reporust_rebootcancel

135,515 Commits over 4,324 Days - 1.31cph!

12 Months Ago
Allow motion warping to track targets without jeopardizing the animation rotation (first pass)
12 Months Ago
Minor FX polish.
12 Months Ago
Fixes.
12 Months Ago
- Extract vertical root motion - Implement motion warping system for tiger leap (first pass)
12 Months Ago
Small tweaks.
12 Months Ago
Render queue tweak for odd viewing angles.
12 Months Ago
Fixed the bottle ripple accidentally being a fluorescent yellow.
12 Months Ago
merge from main
12 Months Ago
subtracting 114053 - Editor and standalone crashes for certain users (Added correct data path and log path when checking for DLSS support)
12 Months Ago
Adjusted IO table LOD distances. (LOD1 no longer kicking in when you're almost touching it)
12 Months Ago
Optimized IO table texture settings and sizes. Fixed AO on it not being linear (too dark)
12 Months Ago
Finalized cooking workbench lighting&fx
12 Months Ago
Add support for streamer mode - show `STREAMER MODE` instead of the username for all item ownership on client
12 Months Ago
Merge from petting_gesture
1 Year Ago
Updated petting gesture first person animation
1 Year Ago
Codegen
1 Year Ago
Merge from cookingv2
1 Year Ago
Merge from main
1 Year Ago
Fish pie now increases player strength while fishing by 50% (fish moves faster when pulling) and halves the rate that the rod snaps
1 Year Ago
Added a bear pie with a new digestion boost buff. Doubles the bonus from all gathering buffs (ore, scrap, corpses) and halves their duration.
1 Year Ago
Implement harvesting tea, enabled on survivor pie for now Increases yield from harvesting corpses by 50%
1 Year Ago
Disable spoiling on eggs
1 Year Ago
merge from fix_train_barricade_collision -> main
1 Year Ago
Added spoiled horse meat
1 Year Ago
Slightly adjust storage adaptor position on fridge
1 Year Ago
Fixed storage adaptor not working on fridges
1 Year Ago
Cooked chicken, raw and cooked human meat can all now expire
1 Year Ago
Don't allow two spoilable food items to stack if their spoil time is more than a minute apart If they do stack, the new stack uses the lowest spoil time When a spoilable food item stack is split, ensure the new item has the same spoil time as the stack
1 Year Ago
Root combiner network optims
1 Year Ago
Added a super simple local avoidance to chickens (just iterate over the other chickens in the coop) to prevent chickens overlapping Can disable via server.farmChickenLocalAvoidance convar (defaults to on)
1 Year Ago
Merge from petting_gesture_impl
1 Year Ago
Hook up new happy react animation
1 Year Ago
AND, OR, XOR: check flags changed before sending the flag network update
1 Year Ago
Merge from chicken_update
1 Year Ago
Call gesture, can no longer pet chickens if they are sleeping (it's rude to wake them up)
1 Year Ago
Merge from petting_gesture
1 Year Ago
Merge from main
1 Year Ago
Set trains to hit construction layer again so they can hit barricades
1 Year Ago
AND, OR, XOR switch network optim Replaced the full network updates for flags only
1 Year Ago
Disable stackable item support on rockets - the convar was already disabled but lets not forget this
1 Year Ago
merge from item_ownership -> crafting_update
1 Year Ago
Changed `Purchased From Vendor by {0}` -> `Purchased by {0}`
1 Year Ago
Update phrases
1 Year Ago
Merge from tssaa_hires_screenshot_fix
1 Year Ago
Disable TSSAA during hi res screenshots, fall back to FXAA
1 Year Ago
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1 Year Ago
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1 Year Ago
main -> vines
1 Year Ago
main -> Boomerang