reporust_rebootcancel

130,099 Commits over 4,232 Days - 1.28cph!

1 Year Ago
Fixed other locos
1 Year Ago
- Box storage done the boring proper way - Protobuf gen - Broken locomotives that arent workcarts
1 Year Ago
Rebake tutorial island terrain height map Fixed tutorial island scene menu option not pointing to correct scene Update foliage baker to use more accurate raycast based terrain sampling, this is too expensive for runtime foliage but since we generate this foliage at edit time we can get the placement perfect, fixes some floating foliage on tutorial island
1 Year Ago
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1 Year Ago
Merge from animator_csv
1 Year Ago
Reverted sockets
1 Year Ago
Another work around to priv checks with Vehicle_Large collliders
1 Year Ago
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1 Year Ago
- Reverted Drawbridge LOD changes - Ensure siege tower volumes parent sleepers
1 Year Ago
- Dont show building priv on vehicle large entities just because you are authed - Add prevent building volume to constructable
1 Year Ago
Prevent invalid hash error
1 Year Ago
Siege tower: - Remove unneeded checks on parenting volumes
1 Year Ago
Better trigger parent volumes
1 Year Ago
Dont allow pushing the siege tower if your parent entity is the tower
1 Year Ago
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1 Year Ago
drawbridge lods
1 Year Ago
merge from analytics_voice_chat -> main
1 Year Ago
Add analytics for how long a player spends talking - include in client analytics
1 Year Ago
Phrases
1 Year Ago
Added a new localization key for train yard's skip container, to avoid conflicts with 'skip' the verb in other languages
1 Year Ago
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1 Year Ago
Merge from peacekeeper_turret_hostile_warning_ui
1 Year Ago
Removed some unneeded code, debug spam.
1 Year Ago
merge from 2d-flickering-workaround
1 Year Ago
Wolves will not respond to a howl from a wolf that doesn't belong to their pack This will prevent wolf packs from merging too often, reducing cases where players have to face more than 4 wolves
1 Year Ago
merge from wire_slack_fix
1 Year Ago
Reverted wire length 'fix' from 107563
1 Year Ago
mini crossbow viewmodel anims updated
1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
1 Year Ago
When using SetPath, don't update the path if it didn't change
1 Year Ago
Number of wolves per square km decreased from 3 to 2, max pack size increased from 3 to 4
1 Year Ago
Added missing prevent buidling to catapult constructable prefab
1 Year Ago
Can't pull/push a mounted ballista
1 Year Ago
Catapult - updated reload anim (moves slower as it reaches full tension)
1 Year Ago
Fixed SocketMod_SphereCheck returning 'Not enough space' instead of 'Cannot build this close to X' when building in a monument prevent building volume Was happening when deploying siege weapons, amongst other large deployables
1 Year Ago
Add a separate turret warning icon. Move UI code to a specific turret icon script.
1 Year Ago
Fix client compile issues
1 Year Ago
fixed nre on client loading of sculpture
1 Year Ago
▋▇▉▊ ▆▍▆▄█▉▄▇ ██▄▆█▆▋▋▆▌ ▅▇▉ ▇▊▋ ▅▊▉▆▉▆▆▊▍▉█ ▍▄ ▄▍▆▇▌█▉▄▉█▄▉▌.▇▍▆▅▄▌▇▉. - ▍▋▄ ▌▋▅▅▇▆.▍▌▋▊▅▌▍▄.▋▌▄▋_▉▅▉▊▋▍▇█_▌▉▉▊█▅▆▅█▄▇ = █.▊▇ (▉▅▋▅▅▄ ▇▄▇▄▆) ▌█▉ █▅▍▆ ▋▌█▇▆▅▅▄▊▋▊▊▉▉▄▅▊▇▍▊▌ > ▇ ; ▅▌▅ ▉▇▊▋▋▋▆ - ▅▄▋▋▍▅▍▉ ▍▄█ ▊▇▊█▊▋▆ ▍▄▆▆█▇▋▉▅▋▌ ▉▆▌▍ █▉█ ▌▆▆███▋▋▍▉-█▉▄▊▌▉▌▊.▄▌▊▇▄▇▄▅▋▇▌▉▊ ▍▅▍▌▉▍▉▊ ▌▉▋ █▅▅▊▋▆▊▊▄▇█▊▌ ▉▅▍█▆▋ (▇▌█▍██▄▌▇ ▊▇▍▅▆▌▍▍▅▇██▋ ▅█ ▇▉█▅▆▇▍▅ ▇▅▆▌▄▆▊▆▊█▇▄▋▇)
1 Year Ago
updated entity bounds
1 Year Ago
Implemented new catapult reload animation
1 Year Ago
Merge: from soundmodulator_leak - Fixed sound leaks from quickswitching scenarios - Fixes wrong loop sound being played when coasting on a pedal bike - Fixing flamethrower not playing sound when quickswitching while holding fire button - Fixing pilot sound not played on taking out a flamethrower - Recycle footsteps when their sounds end, instead of potentially incorrect preset time Tests: played with a lot of weapons and vehicles while monitoring sounds via audio.printsounds and log.level Audio 2
1 Year Ago
- Siege tower towing setup - Added editor gizmos to towing visuals
1 Year Ago
- Added icon to siege tower - Finalised basic constructable (added each of the build steps and relevant colliders)
1 Year Ago
jungle skin prefabs setup progress
1 Year Ago
manifest
1 Year Ago
added ability lock/unlock edits to sculpture when you're not holding a melee weapon
1 Year Ago
actual client compile fix