reporust_rebootcancel

135,516 Commits over 4,324 Days - 1.31cph!

1 Year Ago
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1 Year Ago
Allow motion warping to track targets without jeopardizing the animation rotation (first pass)
1 Year Ago
Minor FX polish.
1 Year Ago
Fixes.
1 Year Ago
- Extract vertical root motion - Implement motion warping system for tiger leap (first pass)
1 Year Ago
Small tweaks.
1 Year Ago
Render queue tweak for odd viewing angles.
1 Year Ago
Fixed the bottle ripple accidentally being a fluorescent yellow.
1 Year Ago
merge from main
1 Year Ago
subtracting 114053 - Editor and standalone crashes for certain users (Added correct data path and log path when checking for DLSS support)
1 Year Ago
Adjusted IO table LOD distances. (LOD1 no longer kicking in when you're almost touching it)
1 Year Ago
Optimized IO table texture settings and sizes. Fixed AO on it not being linear (too dark)
1 Year Ago
Finalized cooking workbench lighting&fx
1 Year Ago
Add support for streamer mode - show `STREAMER MODE` instead of the username for all item ownership on client
1 Year Ago
Merge from petting_gesture
1 Year Ago
Updated petting gesture first person animation
1 Year Ago
Codegen
1 Year Ago
Merge from cookingv2
1 Year Ago
Merge from main
1 Year Ago
Fish pie now increases player strength while fishing by 50% (fish moves faster when pulling) and halves the rate that the rod snaps
1 Year Ago
Added a bear pie with a new digestion boost buff. Doubles the bonus from all gathering buffs (ore, scrap, corpses) and halves their duration.
1 Year Ago
Implement harvesting tea, enabled on survivor pie for now Increases yield from harvesting corpses by 50%
1 Year Ago
Disable spoiling on eggs
1 Year Ago
merge from fix_train_barricade_collision -> main
1 Year Ago
Added spoiled horse meat
1 Year Ago
Slightly adjust storage adaptor position on fridge
1 Year Ago
Fixed storage adaptor not working on fridges
1 Year Ago
Cooked chicken, raw and cooked human meat can all now expire
1 Year Ago
Don't allow two spoilable food items to stack if their spoil time is more than a minute apart If they do stack, the new stack uses the lowest spoil time When a spoilable food item stack is split, ensure the new item has the same spoil time as the stack
1 Year Ago
Root combiner network optims
1 Year Ago
Added a super simple local avoidance to chickens (just iterate over the other chickens in the coop) to prevent chickens overlapping Can disable via server.farmChickenLocalAvoidance convar (defaults to on)
1 Year Ago
Merge from petting_gesture_impl
1 Year Ago
Hook up new happy react animation
1 Year Ago
AND, OR, XOR: check flags changed before sending the flag network update
1 Year Ago
Merge from chicken_update
1 Year Ago
Call gesture, can no longer pet chickens if they are sleeping (it's rude to wake them up)
1 Year Ago
Merge from petting_gesture
1 Year Ago
Merge from main
1 Year Ago
Set trains to hit construction layer again so they can hit barricades
1 Year Ago
AND, OR, XOR switch network optim Replaced the full network updates for flags only
1 Year Ago
Disable stackable item support on rockets - the convar was already disabled but lets not forget this
1 Year Ago
merge from item_ownership -> crafting_update
1 Year Ago
Changed `Purchased From Vendor by {0}` -> `Purchased by {0}`
1 Year Ago
Update phrases
1 Year Ago
Merge from tssaa_hires_screenshot_fix
1 Year Ago
Disable TSSAA during hi res screenshots, fall back to FXAA
1 Year Ago
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1 Year Ago
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1 Year Ago
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1 Year Ago
main -> vines