[D11] strip some components only needed for client-side procgen, this means client prefab pre-processing is enabled. This is mostly just merged from the streaming branch, with any extra components founds suitable to strip. The prefab processing will change again when that branch is ready to merge back.
[D11] [UI] the pinned recipe will now hide by default until you pin something
fluid transfer UI now smoothly transitions the water level
the HUD will now hide when the crafting / inventory menu is open
fixed the description text on the vending machine loot panel