128,797 Commits over 4,201 Days - 1.28cph!
    
    
    
        
            
            
            
                
                 merge from phonebooth_lightlod
                
                
                
                
             
         
        
            
            
            
                
                 merge from hmlmg_improvements - hmlmg community skinnable
                
                
                
                
             
         
        
            
            
            
                
                 merge form fix_turret_list_pooling
                
                
                
                
             
         
        
            
            
            
                
                 merge from fix_httpimage_delete
                
                
                
                
             
         
        
            
            
            
                
                 merge from fix_lifestory_wipe
                
                
                
                
             
         
        
            
            
            
                
                merge from workshop_female_prefabs -> main
                
                
                
                
             
         
        
            
            
            
                
                merge from workshop_scene_improvements_2 -> main
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from block_redirect
                
                
                
                
             
         
        
        
        
            
            
            
                
                Update: skip server occlusion culling for players in the deep sea
It'll still have some overhead for the server occlusion processing, but that'll be improved separately
Tests: 2p session on craggy - tested occlusion with both on Craggy, one on Craggy and one in deep sea, and both in deep sea
                
                
                
                
             
         
        
        
            
            
            
                
                Updating boat building station rig
                
                
                
                
             
         
        
            
            
            
                
                ▋▍▆▋▌▆ ▉▍▄▋▇▆▉▇▊▋▊ ▉▌▇▊▅ ▆▄▍▍█▅▍█ ▉▊█▌▉ ▇▆ ▊▌▇▋▋ ▋▅▊▅▄▉▍▋▊, `▋█▍▇▉▋▆▌▌▋▇▄▉▆▋▋▋` -> `▌▇█▍▊█▊▌█▄▇▋▌▍▆▅` (`▌▋▆▉█▄▉▄▌▄▊▇▋▅▍▍█▇` ▋▊▆ ▋▅▍▇█▅▋ ▍▅▍ ▋▅ ▍▋█▉▆ ▆▌▋█ ▅▊ ▌▆▅▆ ▄▇▇▉▆ ▉▌ ▄▉▆▆ ▄▌▌ `▄▊▄▌▅▋▇██▆▅▍▍▌▉▉▅▄`). ▇▌▊▊▌█▉▉ ▄▊▌▆▍▆▍▌ ██▉
                
                
                
                
             
         
        
            
            
            
                
                ▊▋█ ▍▍▋▋▍▉-▆█▅▌ ▇▌▆▍▄▋▋▄ ▅▉ ▊▉▇▄▊▌▆ ▄▉▌▋▅▅, ▍▍▅ ▅▊▊ █▋ ▉▊ ▋█▉ "▆▆ ▍█▅ ▉█▆▌▇▊▊▄▅" ▇▆▌▆ (▄▅▊ ▇▄ ▌▊▅█▋▌▄▌▊▉▅ ▉▄▄▄▋ ▆▋'▍ ▅▉ ▉█▉▉▅▉▋█ ▊▇▌▍ ▆▅▌▍▅▋ █▌ ▉▍▅▍▊▆-▅▋█▌)
                
                
                
                
             
         
        
            
            
            
                
                Fix oilrigs spawning old scientists after bad merge
                
                
                
                
             
         
        
            
            
            
                
                ▄▍▇▆▊▅██ ▆▅▅ ▋ '&&' ▋▋▋█▋▅▊ ▊▊█▄▉▆██▌▍▌.▍▋▊▊▅▄█▍▊█▇ ▌▋▇▄▄▊ █▆ ▌▌▊▇█▍▊▌▌ ▄▅▊▉ █ ▇▆█▅▄▊▋▍ ▋▉▆▆▌▋▊▉▆▋▄▉▅▍▇█▅▋▉▅▊▌ █▋▋▇▇▅ ▉▍▊▌ ▉▍▄▅▄▆▄ ▍▆▆▌ █▉▄▇▇ ▍▍▍▇▅▉▆▍▄█▉▉ ▇█ ▍▆▅▆ ▄▅▍▅ ▇▍▊▊▍█▄▄▅▋▍ ▍▆▊ ▍▆▊▍▊▅▅▉▋. ▉▉▋▇▉ ▆▇▍▅█▋▉▄
                
                
                
                
             
         
        
            
            
            
                
                Fixed missing material reference on dilapidated elevator
                
                
                
                
             
         
        
            
            
            
                
                block damage redirect wip tests
                
                
                
                
             
         
        
            
            
            
                
                merge from Halloween_25_Update (network++)
                
                
                
                
             
         
        
            
            
            
                
                network++
Halloween event enabled
scarecrowpopulation = 2
Enabled halloween dungeon
Updated collectables
frank table default bp
frank table craftable
Dungeons gen allows Jungle
                
                
                
                
             
         
        
            
            
            
                
                merge from naval_update/deep_sea
                
                
                
                
             
         
        
            
            
            
                
                fix for "Cannons have aggressive LODs on most graphics presets "
                
                
                
                
             
         
        
        
        
            
            
            
                
                merge from steam_item_move
                
                
                
                
             
         
        
        
        
        
        
        
        
            
            
            
                
                big cleanup of pack and and building skin steam items, moved them all to a master folder so they're easier to find and for store use #1
                
                
                
                
             
         
        
            
            
            
                
                Use the temperate biome accross the entire deep sea, will be replaced with Tropical later once thats added
                
                
                
                
             
         
        
            
            
            
                
                Replaced the deep sea massive prevent building volume for a simple bound check
Allow building in your boat while in the deep sea
Added deepsea.block_building convar
                
                
                
                
             
         
        
        
            
            
            
                
                Added lighting scripts and light group to walkways bounce lighting
                
                
                
                
             
         
        
            
            
            
                
                Allow regular window frames and embrasures in boat windows.
                
                
                
                
             
         
        
            
            
            
                
                compositing for SlopeData
                
                
                
                
             
         
        
            
            
            
                
                re-baked tropical1 and tropical2 to include slopedata
                
                
                
                
             
         
        
            
            
            
                
                converted embrasures and reinforced window frame to convex colliders
                
                
                
                
             
         
        
            
            
            
                
                Added forceEntrancePortalDirection convar to force the deep sea entrance portal direction
                
                
                
                
             
         
        
            
            
            
                
                converted all window frames tiers to convex colliders
                
                
                
                
             
         
        
            
            
            
                
                RPG7 - updated worldmodel mesh name, updated textures
                
                
                
                
             
         
        
            
            
            
                
                adding missing 50cal animator files
                
                
                
                
             
         
        
        
            
            
            
                
                Front 50cal 3p animation set
                
                
                
                
             
         
        
        
            
            
            
                
                DrawInspectorTextureAttribute folds with the field name