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56,643 Commits over 2,375 Days - 0.99cph!

2 Years Ago
oilrig progress backup
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2 Years Ago
Additional bounce lights inside the hold interior
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2 Years Ago
[D11] Exclude editor from this assembly
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2 Years Ago
[D11] Add TMP to packages folder because Package Manager is unreliable
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2 Years Ago
phrases
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2 Years Ago
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2 Years Ago
[D11] PS4 sign in thread safety, Engaged controller disconnect/reconnect detection (ps4)
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2 Years Ago
Slightly lowered parent trigger on cargo ship (fix for dropping items in cargo hold)
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2 Years Ago
[D11] Bump protocol after MS
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2 Years Ago
oilrig progress backup + air vent passages
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2 Years Ago
merge from main
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2 Years Ago
SAM Site yaw model tweak
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2 Years Ago
SAM Site model/guide/collider tweaks - closing off base
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2 Years Ago
merge from main
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2 Years Ago
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2 Years Ago
Cargo ship ambience zones for below deck areas Cargo ship water level rumble doesn’t play when you’re below deck
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2 Years Ago
server compile fix
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2 Years Ago
HAB burner sounds SAM site movement sounds
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2 Years Ago
2 Years Ago
look rotation error fix
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2 Years Ago
merge into main
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2 Years Ago
cargo ship has random layouts cargo ship has 3 loot rounds notified by horn sam site no longer stackable sam site no longer placable on people sam site only requires hqm to repair sam site much cheaper to buy sam rockets more expensive can no longer shoot through sam bottom network++
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2 Years Ago
round progress
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2 Years Ago
fixed wake showing in cargo ship hull fixed ambient light in cargo ship hull
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2 Years Ago
alternate cargo ship spawn fixed LOD issues with cargo ship set 2
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2 Years Ago
2 Years Ago
merge from main
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2 Years Ago
footik fix (or break)
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2 Years Ago
tactical gloves provide 80% aimsway reduction instead of 100% L96 cost increased L96 durability decrease pumpkins only have one season
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2 Years Ago
disabled halloween pickups
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2 Years Ago
sam ammo stack fix static sam site fixes static sam site repair convar HAB buoyancy influenced by inflation level fixed LookRotation error spam
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2 Years Ago
Changed Scarecrow NPC population to 0.
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2 Years Ago
Fixed decay timing being wrong on boats HAB decays when outdoors HAB bouyancy decreases with health can repair hab with cloth HAB becomes waterlogged and dies when engine is below water level sam site items and rockets sam site available at compound patrol helicopter on vehicle movement layer
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2 Years Ago
Cargo ship / hull interior lighting pass
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2 Years Ago
Changed gerstner displacement to affect all layers
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2 Years Ago
HAB storage
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2 Years Ago
DisableInternalCollision fixes Fixed rhib storage being inaccessable
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2 Years Ago
Fixed serialization fuckups from the Unity upgrade / downgrade
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2 Years Ago
[D11] Fix for Respawn Screen losing focus when dying with the Game Options menu up, and a wayward steam achievement check sneaking into the console build
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2 Years Ago
Instanced rendering tests
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2 Years Ago
[D11] Updated Game Options screen with new buttons and hints
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2 Years Ago
[D11][TUTORIAL] Quick fix for respawn button losing focus
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2 Years Ago
Removed GA_AutoRun (update message spam)
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2 Years Ago
oilrig progress backup + resolving flow/stairs between lower levels
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2 Years Ago
Merge from main
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2 Years Ago
Auto-generate gerstner waves when data is missing Tidy up a little bit
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2 Years Ago
[D11] [UI] Fixed bug 24 "'You Died' UI Text wrong" and 26 "No option to spawn at your sleeping bag"; Text for weapon on Respawn UI now shows "N/A" in cases where no valid weapon/object could be found as the killers weapon. Spawn bags will no longer incorrectly be omitted if they are the first or second sleeping bags in the game. Also re-organised defines in various menus for consistency and readability.
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2 Years Ago
[D11] Couple more changes to try to fix the server builds
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2 Years Ago
[D11] [UI] adjusted the slot of the lantern icon
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2 Years Ago
model tweaks
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