Tutorial] Helicopter turret will now target using world bounds of target
5 Years Ago
[D11][Tutorial] Reactive target will no longer be damaged in tutorial
5 Years Ago
[D11] [UI] improvements to map controls
5 Years Ago
[D11] [UI] Leaving a server now prompts user to remove server from favourites if it is already favourited. Added favourites handler to help manage favourites list.
5 Years Ago
5 Years Ago
merge from main
5 Years Ago
subtracting 34004
5 Years Ago
[D11][Tutorial] Fix for Issue #1648, missing assets and mesh references in tutorial harbour
5 Years Ago
[D11] Lights on/off moved to button + HOLD
5 Years Ago
[D11] [UI] fixed the wounded screen being offset in the HUD and the missing mic indicator, and added a spritesheet for all the flags
5 Years Ago
[d11] Added .meta files ( didn't know )
5 Years Ago
[D11] [UI] updated the inventory with a new quick dropping system in the inventory, changed the shortcut to activate ovens and such to the right trigger
5 Years Ago
Merge from main
5 Years Ago
[D11] [Audio] Attempt to foce 7.1 audio
5 Years Ago
[D11] [Audio] Attempt to foce 7.1 audio
5 Years Ago
[D11] [UI] Stat translations added.
5 Years Ago
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5 Years Ago
[d11][opt] Optimise raycasting on turrets
5 Years Ago
Merge from main
5 Years Ago
[D11][UI][#1668] Fixed issues related to moving items to full container
5 Years Ago
phrases
5 Years Ago
[D11] [UI] Player Inspect random stats aray instead of list. Performance improvements.
5 Years Ago
Skin bundle update
5 Years Ago
[D11] Null ref check
5 Years Ago
[D11] [Console] Increased size of waterwell trigger update to UI BG images.
5 Years Ago
Oilrig OOB fix
5 Years Ago
SAM and Combat knife desc fixes
5 Years Ago
merge from main
5 Years Ago
Disabled pooling on player ragdolls (attempt to curb the ragdoll space program)
5 Years Ago
backup excavator vertex painting
5 Years Ago
merge from main
5 Years Ago
muzzlebrake 20% damage reduction instead of 15
5 Years Ago
Fixed rust/flare not instanced; toggled it on a few rust/flare materials Fixed property block conflicts between lightGroupAtTime and simpleFlare
5 Years Ago
fixed SAM shooting through walls
5 Years Ago
Don't allow clients to attempt procedural map generation (unless D11_CLIENT_PROCGEN is defined)
5 Years Ago
Compound lighting turns off properly during daytime. Compound s2p.
5 Years Ago
admire toggle for workshop
5 Years Ago
[D11] [UI] Player Inspect page stat hookup.
5 Years Ago
[D11][Tutorial] Fix for Issue #1646, can no longer pick up the target at the shelter
5 Years Ago
Finished diesel engine with LODs/COL/prefab
5 Years Ago
[D11] [AUDIO] Force consoles to always be 7.1