reporust_rebootcancel

142,622 Commits over 4,413 Days - 1.35cph!

12 Months Ago
syncvars -> main
12 Months Ago
Main menu navigate convar
12 Months Ago
Remove unused train sync stuff
12 Months Ago
main -> syncvars
12 Months Ago
Add exact array pool - only returns arrays that are exact sizes. This is needed for serialisation. I cant have anything too big
12 Months Ago
merge from main/new_silencer_sounds
12 Months Ago
crafted silencer attack layer and break sounds
12 Months Ago
Fixed settings menu toggles initialization
12 Months Ago
merge from blue_industrial_light - ingame store page and steam item file with new media and description including blue light to pack
12 Months Ago
fixed grammer on industrial light store prefab and built phrases
12 Months Ago
merge from main
12 Months Ago
Pressing enter while searching in the settings menu now cycles through all the matches
12 Months Ago
Flash setup
12 Months Ago
Hemp material tweaks
12 Months Ago
Wild hemp variant that should be more visible in the jungle
12 Months Ago
- Lock execution behind `commandblock.commands_enabled` convar, default to off - Show toast to player opening the menu while disabled to let them know - Add `commandblock.use_player` convar option - if enabled, commands will run using the last player who set them, allowing for a wider range of commands to be used
12 Months Ago
Don't highlight text inside rich tags
12 Months Ago
Added a setting to TMP_InputField to prevent losing focus when pressing submit
12 Months Ago
Beach Chairs Prefabs, models, textures, preliminary LODS
12 Months Ago
Fixed OneActiveSibling component yelling when entering playmode with a prefab opened
12 Months Ago
Fixed overlap issues when highlighting a string
12 Months Ago
re-exported all food containers and ammo containers to now have lods and proper materials optimised lods to use mesh lods
12 Months Ago
Settings search now highlight matching letters/words Added HighlightText in RustText, can be useful in other screens
12 Months Ago
fix submarine underwater fog (WaterWindow)
12 Months Ago
removed unused asbestos tile albedo and materials
12 Months Ago
Merge from macos_env_volume_issues
12 Months Ago
Removed commented out code
12 Months Ago
Removed code that prevents environment volume positions being calculated properly on Metal
12 Months Ago
Fix incorrect initial steering offset
12 Months Ago
12 Months Ago
Fix protobuf types being unable to be Autosaved/loaded properly (Trailing empty bits at the end were causing it to be rejected, so im required to use a byte array of exact size) Removed array pool logic, just cache it per class. Should stay similarly sized and only allocate once per object so overall impact should hopefully be low
12 Months Ago
merge from wallpaper/floor
12 Months Ago
Fixed legacy wood roof wallpaper not showing up for all variants
12 Months Ago
Generic search bar Added a cancel button to clear the current search
12 Months Ago
Open/close sail radial menu options
12 Months Ago
Sails default to closed. Show (very) placeholder open or closed sail visuals depending on Flag_Extended status
12 Months Ago
absestos tile c and d icons
12 Months Ago
rendered out latest flooring icons
12 Months Ago
Add Flag_Extended to sails, true when sail is open. Calculate max thrust dynamically based on number of currently open sails. Apply "gasPedal" automatically when at least one sail is open so that the boat moves forwards without player input.
12 Months Ago
Abyss Containers - Added seaweed to vertical variant ♥
12 Months Ago
merge from wallpaper/floor
12 Months Ago
Updated the environment volume compute buffer to use float4s instead of float3s to avoid possible stride errors on Metal
12 Months Ago
Assign parent boat to steering wheel on boat creation. Basic deployable steering wheel control of parent boat steering.
12 Months Ago
compass viewmodel - removed old mesh from prefab and set new root - reduced transtion blend time to fix issue with deploy not playing correctly
12 Months Ago
Better settings menu search results
12 Months Ago
Add parent trigger. Set boat rotation to match boat building station. Sail thrust tweaks. Quick refactor.
12 Months Ago
Fixed some shader issues caused by having too many interpolators in the UnityStandardCore file
12 Months Ago
merge from main
12 Months Ago
Merge from foliage_instancing
12 Months Ago
Return old Protobuf SyncVar instances to the pool