reporust_rebootcancel

139,309 Commits over 4,352 Days - 1.33cph!

1 Year Ago
Added forestside topology 12 units around the vine tree to stop other trees spawning too close to the vine tree and blocking movement
1 Year Ago
merge from softcore_update - 118201 Fixed vending machine corpse not repairable in doorways
1 Year Ago
Merge from parent
1 Year Ago
Remove client Open interaction when a container is empty (so its not obstruction the way to dropped items indefintely)
1 Year Ago
Possible fix for string pool warnings - ensure we use lower case bone names at runtime when looking in the string pool
1 Year Ago
Fixed vending machine corpse not repairable in doorways
1 Year Ago
Reapply spawn point change Add debug.vineswinginghighlight command
1 Year Ago
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1 Year Ago
merge from softcore_update/deployable_corpse
1 Year Ago
Use CanBuild instead of IsBuildingAuthed Optimisation, only one CanBuild server call per check
1 Year Ago
aztec rifle blockout progress
1 Year Ago
- Fix turrets working with new arrow system Took a while with multiple rewrites
1 Year Ago
Compile fix
1 Year Ago
merge from fix_copy_paste_steam_networking -> main
1 Year Ago
Fix copy paste not working on steam networking - switch copy paste to use channel 2 (same as admin UGC content) rather than adding another lane to steam networking
1 Year Ago
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1 Year Ago
Simpler containers auth checks
1 Year Ago
Fix FlexAspectRatio ignoring aspect ratio when second part of the ratio is <= 1 Fixes stretched palette on neon sign paint UI
1 Year Ago
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1 Year Ago
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1 Year Ago
Set GibSimulator as IEditorComponent, fixed missing GibSimulator warning logs
1 Year Ago
Fixed TC still spawning their corpses when destroyed by their owners
1 Year Ago
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1 Year Ago
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1 Year Ago
Clean: consolidate some work buffers Tests: ran staging demo
1 Year Ago
Fix compile error
1 Year Ago
Improve croc foundation attack
1 Year Ago
Removed vending machines from softcore containers needing building priv to open
1 Year Ago
Increase reposition delay
1 Year Ago
Fix croc being unresponsive to player provocation when diving
1 Year Ago
Merge from parent
1 Year Ago
Setup prevent building volume
1 Year Ago
Make it easier to tweak npc prevent building volume across multiple NPCs, bump from 4 to 6m radius
1 Year Ago
Updated workshop OBJ models - Vagabond Jacket, Salvaged Icepick, Hoodie, Hatchet, Miner Hat, Cap, Boonie Hat, Beenie Hat, Salvaged Hammer, Hammer, F1 Grenade, Furnace, Acoustic Guitar, Fridge, Satchel Charge, Wooden Door, Wooden Double Door, Sheet Metal Door, Sheet Metal Double Door, Armored Door, Armored Double Door
1 Year Ago
Updating skinning for wood gloves
1 Year Ago
Extra comments
1 Year Ago
Setup crossbow with new blend tree event script
1 Year Ago
New blend tree event submission script
1 Year Ago
Prevent building on top of croc, tiger and wolf Display translated error message about which NPC is preventing building
1 Year Ago
This may prevent the NRE from occuring!
1 Year Ago
Made dryfire more responsive
1 Year Ago
Kapok tree progress
1 Year Ago
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1 Year Ago
Bunch more wip. Quicker anim changes. More responsive alert triggering. Add cooldown timer before going disabling alert when no players are in range. Increase client side tick rate. Fix not correctly disabling alert state after repositioning.
1 Year Ago
viewmodel fixes for snapping between certain anims (more transitions were needed due to ADS being it's own state
1 Year Ago
Locks override gamemode's container building privilege rule
1 Year Ago
Adding extra 3p anim for catch and adjusted blends
1 Year Ago
Animation events will now replay states if the show ammo states are used
1 Year Ago
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1 Year Ago
Handle all of the bow arrow updates inside the animator instead