reporust_rebootcancel

139,204 Commits over 4,352 Days - 1.33cph!

1 Year Ago
Tested turning off MIP streaming on the base atlas.
1 Year Ago
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1 Year Ago
Fix errors appearing sometimes in editor listen server when croc tries to destroy a building block (server trace hitting client entity instead of server) Fix memory leak in RaycastEntity, rename it and change signature to be consistent with other GamePhysics Traces Create new TraceRealm method that doesn't only work on entities
1 Year Ago
Clean: variable rename Tests: none, trivial change
1 Year Ago
- Fix asserts firing in listen server mode - Increase croc range when attacking players standing on rocks etc
1 Year Ago
Rustige Egg G - Fixed LOD1 popping too aggressively
1 Year Ago
Add terrain occlusion culling to the instanced renderer (WIP)
1 Year Ago
Fix rust editor not updating the loadout when switching to another loadout category tab
1 Year Ago
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1 Year Ago
Update rust editor loadout to be more representative
1 Year Ago
Fix log spam when croc charge fails
1 Year Ago
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1 Year Ago
merge from store-ui-2025-april
1 Year Ago
Prefabbed up vines kits made so far. Added to asset gym.
1 Year Ago
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1 Year Ago
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1 Year Ago
turned specular glare value down from 1.75 to 1.25
1 Year Ago
Fixed gate reskinning not using the same checks as high walls Created Gate class, inheriting from Door - only used by gates
1 Year Ago
merge from main
1 Year Ago
jungle power box prefabs, lods, collision and fixes
1 Year Ago
disable bc sim on sleepers, bones reset optionally with ResetBonesOnDisable
1 Year Ago
merge from softcore_update - 118054 Can now pickup bag and beds corpses, gives you the broken item - 118055 Disabled ShowHealthInfo on towel corpses - 118061 Fixed corpses not spawning when killed by a non authed player
1 Year Ago
merge from softcore_update/deployable_corpse
1 Year Ago
Fixed corpses not spawning when killed by a non authed player
1 Year Ago
Retain item ownership after throwing and picking up the boomerang
1 Year Ago
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1 Year Ago
rug_deployment_fix -> main
1 Year Ago
Use override placement layer system to prevent rugs being able to be placed on top of other deployables, this ensures they always go underneath
1 Year Ago
Updated workshop OBJ models - LR300, Longsword, Locker, M249, Large Backpack, Combat Knife, Bone Knife, Jackhammer, Snow Jacket
1 Year Ago
Disabled ShowHealthInfo on towel corpses
1 Year Ago
Can now pickup bag and beds corpses, gives you the broken item
1 Year Ago
Fix release build
1 Year Ago
main -> rug_deployment_fix
1 Year Ago
Add frustum culling to the instanced calls
1 Year Ago
Cherry pick quality_level_squash
1 Year Ago
main -> Boomerang
1 Year Ago
main -> jungle_update
1 Year Ago
Vending Machine consumes the same amount of power as fridge
1 Year Ago
Bugfix: NativeList.Expand now properly clean us old list Tests: none, trivial change
1 Year Ago
Fixing some changed/broken settings on the new IO stuff
1 Year Ago
Fix BaseAnimalNPC.TryThink and BaseAIBrain.Think NRE spam
1 Year Ago
Fixed ContainerIOEntity not passing the argument loot panel over, was instead passing the hard coded loot panel
1 Year Ago
Improve crocodile twig destruction edge cases when multiple buildings blocks are connected
1 Year Ago
merge from main
1 Year Ago
- Fix slot issues (problems when swapping to an io entity) - Reset to correct allowed contents
1 Year Ago
First pass on crocodile breaking twig foundations
1 Year Ago
Vending machine now has a built in fridge - can be powered to prevent meat from spoiling
1 Year Ago
update item store text
1 Year Ago
merge from main
1 Year Ago
trawler ship, traversal solved using standard stairs prefabs we already have