reporust_rebootcancel

139,308 Commits over 4,352 Days - 1.33cph!

1 Year Ago
jungle gantry fixes
1 Year Ago
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1 Year Ago
merge from softcore_update (groundwatch_caching branch)
1 Year Ago
merge from softcore_update/deployable_corpse/groundwatch_caching
1 Year Ago
Speed croc a bit when it's on its way to destroy a twig foundation or attack a player that's barely out of navmesh
1 Year Ago
Fix croc attack damaging even when not connecting when player is unreachable
1 Year Ago
animator updates
1 Year Ago
Cherry pick 118253: Fix npc movement potentially continuing to tick past their death if the invoke handler cleanup is delayed
1 Year Ago
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1 Year Ago
Fix npc movement potentially continuing to tick past their death if the invoke handler cleanup is delayed
1 Year Ago
▉ ▌▇▅█▆▉▄ ▄▇▆▆▊▍ ▋▋▅▍█▍█▄▄ ▆▌▍▋ ▊▊▋▊▇ ▉▉▆ ▇▉█▍▉▄▇▇▆▍▅▇▅▍▊█▋▅▅██ ▌▄▆ ▉▉▌▇▇▊▌▋▄▊▇▅▋▍▍▍▅▋▋▇▋▊▊▋▍ ▆▌▆█ ▅▋ ██ ▅█▄ ▅▍▍▊▄▇▆ █▉█▋ ▌ ▅▅▇▋▅ ▋▉ ▍▌▄█▅▋▊▇▍▍▌▊▉▉ ▌▋▅▌ ▄▆ █▇▅ ▆██▄▅▆▌ ▄▇▋▊▉▅▅▉▌▌█▄▆ ▉▊ ▌▅ ▆▆█▅▌▅ █ ▅▉▋▌▄ ▊▋ █▅▅▌▉▍▍▍▋▊▊▄ ▆▌▇ ▄▉▉ ▊▇▋ ▌▌▊▅ ▆▆▉▍█
1 Year Ago
boomerang -> jungle_update
1 Year Ago
viewmodel - ADS reloading fix
1 Year Ago
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1 Year Ago
merge from softcore_update - 118244 Fixed corpses not decaying because they're immortal - 118245 merge from softcore_update/containers_auth
1 Year Ago
merge from softcore_update/deployable_corpse
1 Year Ago
merge from softcore_update/containers_auth
1 Year Ago
Fixed corpses not decaying because they're immortal
1 Year Ago
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1 Year Ago
Refreshed LODs lighthouse
1 Year Ago
Put some missing vine kits in scene
1 Year Ago
Continuing work on piper nigrum vines
1 Year Ago
merge from softcore_update - 118237 Combined bed corpse gib meshes Fixed bed gibs colliding with corpse Disabled player collisions on bed, towel and bag corpses
1 Year Ago
merge from softcore_update/deployable_corpse
1 Year Ago
Combined bed corpse gib meshes Fixed bed gibs colliding with corpse Disabled player collisions on bed, towel and bag corpses
1 Year Ago
Fixed TC purchasing its anti gried upkeep after saving 50% of its loot in a corpse
1 Year Ago
exported updated sprint, run, trot and walk tiger animations that match the latest gait speeds
1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
Merge: from parallel_validatemove/stable_playercache Promoting stable player cache version as main dev direction Tests: none, no conflicts
1 Year Ago
Adding camera animation to boomerang content
1 Year Ago
Always fully play attack anim. Anim state transition tweaks.
1 Year Ago
Lighting progress
1 Year Ago
Merge from snakes
1 Year Ago
Merge from jungle_update
1 Year Ago
Merge from wip_gameplay
1 Year Ago
Increase client aware trigger size
1 Year Ago
Merge from parent
1 Year Ago
Merge from jungle_update
1 Year Ago
merge from store-ui-2025-April
1 Year Ago
merge from blurryfxfix
1 Year Ago
Don't spawn trees in rivers
1 Year Ago
Client compile fix
1 Year Ago
Very rough looking vine extending logic
1 Year Ago
further underwater progress
1 Year Ago
Increase max distance of vines by 10m, rework vine swing spawn location
1 Year Ago
Merge from main
1 Year Ago
Re-enable wind and fix instanced foliage motion vectors
1 Year Ago
Hide client side errors if its a generic network exception
1 Year Ago
Added forestside topology 12 units around the vine tree to stop other trees spawning too close to the vine tree and blocking movement