reporust_rebootcancel

136,933 Commits over 4,324 Days - 1.32cph!

1 Year Ago
Missing preprocessor checks
1 Year Ago
bees -> crafting_update
1 Year Ago
Compile errors
1 Year Ago
Add tests to confirm it converts generic names properly
1 Year Ago
Fix TypeNameCache having a typo in the regex that converts List`1[int] -> List<int>
1 Year Ago
New bee particle script to hopefully cut down on the sub emitters turning on/off all the bloody time
1 Year Ago
Implement new death particles
1 Year Ago
merge from fix_ownership_scientist -> main
1 Year Ago
bee_damage -> bees
1 Year Ago
Beehive: - Fix a bug preventing humidity from being reduced if a roof was used or a fire was placed nearby - Improvements to loot panel reliability - Protobuf the humidity too - Code cleanup and simplification
1 Year Ago
fixed bee grenade unlock
1 Year Ago
Fix scientist corpses not assigning item ownership
1 Year Ago
Removed bee sounds from bee grenade entity (kept on the world and view model)
1 Year Ago
XP Convar fixes
1 Year Ago
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1 Year Ago
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1 Year Ago
manifest, (harbor_2.prefab got nuked)
1 Year Ago
merge from crafting_update
1 Year Ago
restoring workbench unlocking to prior behavior, default unlock, no techtree progression to unlock
1 Year Ago
Fix for bee fire damage state. Added a bee falling down dead subemitter when taking damage.
1 Year Ago
Merge from temperature_teas
1 Year Ago
Added custom buff tooltip text for temperature tea effects.
1 Year Ago
added desc for bee grenades, brief description of XP system on nucleus.
1 Year Ago
WIP of little zigg
1 Year Ago
Merge: from main Tests: none, no conflicts
1 Year Ago
edited crocodile turn 90 left and right anims and exported wip croc intimidate attack rm anim
1 Year Ago
Merge from temperature_teas
1 Year Ago
Remove old (now null) teas from cooking workbench visuals to fix NRE when mixing
1 Year Ago
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1 Year Ago
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1 Year Ago
auto calculate craft times
1 Year Ago
- Fixed issues with the workshop normals when downloading from steam and reuploading. - Fixed general compound texture compression issues when downloading from steam and reuploading.
1 Year Ago
merge from main
1 Year Ago
bees -> crafting_update
1 Year Ago
Added LOS check system to master swarms so they cant damage people through walls
1 Year Ago
Item names, manifest file.
1 Year Ago
- Makes the tiger shadow your movement when your back is turned -> this prevents brutal charges from behind that could occur because of the RNG is the previous sneaking behavior - Reduces tiger speed when fleeing -> this helps land a few shots before the tiger disappears in the foliage, and make sharp turns look less jarring - Improves debug speed logging - Renames ProcessEntity to UpdateEntityVisibility ("ProcessEntity" was too vague of a name)
1 Year Ago
Delete now unused recipes. Remove unused recipes from recipe lists. Assigned new tea recipes. Added final teas to recipe lists.
1 Year Ago
Deleted min/max temperature tea items. Deleted regular/advanced/pure tea items. Renamed combined teas to Cooling/Warming.
1 Year Ago
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1 Year Ago
crafting_update -> main
1 Year Ago
bees -> crafting_update
1 Year Ago
Removed extra logs
1 Year Ago
crafting_update -> main
1 Year Ago
bees -> crafting_update
1 Year Ago
Rebalanced beehive temperature Bees like temperature biomes and relatively low altitiude. Need to use a heater if you are higher up or in the snow
1 Year Ago
Merge: from concurrentquueue_leak - Fixes an edge-case on high-pop servers that can cause a 10MB/s garbage allocation rate Tests: validated fix works via synthetic test, then had a 2-player session on craggy to validate network traffic works as intended
1 Year Ago
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1 Year Ago
Clean: remove false-sharing todo Don't have proof of how impactful it is now in this area, so not going to jump the gun for now Tests: none, trivial change
1 Year Ago
Merge from crocodile